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Found 2 results

  1. As many of people that care about the forum that sv is going to wipe, so I introduce a new ranking system that suitable for the First, ranks on FTB Inf cannot be purchased by money. The shop cell upgrade your account to Golden account for 7 days, 1 month, 6 months and 1 year. Advance accounts cannot get access to creative mode but it gives the player: - 1 Builder wand + 1 diamond suit on the first time purchase (only count from the first time purchase after the nearest server wipe) - Ability to fly through /fly - 10 times using /feed command per week and other command from sponsor rank that not OP and allow them to live with normal players - Golden vote crate with 2 Golden keys that the Golden player can get every 24h through /Golden key get. Golden vote crate contain more useful things than the Vote crate key. - x2 exp obtained when kill mobs, mine ores or cook foods - Have 3 XP rescuers; not lose XP when you are death. Each xp rescuers have 8h cooldown - Have 1 inventory rescuer, keep your inventory when you are death, 24h cooldown - /kit Golden contains 1 hardened portable tank with full of lava, 10 beef wellington, 10 emeralds, 1 stack of torches, 32 stones and 2 stacks of exp bottle. The kit has 1 month cooldown - Each vote give you 75$ and 3 vote keys, on the first week of each month the prize will be x6 instead of x4 with players don’t have Advance - Can access to the charging center under the spawn (with the limited time and amount of RF/EU) - The starter kit give you extra 25 apples on first time login. - Can join full server, no afk kick - +15 maximum chunks can be claimed per each town About ranks, they are rewards when players complete achievements, here are some ranks I construct as examples: - Tough adventurers: Play on inf cratersland servers for 4h. Contain /kit toughadv that contain 1 leather suit, 1 stone mattock, 1 stone broadsword, 1 stone pickaxe and 1 moss ball. - Potential customer I/II/III/IV: Spend 10000/50000/100000/1500000 in-game money for spawn shops. 25%/40%/55%/70% sales off when buy items from the spawn shop, 3%/5%/7%/9% sales off when purchase items from spawn market - Powerful leader: have 10 players joined your town, if the number less than 10, you will lost this rank. The rank give you name tag [leader – [townname]] and remove the costs for claiming areas. - Fearless adventures: Continue to play after server wipe, only count if your playtime on the old world is more than 50% of total time of the server before the next wipe. The rank gives player who has it: o Nametag [account name] – [Fearless] o Allow to change the name color to Cyan o /kit second contain 1 hardened leather suit, 1 steam dynamo, 30 coals, 1 portable tank full of lava, 1 portable tank full of water and 1 bucket. Can get it after 6h playtime and the kit can only receive once. o The cooldown for Food kit reduced to 15% - Expert adventurers: Continue to play on the server after get Fearless adventures rank and archive at least 55% of total time of the server before the next wipe. The rank gives player who has it: o Nametag [Expert][Account name] o Allow to change the name color to Yellow o /kit third contain 1 iron suit, 1 steam boiler, 1 light pressure chamber, 1 stack of coal, 1 portable tank full of lava, 1 portable tank full of water. Can get it after 3h playtime and the kit can only receive once. - Professional adventurers: Continue to play on the server after get Expert rank and archive at least 60% of total time of the server before the next wipe o Nametag [Professional][Account name] o Allow to change the name color to Orange and Green o /kit prof contain 1 lava generator (can only receive once until next wipe), 1 hardened portable tank and 10 lava tin can. o 3% sales off at spawn market and 10% sales off at spawn shop (can stack with other ranks) - Master of FTB Infinity Evolved: Continue to play on the server after get Professional rank and archive at least 60% of total time of the server before the next wipe o Nametag [Master][Account name] o Allow to change the name color to Pink and other color of previous ranks o Special effects when tp to spawn or other place through random spawn, tpa or /spawn o /kit Master1 contains 7 days of Golden account and 1 Magmatic dynamo (can only receive once until the server wipe), /kit Master2 contains 32 apples, 16 beef wellington. o Can join server when full, no afk kick. o Have 2 exp protection that have cooldown 24h, 1 item protection that cooldown 7 days o Allow create 4 towns, each town has maximum number of chunks is 40
  2. hello, I recently noticed that the maximum power on this server is set manually at 10/10 and the decrease by death is 0.20 power. As on all other factions pvp servers that i have played on a player can kill other players to increase his own maximum power, although killing five to ten players will bring it up to the next one so lets say i kill five players my power will then become 10/11 and will increase to 11/11 over time. I think this is good cause with a lack of players and the fact that most players already have their own faction the faction owners can support there own land on their own. Like i own a island, i cant support it with just 4 people in my faction and still have some power left over. I want the power to be able to increase so i can go hunt five to ten players and increase my power. The last factions server i played on had heroes as well. The factors were F power increase ( player kill )= 0.20 x kill F power increase ( Mob Kill) = 0.5 x kill This would also help a lot of people like those who cant communicate since they cant speak english, so they could also support their own factions on their own. I want power to automatically increase by killing mobs or players and with any factor brunyman chooses as long as it can work. especially with the faction guards/mobs we all cant support a single archer on our own without the help with atleast five to six others in our factions. This also helps the raid system so more factions will be online to gain more power and to raid other factions to increase there power. I hope this is implemented into factions it would make my castle claiming much more easier, and allow me to expand on my own rather then invite people i dont trust and those who cant speak english. ~Andrew2060
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