clixin
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On 6/27/2018 at 11:28 PM, Yusixs said:
CraftersLand Launcher v1.1.3!
(Me, Henk and Brunyman were discussing ideas to be brought into CraftersLand back in May)Brunyman: We should get our launcher for CL back, we had one years ago which contained our first modded servers
Henk: Sounds good, it'll help us develop our custom modpacks easily and share with everyone with the addition of client side patches and a news section to increase everyone's experience on the server.
Yusixs: I like the idea of a launcher honestly, I can put some real effort into it after the exams
There was a lot more than that but this is basically the summaryAnd so it began, I embarked on the task to get it done after my exams (well, a tad bit after but oh well) and it went great! Albeit, it took me a couple of days to learn the ins and outs of this but it should contain almost everything you need for your experience on the server with the addition of optional custom Optifine and A LOT of other fancy features which i'm sure you all will enjoy. Best thing about this is that even cracked players can use this launcher!
The modpacks available in this launcher are all of the ones we are currently hosting right now and will be updated whenever an official FTB update is released. Don't worry, you won't have to do anything to update the modpacks, the launcher does it by itself! This launcher is also capable of smart-updates, meaning that you don't have to re-download the entire modpack whenever a new update comes out.
For all of you who play on our Network server out there, you are not left out either. I added in 2 "Forge Vanilla" modpacks which are MC Vanilla version 1.8.9 and 1.12.2. These vanilla minecraft instances have a lot of optional mods which you can choose and the server IP's are already included in them so you can launch these and join the server without any fuss.
Screenshots
Features
Support for both Cracked and Premium accounts! For cracked players, enter your name and click "Play Offline". For premium players, enter your ID and Password and click "Login..."
Custom Recipes on our Revelations, Infinity and Skyfactory 2.5 have been added client-side, so you all can view these recipes in NEI aswell.
TTKami config tweaked for Direwolf20 1.7.10 (Allows you to unlock TTKami Research on our server)
Automatic Console Window opens in the background to record errors for quick copy-pasting
Each Modpack already has it's own respective CraftersLand IP already added into it
Forge Vanilla installation with a handful of useful quality of life mods
Fix Direwolf20 industrial foregoing client-side crash with a patch
Shaders included in Forge Vanilla 1.12.2 (Disabled by default)
Schematica mod added as optional for every modpack
Optifine mod added as optional for every modpack
ReAuth mod added in almost every modpack
Smart-Updates capability
Discord RPC added for every modpack running in MC version 1.12
Vanilla Fix added as optional for every modpack running in MC Version 1.12This launcher is a fork of the populat SKCraft Launcher, source code here:
Download Below
Note: There are 2 types of launchers, normal and portable. Normal one will download and install the modpacks in your My Documents folder (C drive). Portable one will download and install the modpacks wherever your launcher is (do not delete portable.txt else it wont work!).
Note: For Mac and Linux, use Universal Normal or Universal Portable.
Note: Java 9 and Java 10 will NOT work for this launcher, please use Java 8!
Note: If you are using 32-bit Java then the maximum memory you can allocate in options is around 2.5GB, any higher and it wont run
The following texts are click-able
Windows exe | Mac OS | Universal jar | Universal Portable jarcan someone please help me with what that means?
crafterland launcher problem
in General Discussions
Posted
i have almost the same problem but it only happens now when i try to install the launcher