Hello, a problem me and my friend noticed that mobs are dealing considerably more damage than they should. A quick example is a zombie will oneshot you, if you have no armor/extra hp. This is probably the result of the Epic Siege mod. The mod multiplies the damage of hostile mobs every time a boss is slain. In single player, this setting makes sense since it will always result in mobs getting stronger the same rate you progress through the game. But in a multiplayer server? this results in an extremely hard to play as a new player, and making progression artificially harder than it should. Even reducing the modifier wont solve the problem as the server gets older, there will be a point where the number of slayed bosses will just make hostile mobs oneshot you again.
The suggestion is to turn off the following setting in the config file:
epicsiegemod.cfg:
B:"Boss Mod Damage"=false