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ʀᴏʏᴀʟʀᴇᴅʀᴀɴɢᴇʀ

RLCraft Moderator
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Posts posted by ʀᴏʏᴀʟʀᴇᴅʀᴀɴɢᴇʀ

  1. 31 minutes ago, Decula said:

    German:
    Vielen Dank für deine schnelle Antwort.
    Wie das ME-System und die Mechanik funktioniert, weiß ich von früher bzw. aus anderen Modpacks von Minecraft. Mit diesem kann man quasi alles steuern, was mit der Produktion zu tun hat.
    Ich habe bei allen Mekanism Maschinen die Seiten konfiguriert.

    Das Thema ist nur grad: Es hat funktioniert und wieso nun nicht mehr?
    a) Übersehe ich einen Fehler, den ich nie hatte?
    b) Wurde etwas verändert beim Server oder an dem Mods?


    English
    Thank you for your quick reply. I know how the ME system and mechanics work from before and from other Minecraft modpacks. With this one, you can control virtually everything related to production. I've configured the pages for all Mekanism machines.

    The only question is: It used to work, and why doesn't it work anymore?
    a) Am I missing a bug I never had?
    b) Has something been changed on the server or in the mods?

    Things to check: Are your cables connected, are you getting enough AE, just a tiny cut of power resets "toggled" autocrafts, do you have all the materials required?

     

    The main question is: Do you have a Security Interface Block attached? If so remove it or use the fix that can be found on discord. Security Terminals break ME systems in SF4, there is a fix however.

  2. Hey former SF4 staff here, check out: 

    For Mekanism machines you MUST set the side configuration. This includes energy, input, output, extra items such as bi-products (usually purple colored square). Youll also need ME export buses to put the items in the machine, and ME Import buses to take out the produced items. To make this toggle-able through a terminal instead of 24 hour crafting, use an ME Interface, and put the pattern inside.

    You may have to do:    ME INTERFACE into a Chest, then items in the chest into the machine with import/export buses (or itemducts) then export the product from the machine, straight to the ME if your project is on a larger "line" scale

  3. On 4/1/2025 at 8:03 AM, ManYouForgot said:

    Download is now live, it will be up for 30 days.

    Hey SF4 is still waiting for a world file download, hanners said he would contact you about it, wondering if this is still available? Thanks - Royal,

     

  4. Refund denied, raid is not a place for claims, building etc.

    Also broadcasted multiple times to store all and any loot inside End Bunker otherwise itd be wiped without approved refunds.

    Thanks,

  5. Name: Relic

    Accessors: Admin Claim but subdivisions can be made with staff control for players who'd like to work on a relic for the server, summary; A controlled yet open building environment.

    Objects: End Bunker, Duckling's Fortress, Some of "The Scar", and some strange items (The ungodly potion lol)

  6. Regardless of how many there are and the distance between them, they're highly buggy and optimized for servers. Delve into Applied Energistics 2 and use a molecular assembler, they support all crafts from any mod. Ill drop the autocrafting tutorial link below, for just simple crafting, have an In/Out pipe, and an energy acceptor touching the assembler:

     

  7. Hey, I don't play on this network, or moderate it, but i do know what your talking about, we have the same issue on SkyFactory 4. I am always connected to a network called "Walter" which i believe is our admins network. Whilst the connection bypasses encryption, I don't think energy does? But yeah, seems to not be only your network :) 

  8. Okay, given evidence and other players of course, i am currently fulfilling request, ill update when finished;

    Items may not be 100% Correct such as reforging etc. Left some 3x Stacks of Silver for you aswell, apologies for wait and inconvenience.

    I will edit below when complete:

    Complete

     

    Have a nice day,

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