Manager HappyN0x Posted December 15, 2018 Manager Share Posted December 15, 2018 Your Name: Kiriha95Town Name: DragonCoordinates: around X: -950 Z: -60Time/Date (Post a time/date when everything was fine): 22:10 GMT +1Description of Issue: I'm crashing the server then trying to login. AS soon as a put in a pattern in the ME Fluid Interface it happend. I recreated the scenario in single player and it crashed the client. Im confident thats because of the ME Fluid Interface. i used it like shown in this video(i put the pattern in ME Fluid Interface like im used to with normal ae2): Video Instead of a Rollback i would prefer removing the blocks: ME Fluid Interface from Extra Cells 2 (Block id on client 1784) The way i did it should not exist. And since i was abel to recreate it should i make a Post in Server Problems too ? Do not put a Pattern in a ME Fluid Interface instead put it in the assembler. java.lang.NullPointerException at appeng.me.cache.CraftingGridCache.updatePatterns(CraftingGridCache.java:279) ~[CraftingGridCache.class:?] at appeng.me.cache.CraftingGridCache.addNode(CraftingGridCache.java:235) ~[CraftingGridCache.class:?] at appeng.me.GridCacheWrapper.addNode(GridCacheWrapper.java:55) ~[GridCacheWrapper.class:?] at appeng.me.Grid.add(Grid.java:205) ~[Grid.class:?] at appeng.me.GridNode.setGrid(GridNode.java:256) ~[GridNode.class:?] at appeng.me.GridPropagator.visitNode(GridPropagator.java:41) ~[GridPropagator.class:?] at appeng.me.GridNode.visitorNode(GridNode.java:562) ~[GridNode.class:?] at appeng.me.GridNode.beginVisit(GridNode.java:197) ~[GridNode.class:?] at appeng.me.GridNode.validateGrid(GridNode.java:143) ~[GridNode.class:?] at appeng.me.GridConnection.destroy(GridConnection.java:181) ~[GridConnection.class:?] at appeng.me.GridNode.destroy(GridNode.java:273) ~[GridNode.class:?] at appeng.hooks.TickHandler.unloadWorld(TickHandler.java:166) ~[TickHandler.class:?] at cpw.mods.fml.common.eventhandler.ASMEventHandler_743_TickHandler_unloadWorld_Unload.invoke(.dynamic) ~[?:?] at cpw.mods.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:54) ~[ASMEventHandler.class:?] at cpw.mods.fml.common.eventhandler.EventBus.post(EventBus.java:140) [EventBus.class:?] at net.minecraft.server.MinecraftServer.func_71260_j(MinecraftServer.java:355) [MinecraftServer.class:?] at net.minecraft.server.integrated.IntegratedServer.func_71260_j(IntegratedServer.java:241) [bsx.class:?] at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:480) [MinecraftServer.class:?] at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685) [?:?] Screenshots (Optional): - talked to ManYouFergot on discord Quote Link to comment Share on other sites More sharing options...
Founder brunyman Posted December 15, 2018 Founder Share Posted December 15, 2018 Did a patch on AE2 mod to prevent the server side crash. You should be able to join now Quote Link to comment Share on other sites More sharing options...
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