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Posted

so it looks that only 2 towns the player can join/create it, and that's a problem for the following reasons:

1) prevents us from having some Auto miners/pumps.... etc, away from our town.

2) not being able to join other towns to help others for example (if u have or a member of 2 towns).

3) decreasing our options for a mob farm for example, if i want to make a mob farm in my main town i'll need to enable the mobs flag perm in my town, which will allow mobs to               enter/spawn in my town, and that will lead into a tps issue because if that player had a big town and all of it loaded it'll make more lag than a 3x3 chunks town from mobs spawning     under and around the town.

4) I'll repeat number (1) because its the most important part and the main reason for making this post, since taking items from non-claimed areas is allowed, and i don't want my     machines to get stolen considering that i put more than one machine in a different areas for materials.

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on 1.12 servers as far as I know u can have claims as many as you want.

so can you please make the towns limit per player higher, for example 10 per each.

Thanks for reading

ASOOD

  • 3 weeks later...
Posted

for #3 you can use plot inside the town to create a mob farm allowing mods to spawn in the plot, but not in the town itself, even if the plot is inside the town :)

But plot is something not many people are familiar with.

  • 2 weeks later...
Posted
On 1/19/2021 at 6:38 PM, ASOOD said:

so it looks that only 2 towns the player can join/create it, and that's a problem for the following reasons:

1) prevents us from having some Auto miners/pumps.... etc, away from our town.

2) not being able to join other towns to help others for example (if u have or a member of 2 towns).

3) decreasing our options for a mob farm for example, if i want to make a mob farm in my main town i'll need to enable the mobs flag perm in my town, which will allow mobs to               enter/spawn in my town, and that will lead into a tps issue because if that player had a big town and all of it loaded it'll make more lag than a 3x3 chunks town from mobs spawning     under and around the town.

4) I'll repeat number (1) because its the most important part and the main reason for making this post, since taking items from non-claimed areas is allowed, and i don't want my     machines to get stolen considering that i put more than one machine in a different areas for materials.

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on 1.12 servers as far as I know u can have claims as many as you want.

so can you please make the towns limit per player higher, for example 10 per each.

Thanks for reading

ASOOD

1) 10towns/player is absurd and would never realistically happen, due to the inactivity that would come from it

2) Decreasing your mob farm, isn't a valid reason for something like this, having an entire town dedicated to a mob farm, will kill the servers tick rate, and at that rate, I'd obby the entire structure, causing a refund request to be made

3) Point number 2, is literally solveable by changing myTown permissions..

4) Point number 1, means, nothing, you can hide it in a place without being seeable. 

5) 1.12 doesn't use mytowns, that's why it's different on bukkit servers, those servers use Grief Protection, which is completely different from TownClaims, that's why it's like this, towns are a lot bigger than claims themselves, since you can create multiple claims around the map, but are limited by the claim blocks, towns are larger claims, and only allow a certain area to be claimed

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