Jump to content

Mobs strength is disproportional to most players strength.


enderoathbringer

Recommended Posts

Hello, a problem me and my friend noticed that mobs are dealing considerably more damage than they should. A quick example is a zombie will oneshot you, if you have no armor/extra hp. This is probably the result of the Epic Siege mod. The mod multiplies the damage of hostile mobs every time a boss is slain. In single player, this setting makes sense since it will always result in mobs getting stronger the same rate you progress through the game. But in a multiplayer server? this results in an extremely hard to play as a new player, and making progression artificially harder than it should. Even reducing the modifier wont solve the problem as the server gets older, there will be a point where the number of slayed bosses will just make hostile mobs oneshot you again.

The suggestion is to turn off the following setting in the config file:

epicsiegemod.cfg:

B:"Boss Mod Damage"=false

 

Link to comment
Share on other sites

  • 3 months later...

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...

Important Information

By using this site you agree to the following Terms of Use, Guidelines and Privacy Policy. We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.