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Everything posted by veber01
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https://forum.craftersland.net/topic/36146-template-command-request/
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This was for ATM 6. Solved though. :catblush:
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Now I'm lagging the Server :(
veber01 replied to Banksia Slayer's topic in [DW 1.19] Technical Support
Mostly correct but ID isnt loading every network. -
Now I'm lagging the Server :(
veber01 replied to Banksia Slayer's topic in [DW 1.19] Technical Support
I can look into your case, add me on discord and we can arrange a meet. Id: happyness -
Now I'm lagging the Server :(
veber01 replied to Banksia Slayer's topic in [DW 1.19] Technical Support
Still waiting for a response.... but i'll need you on whenever i can do my stuff -
Now I'm lagging the Server :(
veber01 replied to Banksia Slayer's topic in [DW 1.19] Technical Support
Still waiting for response. Once everything set i'll investigate it. -
Weekly Server reset breaks lots of things.
veber01 replied to Banksia Slayer's topic in [DW 1.19] Technical Support
Rftools dimensions only protected upon creating them. And by the first restart the protection is gone. (Also if the same id has been created before then by the next time that id is used again it wont have a first time protection). And also yes rftools dim should also reset -
Weekly Server reset breaks lots of things.
veber01 replied to Banksia Slayer's topic in [DW 1.19] Technical Support
Hi there. Bruny handles these things. Can't say much about this case. Hopefully it's something that can be resolved. -
[CaveRollback Request] veber01
veber01 replied to veber01's topic in [StoneBlock3] Technical Support
Well, nothing has changed. I've decided to just rebuild and reconfigure everything, a nice rollback only could have saved me a couple of hours of work but its fine. Huge thumbs up to sony and bxj -
Storage is wiped - can base be rolled back?
veber01 replied to Banksia Slayer's topic in [DW 1.19] Technical Support
Sup Some time has passed not sure if still needed tho. If so then you should make a rollback request. Not sure what happened that the drawers contents got deleted but they possibly are not recoverable, if server data was deleted. If thats not the case then its worth giving a try. -
Your Name: veber01 Cave Owner Name: veber01 Coordinates: -10 10 18 Dimension Name: ftbsbc:team/upswing-goads-hillocky Time/Date (Post a time/date when everything was fine): 10/17/23 before 9:20 PM CET Description of Issue: that is too long to explain and im lazy to type that much but its complicated and huge issue if theres a save max 2 hrs before said time then please continue, if not just reply that there is none and i move on
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OK Server breaks when I log in
veber01 replied to Banksia Slayer's topic in [DW 1.19] Technical Support
Possible to remove it remotely. Could be helpful if you know extract coords of the machine. You could use TS machines to produce ice as an alternative. -
Direwolf20 1.19 Immersive Engineering Excavator Veins
veber01 replied to Banksia Slayer's topic in Server Problems
Not every chunk has mineables. I've been using it with no issues -
Refund request (Missing items from kit)
veber01 replied to Xeroxiin's topic in [DW 1.19] Technical Support
Items refunded. T/C no T/C since no perms -
- 6 replies
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- all the mods
- atm
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(and 4 more)
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Hi there. The items in question were purchased on the buycraft page? If so could you provide your invoices for said purchases given to you via email, that could be a real help?
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Minecolonies "bypass" issue and unsuccessful ban of the mod
veber01 replied to veber01's topic in [DW 1.19] Technical Support
bump Happened again with a different colony this time around. -
Minecolonies "bypass" issue and unsuccessful ban of the mod
veber01 replied to veber01's topic in [DW 1.19] Technical Support
The guys were nice enough to delete the colony. So my issue of not being able to access my claim is solved but the main issue is still present! -
Minecolonies were attempted to be banned and not usable by making a townhall impossible to place down. Whenever you want to equip it your hotbar goes back to the last selected bar. BUT. You can still place down a Town Hall using a Build Tool and placing it that way, so its still possible to place down and use a Town Hall. The real problem comes now. Whatever happened in the last couple of hours since i was last on. Somehow this guy happened to manage to lock out from my own claim by somehow making it part of his colony. The colony in question is 6033 blocks away from my claimed chunk. Colony ID: 3 My claim So clearly this can "bypass" ftbchunks permissions and lock anyone out of their own claims. etcetcetcetcetcetcetc Whenever, whoever looks into this (hopefully by next fullmoon). Get rid of Build Tool and delete current colonies. https://imgur.com/a/pIk1Wyk
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That topic of from a different pack, from dw20 and yours is IE. So many thing can change from pack to pack. Many mod changes how other things work, like enchantments and such. Also configurations are changing a lot depending how the pack devs see fit. I can't say much since i have close to none exp with our IE server but it's very unlikely that they make it to work.
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Agree, would like to see a newer more stable atm pack, atm6 was pretty unstable with a higher playerbase. That was probably it's downfall not really the newer packs.
- 6 replies
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- all the mods
- atm
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To move fluids from the machines i put an interface on the output (way better than import bus) and storage bus configured with the gas on wherever i want to move it. Water use Sink and Pipez Edit: i realized you want an infinite water supply to dump steam and refill boiler with water... Currently i haven't looked into that so i can't say an option for that yet. I'll look into that later today. Note: Storage Bus is passive so it wont move things which already inside of your ME network. Whatever enters the network will try to move straight to the output of that storage bus, if the container already full it'll enter your network instead, so for that you have to use ways so it won't enter your network and won't affect transfer speed Edit2: I'm so dumb, ID (integrated dynamics) can be set to inf transfer rate so that would be your water solution. Sink> ID> Reactor Infinite transfer rate solved
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My solution to that would be an ad-hoc network, import bus on the waste output and a storage bus on the container you want to output the wasted fuel If i recall the reactor auto outputs fuel so a p2p is also a solution or an interface and a storage bus Whatever makes the world go round
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I'd still highly recommend to use pipez for piping and use ae2 whenever you make a multiblock connection