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to change the island biome of your island(s) you can do /is setbiome and then press TAB  to see all the biomes that are available, after you chose a biome do /is setbiome biomename island (or chunk) to change the biome, after that go to spawn for 5 seconds and back and it should changed, for example: /is setbiome void island makes your island biome a void biome.

you can also copy this syntax: /is setbiome void island or /is setbiome void chunk paste it in the chat and just replace ""VOID"" with another biome and then send it in chat, go to spawn for 5 secs. and back and it should change.

Beware: some biomes have snow, some has no rain and some twilight ones have animals spawning like a squirrel or deer or boar, etc. but no typical twilight boss mobs, to prevent animals from spawning, use dread lamps, cause there are only 4 animals/mobs of each sort allowed per island, means you can have 4 cows, 4 sheeps, 4 pigs, etc. all at the same time, but only 4 of each sort.

if you having problems, just ask in the forum for help: https://forum.craftersland.net/forum/312-skyfactory-4-technical-support/ or in the discord, in the technical channel or skyfactory 4 channel or if a staffer is online ingame, ask them, our discord: https://discordapp.com/invite/RexFCWu

here is a list of all biomes that exist in sf4:

appliedenergistics2:storage_biome,
beaches,
birch_forest,
birch_forest_hills,
cold_beach,
deep_ocean,
desert,
desert_hills,
extreme_hills,
extreme_hills_with_trees,
forest, forest_hills,
frozen_ocean,
frozen_river,
hell,
ice_flats,
ice_mountains,
jungle,
jungle_edge,
jungle_hills,
mesa,
mesa_clear_rock,
mesa_rock,
mushroom_island,
mushroom_island_shore,
mutated_birch_forest,
mutated_birch_forest_hills,
mutated_desert,
mutated_extreme_hills,
mutated_extreme_hills_with_trees,
mutated_forest,
mutated_ice_flats,
mutated_jungle,
mutated_jungle_edge,
mutated_mesa,
mutated_mesa_clear_rock,
mutated_mesa_rock,
mutated_plains,
mutated_redwood_taiga,
mutated_redwood_taiga_hills,
mutated_roofed_forest,
mutated_savanna,
mutated_savanna_rock,
mutated_swampland,
mutated_taiga,
mutated_taiga_cold,
nuclearcraft:nuclear_wasteland,
ocean,
plains,
redwood_taiga,
redwood_taiga_hills,
river, roofed_forest,
savanna,
savanna_rock,
sky,
smaller_extreme_hills,
stone_beach,
swampland,
taiga,
taiga_cold,
taiga_cold_hills,
taiga_hills,
twilightforest:dark_forest,
twilightforest:dark_forest_center,
twilightforest:deep_mushroom_forest,
twilightforest:dense_twilight_forest,
twilightforest:enchanted_forest,
twilightforest:fire_swamp,
twilightforest:firefly_forest,
twilightforest:highlands_center,
twilightforest:mushroom_forest,
twilightforest:oak_savannah,
twilightforest:snowy_forest,
twilightforest:spooky_forest,
twilightforest:thornlands,
twilightforest:twilight_clearing,
twilightforest:twilight_forest,
twilightforest:twilight_glacier,
twilightforest:twilight_highlands,
twilightforest:twilight_lake,
twilightforest:twilight_stream,
twilightforest:twilight_swamp,
void

 

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