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Malign

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Everything posted by Malign

  1. The three items to make a fire gauntlet have a 7% drop rate each. That is 7 of each per 100 mimics. After 420 mimics, this is 29.4 of each. Let’s go with the lower number here. If I had 29 feral claws, 29 power gloves, and 29 magma stones, I could make 12 fire gauntlets (taking one of each), and 12 mechanical gloves (taking one feral claw and one power glove each) and would still have a lot left over. This means I got unlucky with my gauntlet piece drops, which is true, and that I am requesting less than what is mathematically the most likely amount I would have gotten from 420 mimics. The antidote vessel has a 4.65% drop chance per mimic, or about 19.6 antidote vessels after 420 mimic kills. Again here, I am asking for less than the expected outcome (only 13 vessels). The scarlite is a trophy set anyways. I don’t need the enchants back since I can just redo those. I would at least like the raw set, sans helmet, refunded though.
  2. The items are mimic drops or items made from mimic drops, of which 1 is dropped per mimic. I have sent a screenshot of my chest with some of the items contained. I have also shown you my player stats where it says I have killed 420 mimics, meaning I had at least 420 Mimic drops. My full scarlite set was well documented prior to the bunker, and multiple players can vouch for me having one including Touchmenot who lives with me, Luvtravy and BootetoBalls who sold me amulets which were used to obtain some of the set, and all the people in chat who surely remember that time period where I was offering 8000 per amulet they would sell me. NewLumberJack I believe also knew I had the full set. He also will remember me complaining about how much I had to grind for it, and being upset at him for ending mimic week early. You can ask him if needed. previously, I lost the scarlite helmet, and there is actually a full refund that was completed for that. Lumber was in voice chat with me when I lost it after dropping it on the ground and it vanishing. He teleported to me and we had a funny interaction at the time. There is extensive circumstantial evidence that I had that set, and my player stats showing the number of mimics killed roughly matches how many of each of the items I should have gotten for killing that many according to the wiki loot table, which breaks down the % chance of obtaining each item.
  3. Lost a massive amount of mimic baubles (literally hundreds of them) but I will not ask for all of them back. These are items which I got from the first mimic week and which were in my claim pre-bunker but were not saved. these are the important items: - Mechnaical glove x12 - Fire gauntlet x10 - Antidote vessel x13 - feral claws x4 - pendant of ultimate retribution x12 - scarlite chestplate, masterful, red rune, enchanted with strengthened vitality 5, advanced protection 4, inner berserk 4, mending, unbreaking 4 - scarlite leggings, masterful, red rune, enchanted with advanced protection 4, agility 2, evasion, mending, unbreaking 4 - scarlite boots, masterful, red rune, enchanted with advanced protection 4, advanced feather falling 4, underwater strider 3, high jump 2, double jump, wall running, mending, unbreaking 4 I do not have images of the amount of things I had on the exact date the world got cooked, but I have this one pic from the bauble stash part way through me killing mimics, and this image showing my mimics killed to prove I did have a massive number killed, though this number seems to also have been rolled back somewhat and does not reflect the actual amount killed. The location of this event was in my base in the overworld, I am not interested in sharing the coordinates on a public forum. This should be fine since staff can view player homes. It is the home called “home.”
  4. Though I do recognize killing in claim is very much against the rules. I can say for certain this was not intentional on luvtravy’s part. I have never heard of a player claiming a dungeon 40k blocks out in raid, and also would not have checked if it was claimed before attacking. I don’t think any PKer would. Personally I would not have gone for a punishment over this in the victim’s shoes, but from what I know of skilless, this was pretty predictable
  5. It was me who said this. Not him. I did not say “better unban him now.” I said “Just unban him now and save yourself the embarrassment man” after I sent you pictures showing the potion was made in survival with no cheats on an anvil. I did this because digging your heels in over something like this is silly and it’s not worth making everyone, you included, upset. I apologize if this was insulting. However, on top of this statement being exaggerated and attributed to the wrong person, it is irrelevant to the facts of this case and only serves to add emotional bias to whomever else reads this. Here is the statement for full transparency on my end. I did say this and perhaps I should not have, but you yourself have admitted since this was sent that you understand my frustration.
  6. I would like to mention that despite claims, there is NO github repository with an “identical ID potion from a hack client.” Why? Let me explain. If such a repository exists, the “client” would have to be one made for RLCraft specifically since the curses on the potion, and the potion’s actual effect (flight) are modded and not present in the vanilla game. I highly HIGHLY doubt that such a client exists, and there is zero chance whatsoever that even if it did, the IDs would match since no hacked client would ever make a flight potion that only applies flight when drank and has silly curses on it that do nothing because they are curses existing on the item and not effects given to others by being hit with the item. That’s not how curses work on a sword and that’s not how they work on a potion. If there is anything even remotely close to this potion that is related to a hacked client or cheating, it would be the name only (which I have never heard of but which could possibly exist on account of ChatGPT suggesting it as a “sketchy as hell but totally allowed in game - perfect for trolling” name), and banning based exclusively on a nonoffensive, legally named item is a hilariously hasty mistake. In RLCraft, most items can be cursed with some curses, and almost all items in the game can be cursed with decay, holding, vanishing, and possession at minimum with most being able to take more. This is related to another enchant called Pandora’s Curse which, to function, requires that this be the case. This is how the curses were applied using an anvil.
  7. Lumber do you think you could add the video I sent here? I sent it on discord and tagged you. It shows the process of making one of those potions from start to finish.
  8. The end bunker currently resets weekly, forcing players to suffer rollbacks, mods/admins to worldedit the bunker back in, staff and myself to reclaim everyone’s rooms (increasingly challenging as more are added almost every day) and wasting everyone’s time. The ender dragon also cannot be summoned as it would damage the bunker, preventing players from obtaining the ankh shield, which is one of the most important, if not the single most important bauble in the game. My suggestion: I have noticed that throughout this entire cursed chapter in the server’s history, the raid world and Nether have not reset once. the only resetting dimension is, for whatever reason, the end, even though all non overworld dimensions should be getting reset. Because of this, I am recommending that the end bunker be worldedited into either raid world spawn or above the nether roof the next time the end resets. This would prevent future headaches and the constant frustration experienced by players and staff alike at the various inconveniences of having a bunker in the end. To reiterate, the current issues with the end bunker are: - dragon cannot be summoned, stonewalling progression - players are rightfully afraid of the rollbacks, and are increasingly choosing to base in the overworld where they will lose their items if the world does ever reset - those trusted to add/claim bunker rooms are wasting large amounts of time reclaiming when this does not have to happen, and would not happen, if the bunker were located in raid or the nether All could be avoided by this change.
  9. Bumping this since its been a day
  10. This is not a traditional rollback or refund request. There are two hats in the game which I like quite a bit, but when the temp server was made, I lost all of them. I did not have my quests reset which are needed to get the hats again. Since I am not sure if quests can be reset without also resetting all of my player data, I was wondering if I could have the two hats spawned in for me. The hats are: - Demonic horns - Amalgalich Skull I’ve been bald for two weeks bruh
  11. Ty lumber for adding the video
  12. Your Name: Malign_Ichor Item Name + ID + Amount: Ankh Shield (#5085) | Of note: the ankh had mending on it. Its qualities were Menacing and Punishing Base Coordinates: Spawn Description of Issue: literally just vanished while I was in my inventory. I have clipped it and sent the video to RoyalRed and NewLumberjack since it is too large to add here
  13. I can also confirm he did have at least masterful silver. I remember him making it and asking me for some, then flexing when he finished it. He has also shown me his reaver, and it was itemed in chat many times. I remember when he bought advanced protection off of Nerdyzs. At the time, he had told me I should do the same. He has itemed a strengthened vitality V book in chat too.
  14. This is what the end bunker is currently. There is no need to make another world. Staff do need to stay on top of room requests though, since there are at least 3 players who need one and have not gotten one as of yet, meaning they basically cannot play: you, bootetoballs, and budggiee (bud had one but it was deleted with end reset because it was made after the bunker save was taken). Room size is something I can see being an issue soon, since they were definitely not designed to be large enough for active players to live in for a week or longer.
  15. As others have said, this will not cause TPS issues. To clarify if it was unclear why: TPS (ticks per second) is the servers way of measuring how much time has passed. 20 TPS is ideal, and means the server is running perfectly, but anything above 17 TPS is virtually indistinguishable from 20 TPS unless you are doing something that is heavily reliant on timing (such as condos songs). The main cause of TPS lag on this server is the loading of chunks which have not been generated before. This is why week one on the server had much lower TPS, as the overworld was still constantly being explored and loaded by everyone. Now, TPS drops are primarily caused by raid world exploration (especially those few who like to travel tens or hundreds of thousands of blocks out from raid spawn, and even moreso, those who use /speed to facilitate this). Mimic week had low TPS because it increased the number of players in raid loading new chunks, stressing the server. A legends/museum dimension would have no people loading new chunks, since people would be staying in the museum area, so it would not decrease TPS in the way raid does.
  16. I like the idea. If we ever start doing season specific spawns, it could be cool to add those there as well so people could look at all the past spawns. I think communal locations, such as public villager halls (if one is ever made again lol), cool clan megabases, and public PvP arenas should also be included. Even things like prebuilt kitty’s cult sacrifice rooms could be a cool addition, or any playermade structures which add lore to help boost the amount of structures in the dimension. It could have lecterns with books in front of each structure with a story explaining the structure’s origin, what it was used for, season year, and builder (if there is one).
  17. Your Name: Malign_Ichor Item Name + ID + Amount: magma stone x1, faelis claw [punishing] x1, poison stone [lucky] x1, broken heart (unknown quality) x2, strength ring [punishing] x1, cracked black dragon scale, emerald block x15, mana candy x64 (was more but idk the exact number so a stack is fine), mana crystal x10 (also more but idk exact number so I will lowball), full set of ice blue dragonscale armour [masterful helmet, chest, legs. Boots not masterful and quality is unimportant], unenchanted iced dragonbone nunchaku [legendary] x1, dragon canteen. enchanted books: supreme sharpness III x1, protection IV x1, protection III x1, upgraded potentials x1, vampirism II x1, envenomed II x1, inner berserk II x1, advanced efficiency II x1, unbreaking III (tome) x2, adept I x2, luck magnification II x1 Update: I found a second luck magnification II book which was stolen from me along with an unknown amount of other resources while claims were broken and anyone could open my chests. The number of luck magnification II books I would like refunded is now 2. Base Coordinates: My room in the end. Dunno exact coords Description of Issue: End rolled back and I lost almost everything since I was deathrunning LC and had put my armour/weapon/baubles/pick in a chest first. Pretty much my entire LC looting session was wiped, but I don’t wanna be that guy, so I will just lowball items I had many of, only include stuff that was highly valuable to me, and I can’t remember the other books so will only include the ones I was very excited to have gotten. Screenshots (Optional): don’t have any.
  18. If there is no reliable way to replace the villagers and catch who is killing/stealing them, as is the case now, these changes need to be reconsidered or the problem will get worse. Even if it opens the door for exploits, the alternative is players having no way to protect their pets/wyrms/villagers and knowing that if something happens, they will not see justice. If the people killing the villagers were being caught and the villagers replaced, then yes, ideally, there should not be a way to disable entity damage or player entry into claims. I also do not like some of the flags, as it is very annoying to get stuck on massive claims near spawn while flying and have to relog just to escape them. It is also annoying to be on someone’s claim and not be able to attack mobs that are attacking you. The amount of players who suffer from these issues, and the amount they suffer, feels lesser than the damage caused by every single villager hall being constantly targeted by people with rocs. As someone who disproportionately falls victim to player traps or is explicitly targeted by them, I have to say that this is not something I worry about much despite definitely being the most commonly trapped player last season. Isn’t there also an unstuck package for when this happens? Maybe I’m misremembering and the unstuck is for a different modpack
  19. No, I do not have a rank. I was told a refund would be better than a rollback by Newlumberjack as it is only a few items. I got the helmet during the 2 day long mimic week where I killed several hundred mimics. The stone was a drop from an infernal that I got on my second day playing. An inventory rollback would work as well, and the time to rollback to would be 11pm EST April 4th on Malign_Ichor, which would put the scarlite helmet back in my echest and the stone back on me as a bauble. This rollback would give me a duplicate of the scarlite chestplate, leggings, and boots also in the echest at the time, which I would give to you personally if you want so that I don’t have dupes.
  20. While transferring items to another account within my own base, they immediately vanished upon touching the ground. These items did not have curse of vanishing and I do not own anything with pandoras curse that could have cursed them, since nothing new was touched by me, only old items I have used/had for a while. Lost items: Masterful Scarlite Helmet enchanted with: advanced protection IV, unbreaking IV, mending, aqua affinity, respiration III Menacing/Undying Greater Stone of Inertia Mending books (3 books) Because two of these items are extremely valuable, I am requesting a refund for at least the first two on this list. All that happened was I put them on the floor, in my own claim. With the mending books, I dropped 4 and only 1 stayed on the floor long enough to be picked up. All items were dropped next to/on a cooling coil which was turned off. I don’t know if this is related but suppose it is theoretically possible that cooling coils are bugged and act like cactuses? That or some unsavoury character used illegitimate methods to pick up items dropped by me from far away where I could not see them. /near did not show any players in my render
  21. I second this, he is nothing but a rude nuisance, unless you're his bf cataclysm
  22. I see no issue. Just a silly lil guy
  23. nah. I like him Ngl seems like a skill issue?
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