harryarne Posted February 5, 2016 Posted February 5, 2016 Hi, I have been having problems making my octuple cobblestone for the challenge. The 1st cyclic assembler receiving cobble from the transfer nodes have been "obsidianed" a few times, I have tried tweaking it, but it seems not to work. The last time all the upgrades (64x2x4) got removed as well. Also I have had a draconic chest replaced with an obsidian block as well (once blocked, once just disappeared). Now I do get the problems of managing a big cpu-intensive server like SF2, but I think you should inform somewhere about these measures. Also - can you suggest any other way to make the octuple than using transfer nodes + auto-packagers/cyclic? Cept for that I find staff very friendly and Rock is answering questions and whatnot very well. Oh - and mebbe it's a thought to exchange the rewards from the spawners to the porta-spawners, they are annoying to have stuck in your inventory. Keep up the good work!
ρομ4στερ Posted February 6, 2016 Posted February 6, 2016 Leave it too slit for the CC solution. U can also use ME autocrafting
GunnerHQ Posted February 6, 2016 Posted February 6, 2016 The other solution that wasnt causing issues was the rftools crafter. But I think the mod was disabled? If yes try using the enderio crafters. Never had any issue with those.
rocksmasher99 Posted February 6, 2016 Posted February 6, 2016 Whaaaaaat? RFTools was disabled YYY bruny? On skyfactory it causes a bug and lags the server out if used.
ρομ4στερ Posted February 6, 2016 Posted February 6, 2016 On skyfactory it causes a bug and lags the server out if used. a bit of lag never hurt anyone.
rocksmasher99 Posted February 6, 2016 Posted February 6, 2016 On 2/7/2016 at 2:14 AM, rom4ster said: a bit of lag never hurt anyone. The lag it had caused was so bad nothing would work.
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