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Problem: I tried to use the MineFactory Reloaded Spawner to spawn in additional Fluid cows from 1 i caught with a Safari Net but it didn't work.
Upon research i learned that fluid cows are blacklisted in the mod since a certain version, BUT, the mod left it still possible to reverse that.

All that's needed is to remove 'EntityFluidCow' from the mods config file. as explained in following link.
https://forums.atlauncher.com/thread-12755.html

I want to ask if it's possible to do so since spawning rates seem to be a bit sad. If this isn't possible, might i alternatively suggest selling Fluid cow spawn eggs at spawn?
I don't know if fluid cows have the option of mob souls for the draconic spawner, but if they do, you still need fluid cows to kill for those souls to begin with.


Laya

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starting from a certain version, the mod developers indeed blacklisted, but the left the option to un-blacklist too..
It's not a demand or anything. i was just wondering if there's a chance you might remove the fluid cows from the blacklist manually since spawn rates aren't working as well as they do in singleplayer.

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They were disabled by mob developer because spawning fluid cows in mobspawners is too OP. It makes resources very easy obtainable. Even with current setup it is possible to collect, breed fluid cows with little more work needed. They spawn in RFTools dimensions, depending on your luck, sometimes in large quantities.

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  • 2 weeks later...

After some discussion with @LayaElisabeth we suggest to add an fluid cow egg to spawn shop. Price could be rather high, I would suggest $500. As an egg spawn random fluid cow it would be somehow as kind of chance cube and provide to player extra excitement. And they would have opportunity to spend their ingame money somehow.

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