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Item despawning warning


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I've seen this done on another server, the way they approached the issue was that they had the clear ground entities script run regularly every 5 or 10 minutes or so, with 1 minute warning before it happened, even if no lag was present. This meant that players could anticipate the script, while regularity made sure entities rarely reached the point where they caused lag.

Of course this doesnt do anything to non-ground entities' caused lags.

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