Akademee Posted January 23, 2019 Posted January 23, 2019 Heyo everyone, I have been trying to figure this out for a long time, but I can't seem to nail down how villager spawning works on the server. I wanted to make a sort of protected area for villagers in my base (NOT a villager farm), but I can't seem to ever get them to stay spawned in my town. They always seem to despawn despite things like jailer's safari nets, name tags, mob enabling, etc. Is there some secret to making this work or some settings I should change in my town to make this possible? Is there a mechanic for managing how many mobs can be in one place to keep the server safe? If there is, I, and probably many others, would be really interested in how it works and manages that part of the server. Thanks! Quote
CowGoesBananas Posted March 2, 2019 Posted March 2, 2019 The more mobs are in the same area, the more likely they are to despawn. Having a mob that shouldn't despawn in SinglePlayer should technically work, however, the lag plugins and other happenings may even get rid of those ones. It is never 100% safe to keep an entity out of a net. Quote
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