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Everything posted by ʀᴏʏᴀʟʀᴇᴅʀᴀɴɢᴇʀ
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Refund complete, shulker placed in End Base. Have a nice day,
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Inventory Rollback - "30 minute" End wipe
ʀᴏʏᴀʟʀᴇᴅʀᴀɴɢᴇʀ replied to Luv Travis's topic in Server Problems
Okay, given evidence and other players of course, i am currently fulfilling request, ill update when finished; Items may not be 100% Correct such as reforging etc. Left some 3x Stacks of Silver for you aswell, apologies for wait and inconvenience. I will edit below when complete: Complete Have a nice day, -
Inventory Rollback - "30 minute" End wipe
ʀᴏʏᴀʟʀᴇᴅʀᴀɴɢᴇʀ replied to Luv Travis's topic in Server Problems
Do you have screenshots of this, for a refund this large there needs to be a form of evidence, especially with that amount of enchants and specificity. -
Rabbit spawned - Id also advise you name tag your animals to prevent despawning Have a nice day,
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Im all up for it, would be nice to have this is most servers if they were as stable as RLC (Sadly not every server is a strong as RLC lol) But i think this would be a fantastic idea, you got my support for it,
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Thanks for request, items refunded, they are on your lower floor in End Bunker. Reason: End wipe Have a nice day
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When RLC is back online, i will manage this. Ill be quite active the next 2 weeks, im off Thanks,
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Sorry Tiredcod, is this still needed, i did Refund Request 2?
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Full inventory Ps. I have tempbanned the account that killed you for a week (for that sword they were using, had lvl 32,000 enchants on) Seems theres another account in lowercase with the same name, they may come up to. Report and screenshot any other issues, thankyou
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Apologies, the name of the helmet was in "Magic" characters Ive refunded all requested items and added enchants that are requested. Have a nice day,
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2nd refund in complete, 00:25 BST Items placed in your inventory, Have a nice day
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Request Allowed - Server Related Issue Refunded: x8 Blood Tears, x1 Summoner Core
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Hey just for forum advice, either add a new message, edit the post you've already made Just so you don't get the previous one closed and then not receive the additional items. An admin or moderator should be sorting this soon! - RoyalRedRanger
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[Command Request]*Digga4HIre*
ʀᴏʏᴀʟʀᴇᴅʀᴀɴɢᴇʀ replied to digga4hire's topic in [SkyFactory 4] Technical Support
As a Sponsor+ You should have access to these, have you just had a rank transfer? /fly, potentially world edit, Creative and /hat are i know for guarantee part of the package? This is an administrator job as I'm not an operator, Still info on recent transfers would be helpful -
Now in process of transferring items between islands Items / structures moved via World Edit, Cut/Pasted. Island Claim is to be deleted as requested.
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Island Swap Request: SerialCritter
ʀᴏʏᴀʟʀᴇᴅʀᴀɴɢᴇʀ replied to SerialCritterr's topic in [SkyFactory 4] Technical Support
Completed Island transfer -
Hey there! Skyfactory 4's main power source is the Matter Overdrive (We'll shorten it to MO) Fusion Reactor. There is another reactor in NuclearCraft called the Fusion Reactor, of which is very hard to configure, is very technical and uses lots of chemistry and processes. The MO Fusion Reactor is much simpler however. Structure - 16x Machine Hull, 1 gravitational anomaly (Use Integrated Tunnels to obtain), 4 Gravitational Stabilisers, 9 Fusion Coils, 2 Matter Decomposers, and the brain: Fusion Reactor Controller. Place the Fusion Reactor Controller, Then place a matter decomposer on either side of the controller, then on the sides of them, place a machine hull. Build Diagonally following the shell hologram, in Machine Hulls. You will reach the 3 middle blocks of the 1st side, place fusion coils on all 3, followed by a hull (back to the diagonal hulls). Do this on every remaining side. You have built the shell, your fusion reactor will now work, but its gravity will be huge and uncontrolled. Place a Gravitational Stabiliser on the middle Fusion Coil / Controller of each side, use a Wrench to flip it, so the lasers are visible. Put some diamonds in the decomposers, power the reactors controller just once, then use a flux plug to extract the power. This is an infinite supply of RF/FE To void your blackhole (whether its moving it or its eaten your base up) throw a netherstar into it! Do Not Exceed 3 Million Mass! Your Flux plugs will break, and if very uncontrolled, may eat your setup and leave behind a huge blackhole! Build this within 1 single chunk (Press F9 twice). The video below is a tutorial video - by OnlyDravenGaming
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Yes, however id certainly reduce random events, if not turn off if possible, how do new players survive these things? Not even new players, but those who have got sticks and stones
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Mekanism machines such as the PRC (Pressurised Reaction Chamber), Rotary condesentrator and many more cannot be emptied normally once filled; This can cause problems even when something as small as 1 mb is inserted. Make a 'Gauge Dropper' (Mekanism) and open the filled machine. Press the gauge dropper in your inventory and hover it over the machines tank. A simple click (Right or Left) should remove the content into the dropper. If you want to void the gas/fluid in the dropper, Shift-Right click whilst holding it to void all contents inside; they can also be emptied into any form of tank that is a block (Black hole unit / Mekanism tanks) This may come particularly handy when generating HDPE in SkyFactory 4.
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SkyFactory 4 has multiple plug-ins allowing new, innovative commands. We get asked these questions lots: How do I make a new island? How do I teleport to it? How do I invite a player to my island? How do me and my partner sync achievements? This post will answer your questions and list available commands as a player, which are necessary within play. There may be other tutorials on this, however this is a recent, updated post as of March 2025. /is create - Creates a new island /is tp - Will teleport you to your island (Or will list your islands to teleport to) /is tp [playername] - Will teleport you to the named player's island spawn point. /is lock - Will stop players entering your island claim, unless invited. /is unlock - Allows external players to visit your island (They will not be able to break / place or interact) /is invite [Player] - Allows a player to join your island and gain access to all containers, land etc. /is kick [Player] - Removes a player from the island list, revoking access to containers, block mining/placement /is info - Find out information about your island claim. /is list [Player] - See what islands players are given access to. /is setbiome [biometype] - sets the island's biome to the type in the command. For the command to take effect the island needs to be empty. The easiest is to go to [/spawn] and and use [/back]. /is setspawn - This sets the island's spawn point. /is leave - Will self-kick from someone else's island. /is delete - WARNING, WILL ALSO DELETE YOUR INVENTORY / ENDERCHESTS! Store on another island! /warps - lists the available warps. /tpa [Player] - Will send a teleport request to a player, if it says "You do not have permission to enter this island!" tell the player to perform /is unlock /tpahere [Player] - Will request a player to teleport to your location /claimgreeting [Message] - Will set an automated message that welcomes you, when you enter your island; More than 1 word requires hyphens / dashes "Welcome-to-Island". /claimfarewell [Message] - Will set an automated message says farewell, when you enter your island; More than 1 word requires hyphens / dashes "See-you-later". /claimname [name] Changes the island name. /Market - Views 24 hour player market /Market add [price] - Adds an item to the player market - Hold the item your selling! Items expire after 72 hours. You can sell up to 5 items at once, or buy Market Merchant for £2.50, $4 on Craftersland Store! /kits - will show available kits. /balance - Shows your money / balance. /baltop - A money leader board. /seen [player] - will give basic info about said player. /bcl list - Will show the location of your chunk loaders. Also can be used to remotely turn off certain chunk loaders /bcl bal - Will show how many chunk loaders you have remaining. To Sync Achievements: /tofe [command]-commands below. Help - gives help on /tofe functions. Invite [player] - Invite a player onto your achievement book. Accept - Accept a players invite. Decline - Turn down an invite. Kick [player] - Force remove player off your achievement book. Leave - Leave the player's book and follow your own again. Info - gives info on your current party. Force-sync - Will make the players party resync achievements regardless of conditions.
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AE2 is a storage and logistics mod that becomes essential in Sky Factory 4. Learning how to use it is a key skill in many mods. The mod is storage centred, and has no specific end goal. Here's the setup for a basic ME system: It'll require: 1+ Energy Cell/Dense Energy Cell, 1 ME Storage drive, 1 terminal, 1 energy acceptor and a source of energy and a form of ME Storage cell. Place the storage cell in the drive. The machine must constantly have power! For Autocrafting you'll need: 1 interface, 4 molecular assemblers, 4 of a type of Crafting Unit, 4 Co-Processing Units, a pattern terminal, a 'Blank Pattern', at least 10 ME Cables, and something youd like to craft. Step 1: Build a CPU by placing 4 Crafting units and 4 Co-processing units in a cube formation like so: The cable between the 2 connects them! This is a CPU! Now we need to build the crafter: This involves the interface, Pattern, Pattern terminal and Molecular assemblers. Build it like so: We apologise for the choppy image Place a 'blank pattern' into the pattern terminal (near the start) and enter a recipe, more advanced 2 step recipes require you to make more patterns for ingredients, however for example you make a Diamond Block, it will only require you to make diamonds, or make a pattern to craft diamonds using 9 diamond acorns, then make another pattern for diamond blocks. Place the patterns into the interface (block stuck in the middle of the assemblers). If you want to speed up the craft, shift and right click acceleration cards into the assemblers. Go into your crafting terminal, press 'View Craftable' Now just press the item which should say 'Craft' under it, select how many are needed and then boom! You now have a full AE2 setup! If you need to import items into the ME from another source (For eg: Diamonds) then use an Import Bus, with acceleration cards inside!
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[SkyFactory 4] Update the key rewards?
ʀᴏʏᴀʟʀᴇᴅʀᴀɴɢᴇʀ replied to Newlumberjack's topic in Suggestions
bump - would love to hear more ideas if any more staff would -
[SkyFactory 4] Update the key rewards?
ʀᴏʏᴀʟʀᴇᴅʀᴀɴɢᴇʀ replied to Newlumberjack's topic in Suggestions
Legendary Crate - Charm Set, Remove chorus flight and add in a set of Air charm, Speed charm and Void charm, all as 1 prize. They have durability and would help newer players massively as flight seems to be a key part of building and speed is also great getting around islands. I think this would be very beneficial to all players. 2. Remove the singular T3 Growth Crystal from Legendary and replace with 24 - 48 Red Fertiliser, which also speeds up growth and isn't extremely expensive, id much rather receive 32 Red fertiliser than a single T3 growth crystal, especially for Legendary. 3. Mystical Crate - Remove 8 Insanium, its extremely cheap to buy on market, with a shulker box containing 18,384 Essence (1728 compacted into block form) can be bought for a mere $10K. I think a Ultimate Induction Cell. Energy storage especially in larger format is fantastic ingame to keep a supply of energy going. ps. If the crate key changes go ahead i can update the unofficial webpage. Hope these ideas can help.