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Hi ! First of all, I'm really sorry for my bad english but my main language si Romanian . My minecraft just crashed 5 minutes ago and when I try to launch it again it give's me this " The game crashed whilst initializing game
Error: java.lang.NoClassDefFoundError: net/minecraft/client/renderer/texture/TextureMap "

 

Does anyone know how to fix this ?

 

 

This is the complete crash report :

 

---- Minecraft Crash Report ----
// Everything's going to plan. No, really, that was supposed to happen.

Time: 6/7/18 4:08 AM
Description: Initializing game

java.lang.NoClassDefFoundError: net/minecraft/client/renderer/texture/TextureMap
    at fastcraft.Z.<clinit>(F:11)
    at fastcraft.ab.<clinit>(F:16125)
    at fastcraft.HC.j(F:70)
    at net.minecraft.client.renderer.texture.DynamicTexture.func_110564_a(DynamicTexture.java)
    at net.minecraft.client.renderer.texture.TextureUtil.<clinit>(TextureUtil.java:460)
    at net.minecraft.client.shader.Framebuffer.func_147605_b(Framebuffer.java:104)
    at net.minecraft.client.shader.Framebuffer.func_147613_a(Framebuffer.java:56)
    at net.minecraft.client.shader.Framebuffer.<init>(Framebuffer.java:37)
    at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:467)
    at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:878)
    at net.minecraft.client.main.Main.main(SourceFile:148)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
    at java.lang.reflect.Method.invoke(Method.java:483)
    at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
    at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
Caused by: java.lang.ClassNotFoundException: net.minecraft.client.renderer.texture.TextureMap
    at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:101)
    at java.lang.ClassLoader.loadClass(ClassLoader.java:424)
    at java.lang.ClassLoader.loadClass(ClassLoader.java:357)
    ... 17 more


A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------

-- Head --
Stacktrace:
    at fastcraft.Z.<clinit>(F:11)
    at fastcraft.ab.<clinit>(F:16125)
    at fastcraft.HC.j(F:70)
    at net.minecraft.client.renderer.texture.DynamicTexture.func_110564_a(DynamicTexture.java)
    at net.minecraft.client.renderer.texture.TextureUtil.<clinit>(TextureUtil.java:460)
    at net.minecraft.client.shader.Framebuffer.func_147605_b(Framebuffer.java:104)
    at net.minecraft.client.shader.Framebuffer.func_147613_a(Framebuffer.java:56)
    at net.minecraft.client.shader.Framebuffer.<init>(Framebuffer.java:37)
    at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:467)
    at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:878)

-- Initialization --
Details:
Stacktrace:
    at net.minecraft.client.main.Main.main(SourceFile:148)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
    at java.lang.reflect.Method.invoke(Method.java:483)
    at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
    at net.minecraft.launchwrapper.Launch.main(Launch.java:28)

-- System Details --
Details:
    Minecraft Version: 1.7.10
    Operating System: Windows 7 (amd64) version 6.1
    Java Version: 1.8.0_25, Oracle Corporation
    Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
    Memory: 238167576 bytes (227 MB) / 736100352 bytes (702 MB) up to 2013265920 bytes (1920 MB)
    JVM Flags: 4 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx2159m -Xms256m -XX:PermSize=256m
    AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
    FML:
    Launched Version: forge-10.13.4.1614
    LWJGL: 2.9.1
    OpenGL: GeForce 615/PCIe/SSE2 GL version 4.6.0 NVIDIA 391.35, NVIDIA Corporation
    GL Caps: Using GL 1.3 multitexturing.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Anisotropic filtering is supported and maximum anisotropy is 16.
Shaders are available because OpenGL 2.1 is supported.

    Is Modded: Definitely; Client brand changed to 'fml,forge'
    Type: Client (map_client.txt)
    Resource Packs: [SF5.zip]
    Current Language: ~~ERROR~~ NullPointerException: null
    Profiler Position: N/A (disabled)
    Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    Anisotropic Filtering: On (4)
    OptiFine Version: OptiFine_1.7.10_HD_U_E7
    Render Distance Chunks: 12
    Mipmaps: 4
    Anisotropic Filtering: 4
    Antialiasing: 0
    Multitexture: false
    Shaders: null
    OpenGlVersion: 4.6.0 NVIDIA 391.35
    OpenGlRenderer: GeForce 615/PCIe/SSE2
    OpenGlVendor: NVIDIA Corporation
    CpuCount: 4

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You can try doing a clean install of the modpack. Backup your single-player worlds. 

I'm just a lowly sf3 helper - don't take my advice until someone else responds and theirs fails. 

 

-TheO0032

 

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