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Posted

Project Ozone 3: A New Way Forward is a pack filled to the brim of mods ranging from tech to magic to even exploration. A Better Questing pack filled with "currently 1129" quests (if you include the reward system). Project Ozone 3 also supports pack modes as they become available (Normal, Titan and Kappa). Normal mode in PO3 will be "slightly" more difficult than Project Ozone 2's due to mod progression. There are still "simple" achievements after the main quests we just use Better Questing entirely.

Build a skyblock with mods and enhanced craft recipes. It is already on many top servers and I would like to see it on craftersland. Compared to the omnifactory, there is much more variety of mods and quests. By quests, you can easily figure out the mod and do not get lost, as well as get bonuses. Projectex has a complicated craft, so it won't be easy at the beginning exactly.On the most ordinary days on other servers online 10-15 people are stable. Sometimes I even saw 30-40 people on weekends. This is a fairly popular build.I think many would support me here. This build is completely different from omnifactory and I think it should be necessary here.

Link on mod pack and server :

https://www.curseforge.com/minecraft/modpacks/project-ozone-3-a-new-way-forward

 

 

Posted
Just now, cmyk said:

Craftersland already has 30 sky block style servers pls no

 

I do not understand how the rest of the server can be compared with this? Those assemblies are very poor and not interesting, the recipes are ordinary, everything is based on ex nihilo, and the project ozone is on agriculture. Build 1.7.10 generally need to be deleted for a long time. Just say no, because this skyblock is weird.

Posted

Hey,

In my personal opinion more Sky servers honestly will kill Craftersland, Personally I think they need to move away from Sky based modpacks and focus on overworld ones currently there is SF2.5/3/4/SB2/SA/Interactions (Kind of).

Sometimes more isn't the best

1 hour ago, mys73r10us said:

Build 1.7.10 generally need to be deleted for a long time. Just say no, because this skyblock is weird.

1.7.10/1.6.4 actually house some of the best modpacks to date still.

1.7.10: Infinity Evolved, Sky Factory 2.5, Direwolf 1.7.10 and Mage Quest

1.6.4: Tekkit Main, Yogscast Complete Pack, Magic World 2 and Tech World 2

Project Ozone 3 Isn't a good modpack in my personal opinion, and I hope more Overworld packs are released due to the nature of how long they can be to grind, also just because Project Ozone is based one Agriculture doesn't make it different from any other skyblock modpack sorry.

1 hour ago, mys73r10us said:

I do not understand how the rest of the server can be compared with this?

The main concept of any skyblock modpack is to well expand on a skyblock that's how it can be compared, honestly Project Ozone is basically Sky factory just differnet progression routes. It also means players will have to have beefier PC's which will kill the player count for the server, and possibly become Sky Adventures 2.0. which would be damaging to the community, as it'll be seen as a failing network if most of the modpacks are under populated, for example when Sky Factory 4 released we hit our peak player count on a single server of 70+ players, after that it died off, now StoneBlock 2 is the carry of most servers with players (If my information is still correct aha

 

I also think this:

Now would be a great time for the managers and administrators to take community feedback of what modpack or server should be released next instead of blindly releasing them, it'll allow more community input and feedpack to a more sucessfull server instead of a Sky Adventures 2.0, and we all know no one wants this to happen. It'll also open a direct communication with staff and community of how to bring the network in the correct direction instead of it being one persons choice, I know that'll be hard to do, but at the end of the day as they say "No harm in trying at least once right?"

That's my two cents on adding Project Ozone 3 :D

 

Plus under wrong section, this is the network suggestions not modded :P

Posted
25 minutes ago, Ramma said:

In my personal opinion more Sky servers honestly will kill Craftersland, Personally I think they need to move away from Sky based modpacks and focus on overworld ones currently there is SF2.5/3/4/SB2/SA/Interactions (Kind of).

 

it looks more like touching on all modpak at once to have at least some kind of audience. From these modpaks, as far as I know, only sf4 is popular at the moment. the rest are just not needed.

27 minutes ago, Ramma said:

1.7.10/1.6.4 actually house some of the best modpacks to date still.

Infinity Evolved/YCC/Tekkit/

Project Ozone 3 Isn't a good modpack in my personal opinion, and I hope more Overworld packs are released due to the nature of how lon ghtey can be to grind, also just because Project Ozone is based one Agriculture doesn't make it different from any other skyblock modpack sorry.

 

infinity evolved here no one plays. He's not popular with craftersland, but on the dirtcraft server.for the rest I will not say, but then everything depends on online on the server.also at the moment 1.7.10 has very serious bugs that allow you to destroy the server in minutes. This is an old server that has long been in the trash.

you and cmyk have a sponsored subscription. for you, survival is nothing. you only make buildings, the process of development does not interest you exactly, you cannot fully appreciate the situation. you are prejudiced. The development process on these servers is very different from the project ozone 3 in both quests and mods and crafting. Whether this skyblock is not important or not, important development in survival.

37 minutes ago, Ramma said:

The main concept of any skyblock modpack is to well expand on a skyblock that's how it can be compared, honestly Project Ozone is basically Sky factory just differnet progression routes. It also means players will have to have beefier PC's which will kill the player count for the server, and possibly become Sky Adventures 2.0. 

 

Servers with a small number of players need to be disabled. Why not contain them. I repeat again on memenetwork and dirtcraft have a good online project ozone 3 and no matter what computer is needed - people still play there.

37 minutes ago, Ramma said:

Plus under wrong section, this is the network suggestions not modded :P

 

I thought your entire post was stupid, but this is completely ridiculous. Watch carefully

42hr1bH.png

Posted

If you'd really bother with checking what the forum has, you'd see that there are more than one suggestions area... Network is our vanilla and the suggestions are supposed to be for the vanilla version only...

Posted
2 minutes ago, mys73r10us said:

you and cmyk have a sponsored subscription. for you, survival is nothing. you only make buildings, the process of development does not interest you exactly, you cannot fully appreciate the situation. you are prejudiced. The development process on these servers is very different from the project ozone 3 in both quests and mods and crafting. Whether this skyblock is not important or not, important development in survival.

This complete section is invalid to anything, I may have Sponsor + but I play on continuum, doesn't mean I use it. Don't call me predjudiced, when I'm far from it. You're basically attacking me for no reason at this point. @ItsHarryFan11 can defend this statement, but we've done everything on continuum legit and survival from day one doesn't matter if I have a VIP or Staff rank next to my name I'm allowed to voice my opinion on this subject since I'm a member of the community.

 

5 minutes ago, mys73r10us said:

Servers with a small number of players need to be disabled. Why not contain them. I repeat again on memenetwork and dirtcraft have a good online project ozone 3 and no matter what computer is needed - people still play there.

2 Things

1) It's against the rules to advertise other networks on Craftersland

2) Servers with small numbers DON'T NEED DISABLED because of their small player count, and hopefully that'll never happen. From when I was staffing the specs for each server, and other information I'm not allowed to release, they can support every server they have today, no need to disable/delete/remove them.

8 minutes ago, mys73r10us said:

infinity evolved here no one plays. He's not popular with craftersland, but on the dirtcraft server.for the rest I will not say, but then everything depends on online on the server.also at the moment 1.7.10 has very serious bugs that allow you to destroy the server in minutes. This is an old server that has long been in the trash.

This actually isn't true, Infinity Evolved was averaging 30+ players during summer vacation, one of the most played servers Craftersland had during that time frame, and I see it gaining that again, due to the complex hardcore settings and recipies it boasts over other modpacks such as Continuum and Interactions. I don't see why you need to attack older versions of Minecraft when they're the one's most people play on, if you took the time to look around the Network alot more than what you currently play you'd be suprised at how big the actual community is, 150+ players on all servers, and you're saying some need disabled? Imagine the outcry from the people who paid money to play specifically on a server you're suggesting to be disabled/removed, wouldn't that upset you?

 

10 minutes ago, mys73r10us said:

I thought your entire post was stupid, but this is completely ridiculous. Watch carefully

 

I don't think threatening me is a good idea, it's kinda a rule break and harassment. Everyone in this forum is ALLOWED to voice their own opinions and you may not agree on them, but they're their opinions you have to deal with them. Please in the future take other peoples replies into consideration instead of flat line attacking them.

 

-Ramma

  • 1 year later...
Posted

project ozone 3 was the only modpack me and my friends liked. we got bored of it after a few hundred hours of playing but no other modpacks are as good as it. and since none of the mod creators want to continue we wont ever get new good modpacks. and its why we dropped minecraft. we only play modded and very few modpacks are updated to the current version of minecraft and none of them are good. so until modders get off their butts and update things no new modpacks will be good enough to touch let alone play.

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