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Posted

Hi,
I'm SakuraFox_ and fairly new to the server. I have 3 suggestions to make about economy and don't feel like making a separate post for all of them since that would be forum-spam and they all talk about economy.
I firstly would like to point some things out:
-Sorry for bad English if I make mistakes, it's not my first language. Also sometimes I might  use a word weird because I don't have a better synonym in my vocabulary.
-If you don't feel like reading, you can read the Recap under each point. I would appreciate it of course if  you did read it all (especially point 3)
-Even tho they all speak about economy, you don't need to see it as an all-in-one package but rather as three separate suggestions. But of course all have some influence/reaction on eachother.

1. Spawn prices
A lot of players in the servers start to get their own T6 void ore miner, some people having multiple T6 and some people even selling kits of them.
This makes it so everyone has resources and ores in mass. Selling prices on /market are really low for resources and it almost has no need for them to be listed on the spawn shop.
I hear a lot of people joke about spawnshop of it being a ripoff since we have a very motile economy on the DW1.12 server.
Recap: Remove/reprice certain spawn items (especially resources like ingots) because they're way too expensive/not needed.

 

2. Vote Chest items
Everybody knows Vote crate < Legendary crate < mystic crate I'm going to talk all of them below.
Vote crate: it has some basic loot which is helpful in the first 2 or 3 days on the server, but then you're with the problem discussed in "spawn prices": Resources are very cheap. But I don't see them as a problem since you can obtain the crates rather easily.
Legendary crate: Sound cool but isn't. It gets some stuff you need once or twice and after that, never. Tinker's kit on first or second day -> Hell yeah! Tinker's kit after a week -> Damn again? The amount of railguns I've never touched is way too much. Builders wand? yeah nice but I get 4 for every time I use 1. Also they're not really difficult to make, are they? 1 diamond and 2 sticks are rather cheap if you're already placing resources by the hundreds. Everyone just now gets a legendary crate and hopes they just get cash or a mystic crate. I think it would be greatly appreciated by many if you can't get them that easily and find actual decent loot in them.
Mystic crate: Damn nice, all great loot! Also rare enough to not crash the economy.
Recap: Legendary crate could use some revision.

 

3. Mall
This might sound really stupid, but hear me out please. I always liked malls, no matter the modpack or vanilla. Everyone specializes is something else. It also gives this place of community and every player can also show what they do and decorate their shop in their own way (aka. minecraft malls ofcourse). I don't know if we have the right plugins for them but they are really easy to use and hard to bypass flaws. Please consider this as it could be really cool. Don't feel like building one? You got a lot of very capable veteran players who can build very epic and colossal buildings (I think Josh is the best non-staff example). I can also build if you want but I ofcourse understand I'm not recognized by many yet since I'm fairly new and therefor not trusted with such a task.
Recap: Mall plz?

Posted

I think that your last ideea, the one with malls, can be achieved by using ic2 tradeomats or forestry trade station. I don't know if it will really be an upgrade for the current system, but probably it will be nice. It will, however, come with the disadvantage of having two system that basically make the same thing.

Posted

I love the Idea of a mall. You do /Warp Mall and it brings you to maybe another flat world, basically plots where players can build shops, sign shops or however managment decides to go on this. Or something like SSundees old prison series where a mall is made, and you can create a shop by claiming a section in a real mall and make player based shops besides /market, But the limitation would be what happens when room runs out in the mall, all claims taken? or can a plot world be modified and built(walkways, floor, ceiling etc) to look like your on a mall between different claims. Something where you can modify in configs the spacing between the plots and which block is what.

 

Example here: 

See the source image

Posted

Hello,

Good suggestions,

As for the crates, if you do have any ideas of kits or items that you'd like to see in the Vote and Legendary crates, then you can also suggestion those in this post. Always looking for a good combination of rewards for voting and the other crates, and always open for making changes to those.

We have tried ChestShops/PlayerShops before and was forced to remove them, because of player-bypass and abuse of the plugin.. In the future, we may re-consider this. However, it would be doubtful, as we like to implement the same features in all our servers.

 

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