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Roguelike Adventures and Dungeons Server update to modpack version 1.38 is complete!


brunyman

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  • Founder

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Server address:  rad.craftersland.net

 

Server update to latest recommended modpack version 1.38 is complete!

Changes:

  • Added 6 mods.
  • Removed 3 mods.
  • Updated about 31 mods.
  • Updated config and scripts.

 

Official Changelog:

Spoiler

===========================
R.A.D. 1.37 --> R.A.D. 1.38
===========================

Added:
- Crimson Revelations
- Spartan Weaponry
- Spartan and Fire
- Thaumic Augmentation
- Unique Enchantments
- XP Tome

Updated:
	Aether: Lost Content (Lost Aether Content 1.12.2-v0.1.2 --> Lost Aether Content 1.12.2-v0.1.3):
		Lost Aether Content 1.12.2-v0.1.3:
			* Aerwhale King has custom idle sounds
			* Aerwhale King's glow now works properly
			* Aerwhale King can be stunned with shields
			* Aerwhale King has a slight shake when stunned
			* Songstone can now be right-clicked, the step function has been removed
			* Crystal Saplings can be obtained from Crystal trees

	Atum 2: Return to the Sands (Atum-1.12.2-2.0.16.jar --> Atum-1.12.2-2.0.17.jar):
		Atum-1.12.2-2.0.17.jar:
			* Fixed Tefnut's Call now being immune to fire in entity item form
			* Set Pharaohs to not be able to pick up loot, to fix issues with other mods
			* Added config options to disable Sandstorms or change rarity of Sand Layer placement

	Better Diving (BetterDiving-1.12.2-1.4.14.jar --> BetterDiving-1.12.2-1.5.1.jar):
		BetterDiving-1.12.2-1.5.1.jar:
			v1.5.1
			* Fixed config biomes not being changeable
			* Fixed player resizing
			* Removed rendering of custom player model (works without a custom player model just fine for now)
			* Added ArtemisLib compatibility
			* Added config option to disable playerResizing

		BetterDiving-1.12.2-1.5.0.jar:
			v1.5.0
			Attention: It is recommended to delete your old config file before updating!
			* Added oxygen gui alternative
			* Added sprint diving mechanic from 1.13
			* Added more underwater ambient sounds from 1.13
			* Added seabase ladders
			* Changed several config options
			* Fixed config syncing when playing on a server
			* Fixed player rotation when in seamoth
			* Fixed capabilities to not properly save item stack data
			* Fixed armor stand bug
			* Fixed R hotkey bug being unusable
			* Fixed iteration over loaded chunks (#57)
			* Fixed crash with WIT (#56)
			* Fixed crash with IC2 Classic (#51)
			* Fixed creepvine seedclusters unlimited use (#50)
			* Support for Matter Overdrive (#59)
			* Support for TFC (#46)
			* Support for Metamorph (#28)
			* Several other fixes and improvements which i don't remember currently

	Building Gadgets (BuildingGadgets-2.8.2.jar --> BuildingGadgets-2.8.3.jar):
		BuildingGadgets-2.8.3.jar:
			[2.8.3 - 1.12.2] - 2020-04-12
			Minor bug fix update
			Fixed
			* The exchanger now respects the block blacklist for selecting AND exchanging.

	Charm (Charm-1.12.2-1.3.6.jar --> Charm-1.12.2-1.3.7.jar):
		Charm-1.12.2-1.3.7.jar:
			1.3.7
			* Villages with random scattered crops are now rare by default. For existing configs, change "Village Decorations: Crops outside" value from 0.8 to 0.1.
			* Spectres no longer curse your items by default (they just apply weakness). For existing configs, "Spectre: Apply curse" to false. If you want curses, leave as true.
			* Duplication bug: Inventories remain open when crates, barrels or bookshelf chests are broken by another player. Fixes #178

	Chisel (Chisel - MC1.12.2-1.0.1.44 --> Chisel - MC1.12.2-1.0.2.45):
		Chisel - MC1.12.2-1.0.2.45:
			Chisel MC1.12.2-1.0.2.45
			Fixes
			* [#806](https://github.com/Chisel-Team/Chisel/issues/806) Fix crash displaying autochisel particles for some custom chisel groups, also improve the look of the particles a bit
			* [#818](https://github.com/Chisel-Team/Chisel/issues/818) Fix some incorrect textures for certus, ancient stone, and arcane stone
			* [#819](https://github.com/Chisel-Team/Chisel/issues/819) Fix crash when loading a world that has invalid metadata values for chisel blocks
			* [#808](https://github.com/Chisel-Team/Chisel/issues/808) Fix concrete speed boost being slightly higher than config value
			* [#814](https://github.com/Chisel-Team/Chisel/issues/814) Fix error logging in JEI recipe plugin just printing the exception name and not a stacktrace

	ConnectedTexturesMod (CTM - MC1.12.2-1.0.1.30 --> CTM - MC1.12.2-1.0.2.31):
		CTM - MC1.12.2-1.0.2.31:
			CTM MC1.12.2-1.0.2.31
			Fixes
			* [#115](https://github.com/Chisel-Team/ConnectedTexturesMod/issues/115) Fix CTM models using the no-layer cache on the incorrect model, should fix the iChisel's preview mode

	Controlling (Controlling-3.0.8 --> Controlling-3.0.9):
		Controlling-3.0.9:
			Removed the free keys button and added a patreon button.

	Corail Tombstone (Corail Tombstone 3.7.0 for 1.12.2 --> Corail Tombstone 3.7.3 for 1.12.2):
		Corail Tombstone 3.7.3 for 1.12.2:
			This mod supports mc version from 1.8.9 to 1.15.2
			Minecraft Version = [1.12.2] - Forge Version [14.23.2.2650+]
			Latest : 3.7.3 - Recommended : 3.7.3
			Changes 3.7.3 :
			* - adapt tablet of cupidity to localize more precisely the interesting places
			* command tbbind and tbteleportdeath with a cooldown (not enabled by default in config)
			* compatibility with Forge Essentials, but awaiting changes on their side
			Changes 3.7.2 :
			* - command tbrequestteleport (with a config for the cooldown, disabled by default)
			+ rename the existing command to tbacceptteleport
			* config for the max duration of stolen effect with magic siphon
			* config for the duration of applied effect by plague bringer
			* improvements about the preserved effects on death
			* config to enable to auto-equip on respawn after a death
			* the config about lost tablet rarity is now on 1000
			* fix a error log when the config backupOnDeath is enabled (#155, since 3.7.0)
			Changes 3.7.1 :
			* - client config to define the fog color (this doesn't influence what is seen by others players)
			* client config to define when fog can appear (day, night, both, never)
			* something
			Changes 3.7.0 :
			* limit plague bringer & magic siphon to be effective only on mainhand
			* projectiles (by using the left hand) don't apply the tombstone weapon enchantments of the mainhand
			* fix the translation of earn/lose knowledge (from the previous version changes)
			* compat with minecolonies : killing citizens, pirates & barbarians affect player's alignment
			* config to define the level required for familiar receptacle (10 by default)
			* adjust contributor rewards to fit the latest contents
			* config to define the duration of scrolls
			* config to backup players just before their death (default is false)
			* client config option to favor the tools on the hotbar when recovering a grave
			* always provide a message in a gui for incompatible mods
			Changes 3.6.9 :
			* integration TheOneProbe
			* tablet of cupidity (a craftable deceithful version of lost tablets)
			* particles render in full brighness
			* new enchantment Plague Bringer (can't combine with Magic Siphon)
			* config to limit Plague Bringer to bad alignment player (or he will be affected with the same bad effect) - default true
			* config for unhandled harmful effects with nausea in by default (also rename the config for beneficial effects)
			* improve the message of knowledge of death to avoid confusion between points and level
			* avoid a vanilla bug where onEntityDamaged is called twice (server side) in enchantment

		Corail Tombstone 3.7.2 for 1.12.2:
			This mod supports mc version from 1.8.9 to 1.15.2
			Minecraft Version = [1.12.2] - Forge Version [14.23.2.2650+]
			Latest : 3.7.2 - Recommended : 3.7.2
			Changes 3.7.2 :
			* - command tbrequestteleport (with a config for the cooldown, disabled by default)
			+ rename the existing command to tbacceptteleport
			* config for the max duration of stolen effect with magic siphon
			* config for the duration of applied effect by plague bringer
			* improvements about the preserved effects on death
			* config to enable to auto-equip on respawn after a death
			* the config about lost tablet rarity is now on 1000
			* fix a error log when the config backupOnDeath is enabled (#155, since 3.7.0)
			Changes 3.7.1 :
			* - client config to define the fog color (this doesn't influence what is seen by others players)
			* client config to define when fog can appear (day, night, both, never)
			* something
			Changes 3.7.0 :
			* limit plague bringer & magic siphon to be effective only on mainhand
			* projectiles (by using the left hand) don't apply the tombstone weapon enchantments of the mainhand
			* fix the translation of earn/lose knowledge (from the previous version changes)
			* compat with minecolonies : killing citizens, pirates & barbarians affect player's alignment
			* config to define the level required for familiar receptacle (10 by default)
			* adjust contributor rewards to fit the latest contents
			* config to define the duration of scrolls
			* config to backup players just before their death (default is false)
			* client config option to favor the tools on the hotbar when recovering a grave
			* always provide a message in a gui for incompatible mods
			Changes 3.6.9 :
			* integration TheOneProbe
			* tablet of cupidity (a craftable deceithful version of lost tablets)
			* particles render in full brighness
			* new enchantment Plague Bringer (can't combine with Magic Siphon)
			* config to limit Plague Bringer to bad alignment player (or he will be affected with the same bad effect) - default true
			* config for unhandled harmful effects with nausea in by default (also rename the config for beneficial effects)
			* improve the message of knowledge of death to avoid confusion between points and level
			* avoid a vanilla bug where onEntityDamaged is called twice (server side) in enchantment

		Corail Tombstone 3.7.1 for 1.12.2:
			This mod supports mc version from 1.8.9 to 1.15.2
			Minecraft Version = [1.12.2] - Forge Version [14.23.2.2650+]
			Latest : 3.7.1 - Recommended : 3.7.1
			Changes 3.7.1 :
			* - client config to define the fog color (this doesn't influence what is seen by others players)
			* client config to define when fog can appear (day, night, both, never)
			* something
			Changes 3.7.0 :
			* limit plague bringer & magic siphon to be effective only on mainhand
			* projectiles (by using the left hand) don't apply the tombstone weapon enchantments of the mainhand
			* fix the translation of earn/lose knowledge (from the previous version changes)
			* compat with minecolonies : killing citizens, pirates & barbarians affect player's alignment
			* config to define the level required for familiar receptacle (10 by default)
			* adjust contributor rewards to fit the latest contents
			* config to define the duration of scrolls
			* config to backup players just before their death (default is false)
			* client config option to favor the tools on the hotbar when recovering a grave
			* always provide a message in a gui for incompatible mods
			Changes 3.6.9 :
			* integration TheOneProbe
			* tablet of cupidity (a craftable deceithful version of lost tablets)
			* particles render in full brighness
			* new enchantment Plague Bringer (can't combine with Magic Siphon)
			* config to limit Plague Bringer to bad alignment player (or he will be affected with the same bad effect) - default true
			* config for unhandled harmful effects with nausea in by default (also rename the config for beneficial effects)
			* improve the message of knowledge of death to avoid confusion between points and level
			* avoid a vanilla bug where onEntityDamaged is called twice (server side) in enchantment

	Cosmetic Armor Reworked (CosmeticArmorReworked-1.12.2-v4b.jar --> CosmeticArmorReworked-1.12.2-v5a.jar):
		CosmeticArmorReworked-1.12.2-v5a.jar:
			Re-built the jar to fix lang files.

		CosmeticArmorReworked-1.12.2-v5.jar:
			Ported from 1.15.2-v2:
			Added a config option for disabling the RecipeBook in the CosmeticArmorInventory.

	CraftTweaker (CraftTweaker2-1.12-4.1.20 --> CraftTweaker2-1.12-4.1.20.562.jar):
		CraftTweaker2-1.12-4.1.20.562.jar:
			Current version: unspecified
			* [Add a patreon thank you at the start of the log](https://github.com/CraftTweaker/CraftTweaker/commit/a2fa4486f93c4bbc03a238c01a4db38c11ef2311) - Jared - Sat Apr 11 06:35:47 2020
			* [releases are beta by default](https://github.com/CraftTweaker/CraftTweaker/commit/bc8cf9f1f3ce482d83fa9599f3b656b2d84bddea) - Jared - Sat Apr 11 05:44:57 2020
			* [Fix typo.](https://github.com/CraftTweaker/CraftTweaker/commit/07b604568b9bd83117b12c1e9b4b650d2f039d46) - Jon McManus - Sat Apr 11 05:35:02 2020
			* [Address issues raised by Kindlich.](https://github.com/CraftTweaker/CraftTweaker/commit/e2d34b682c6454f21226990ace3b6b0676a1dfc3) - Jon McManus - Sat Apr 11 05:30:25 2020
			* [fix jenkins file](https://github.com/CraftTweaker/CraftTweaker/commit/5d76d7c032a532c1c1698c82f841201a34ee0451) - Jared - Sat Apr 11 05:27:01 2020
			* [updated jenkins file to gen changelog and push to curse](https://github.com/CraftTweaker/CraftTweaker/commit/c9905a10830e5ffa02811d54eeb9a0122cd4ce84) - Jared - Sat Apr 11 05:22:53 2020
			* [Back-port curseforge_gradle support from 1.14.](https://github.com/CraftTweaker/CraftTweaker/commit/5ff47f69089d144a3a2878c57ac0dc7dc67aa5bd) - Jon McManus - Sun Mar 15 02:06:06 2020
			* [Implement an "isItemBlock" functionality for IItemStacks.](https://github.com/CraftTweaker/CraftTweaker/commit/ecbfbd06fa8f9b63c915280e8a50a968a11dbd25) - Jon McManus - Sat Mar 14 23:53:34 2020
			* [publish JEI support to maven](https://github.com/CraftTweaker/CraftTweaker/commit/9beca9982fcbf04bf71f2edd0a6147cda278ca20) - Jared - Wed Mar 11 06:25:33 2020

		CraftTweaker2-1.12-4.1.20.561.jar:
			Current version: unspecified
			* [releases are beta by default](https://github.com/CraftTweaker/CraftTweaker/commit/bc8cf9f1f3ce482d83fa9599f3b656b2d84bddea) - Jared - Sat Apr 11 05:44:57 2020
			* [Fix typo.](https://github.com/CraftTweaker/CraftTweaker/commit/07b604568b9bd83117b12c1e9b4b650d2f039d46) - Jon McManus - Sat Apr 11 05:35:02 2020
			* [Address issues raised by Kindlich.](https://github.com/CraftTweaker/CraftTweaker/commit/e2d34b682c6454f21226990ace3b6b0676a1dfc3) - Jon McManus - Sat Apr 11 05:30:25 2020
			* [fix jenkins file](https://github.com/CraftTweaker/CraftTweaker/commit/5d76d7c032a532c1c1698c82f841201a34ee0451) - Jared - Sat Apr 11 05:27:01 2020
			* [updated jenkins file to gen changelog and push to curse](https://github.com/CraftTweaker/CraftTweaker/commit/c9905a10830e5ffa02811d54eeb9a0122cd4ce84) - Jared - Sat Apr 11 05:22:53 2020
			* [Back-port curseforge_gradle support from 1.14.](https://github.com/CraftTweaker/CraftTweaker/commit/5ff47f69089d144a3a2878c57ac0dc7dc67aa5bd) - Jon McManus - Sun Mar 15 02:06:06 2020
			* [Implement an "isItemBlock" functionality for IItemStacks.](https://github.com/CraftTweaker/CraftTweaker/commit/ecbfbd06fa8f9b63c915280e8a50a968a11dbd25) - Jon McManus - Sat Mar 14 23:53:34 2020
			* [publish JEI support to maven](https://github.com/CraftTweaker/CraftTweaker/commit/9beca9982fcbf04bf71f2edd0a6147cda278ca20) - Jared - Wed Mar 11 06:25:33 2020

		CraftTweaker2-1.12-4.1.20.560.jar:
			Current version: unspecified
			* [Fix typo.](https://github.com/CraftTweaker/CraftTweaker/commit/07b604568b9bd83117b12c1e9b4b650d2f039d46) - Jon McManus - Sat Apr 11 05:35:02 2020
			* [Address issues raised by Kindlich.](https://github.com/CraftTweaker/CraftTweaker/commit/e2d34b682c6454f21226990ace3b6b0676a1dfc3) - Jon McManus - Sat Apr 11 05:30:25 2020
			* [fix jenkins file](https://github.com/CraftTweaker/CraftTweaker/commit/5d76d7c032a532c1c1698c82f841201a34ee0451) - Jared - Sat Apr 11 05:27:01 2020
			* [updated jenkins file to gen changelog and push to curse](https://github.com/CraftTweaker/CraftTweaker/commit/c9905a10830e5ffa02811d54eeb9a0122cd4ce84) - Jared - Sat Apr 11 05:22:53 2020
			* [Back-port curseforge_gradle support from 1.14.](https://github.com/CraftTweaker/CraftTweaker/commit/5ff47f69089d144a3a2878c57ac0dc7dc67aa5bd) - Jon McManus - Sun Mar 15 02:06:06 2020
			* [Implement an "isItemBlock" functionality for IItemStacks.](https://github.com/CraftTweaker/CraftTweaker/commit/ecbfbd06fa8f9b63c915280e8a50a968a11dbd25) - Jon McManus - Sat Mar 14 23:53:34 2020
			* [publish JEI support to maven](https://github.com/CraftTweaker/CraftTweaker/commit/9beca9982fcbf04bf71f2edd0a6147cda278ca20) - Jared - Wed Mar 11 06:25:33 2020

		CraftTweaker2-1.12-4.1.20.559.jar:
			Current version: unspecified
			* [fix jenkins file](https://github.com/CraftTweaker/CraftTweaker/commit/5d76d7c032a532c1c1698c82f841201a34ee0451) - Jared - Sat Apr 11 05:27:01 2020
			* [updated jenkins file to gen changelog and push to curse](https://github.com/CraftTweaker/CraftTweaker/commit/c9905a10830e5ffa02811d54eeb9a0122cd4ce84) - Jared - Sat Apr 11 05:22:53 2020
			* [Back-port curseforge_gradle support from 1.14.](https://github.com/CraftTweaker/CraftTweaker/commit/5ff47f69089d144a3a2878c57ac0dc7dc67aa5bd) - Jon McManus - Sun Mar 15 02:06:06 2020
			* [publish JEI support to maven](https://github.com/CraftTweaker/CraftTweaker/commit/9beca9982fcbf04bf71f2edd0a6147cda278ca20) - Jared - Wed Mar 11 06:25:33 2020

	Cyclic (Cyclic-1.12.2-1.19.21.jar --> Cyclic-1.12.2-1.20.2.jar):
		Cyclic-1.12.2-1.20.2.jar:
			Put in some checks in case a player is logging out and in with a bounce potion effects.
			Item Sorter: Normal mode now matches NBT (enchantments etc); and new Ore Dictionary mode added

		Cyclic-1.12.2-1.20.1.jar:
			Fixed startup crash that happens only IF FastWorkbench not installed
			See previous changelog [https://www.curseforge.com/minecraft/mc-mods/cyclic/files/2929505](https://www.curseforge.com/minecraft/mc-mods/cyclic/files/2929505)

		Cyclic-1.12.2-1.20.0.jar:
			Updated 'block placement' logic through the entire mod, so things like building scepters and machines place blocks and keep their NBT data (like shulker boxes) as well as relative player directions, also improved compatibility with any blocks having special onItemUse logic/metadata.
			Workbench now quickly and cleanly syncs between multiple players using it at the same time.
			Excavate no longer allows tools to go into negative durability (correctly uses native attemptDamageItem to handle unbreaking enchant, tool damage, and tool breaking).
			GPS Marker now stores specific location of the hit within the block, the players facing direction, and the block-face clicked on (shows on tooltip while holding sneak)
			Structure Builder GUI changed, removed offset sliders and replaced with GPS slot; removed rotations value.
			Structure builder now optionally uses the GPS markers, so you can target an offset location and set the orientation of rotating blocks such as stairs.
			Structure builder Diagonal setting now uses size to build across just like a roof.
			Structure builder has a new Horizontal Cylander building mode.
			Renamed Cyclic building scepter to Ranged Building Scepter; it now renders an outline of the distant block that it will place.
			GPS Marker now renders an outline of the selected block.
			The three anvils now can be rotated like regular anvils.
			Allow cables to be harvested and dropped as items when broken by hand.
			Fluid Drain now has a Preview Render button to show the currently targeted block.
			Rebuilt and fixed saturation potion.
			Vision Helmet no longer grants glowing effect.
			Interdiction Pulsar now works on hostile mobs riding non-hostile living mobs by moving their mounts (such as zombie chicken riders or mobs on horses).
			Fixed pattern replicator render outline button.
			Pattern replicator redesigned and now use GPS Markers to select areas to copy and paste.
			Pattern replicator now builds from the bottom up so that unsupported blocks such as redstone dust or carpet builds more reliably.
			Fixed issue in Exp pylon -500 button.
			Each quadrant of Ender Library can store 999999 enchantments, up from 64.
			Ender Library now saves its data when picked up and placed down as an item, for safe transport like a shulker box.
			Fixed Model Variant Exceptions showing in log file.
			Fixed water candle sometimes spawning mobs in the ground or creating other duplicate blocks.
			All dynamyte now uses ExplosionEvent.Start event to allow other mods to hook and cancel explosions if needed.
			Piston Scepter: removed rotate mode (wooden wrench does exactly this); Piston scepter now pushes a whole line of blocks not just one, matching real piston behavior; also it checks canPlayerMove for permission hooks.
			Ender Library now checks for enchanted books of stack size != 1 for mod compatibility.
			Improve Storage Bag button tooltips for useability.
			Storage Bag deposit updated to use capabilities (more compatible with more modded inventories for example AA Crates).
			Added crystallized_amber and crystallized_obsidian to default BlacklistInput config for the uncrafter (not affecting existing modpacks but reccomended to add these values).
			Updated how Forester looks for ore dictionary logWood blocks when logs have metadata (fixes Biomes o Plenty trees in forester).
			Forester now skips air blocks faster.
			Password Trigger now works if player is in a different dimension than the block (if blocks chunk is loaded by something).
			Added configs to tweak the x/y offsets of the inventory buttons.
			Added a few more refinedstorage items to SackHoldingBlacklist config (some RS blocks dont use compatible tile entity NBT storage).

	Cyclops Core (CyclopsCore-1.12.2-1.6.1.jar --> CyclopsCore-1.12.2-1.6.3.jar):
		CyclopsCore-1.12.2-1.6.3.jar:
			As always, don't forget to backup your world before updating!
			Fixes:
			* Fix rare NPE on Colossal Chest placement, Closes CyclopsMC/CyclopsCore#142

		CyclopsCore-1.12.2-1.6.2.jar:
			As always, don't forget to backup your world before updating!
			Fixes:
			* Fix crash on WeightedItemStack with empty stacks, Closes CyclopsMC/CyclopsCore#141

	DefaultSettings (DefaultSettings-1.8.x-1.12.x-2.1.5 --> DefaultSettings-1.8.x-1.12.x-2.1.10):
		DefaultSettings-1.8.x-1.12.x-2.1.10:
			Updates:
			* Fixed keys not applied on initial startup (1.7 and 1.8 - 1.12 only)

		DefaultSettings-1.8.x-1.12.x-2.1.9:
			Updates:
			* Fixed multiple minor crashes and errors

		DefaultSettings-1.8.x-1.12.x-2.1.8:
			Updates:
			+ Keys, Options (OF), and Servers now also dynamically update on the user's side
			+ Sharing configs for all available profiles (Beta, Niels Pilgaard Grøndahl)
			* Improved disk space management and startup speed

	Doggy Talents (DoggyTalents-1.12.2-1.15.1.4-universal.jar --> DoggyTalents-1.12.2-1.15.1.5.jar):
		DoggyTalents-1.12.2-1.15.1.5.jar:
			1.15.1.5 | 15th April 2020
			* Fixed crash with ItemPhysics mod
			1.15.1.4 | 1st September 2019
			+ Added German language file (de_de.json), thanks to Creepingpasta from github
			1.15.1.3 | 15th August 2019
			* Fix shearing baby dogs turning into adult wolves
			# Upon changing mode dogs will reset attack target and pathing
			1.15.0.6 | 5th July 2019
			* Fix broken throw stick & bone recipes
			1.15.0.5 | 26th June 2019
			+ Add some secret dog stat tracking in the background (more coming soon)
			+ Add help message when trying to feed food to incapacitated dog
			# Improve dog bed material API
			# Recode fetch item, so fetch items now keep nbt tag and will allow easy addition of more throwable items in the future
			* Fixed dogs attacking players when obey others is on
			* Fixed dog not sitting when on head
			* Fixed dog bed custom particles being sent to far away players
			* Fixed dogs still attacking entities when incapacitated
			1.15.0.4 | 25th June 2019
			+ Add summary of treat bag contents to tooltip
			+ Remove max id limit on talent registry
			+ Play hearts effect when dog is fed
			# Reduced size of dog data payload sent to client
			# Change log level of registration events to 'debug'
			# Dogs respect pickup delay on fetch items and pack puppy
			# Cleaned up gender dog and added unisex gender
			# Change time for dog pups to 2 minecraft days (can change in config)
			* Fix dog bed, dog bath and food bowl staying when block below is destroyed
			* Fix fisher dogs dropping fish in rain
			* Fix dog model going crazy when shaking and death animation starts
			* Correct bone render for child dog
			1.15.0.2 | 15th June 2019
			+ Can use pick block button on dog with gives doggycharm
			+ Fix dogs wandering when trying to follow owner
			# Change entity tracking param to be less demanding
			* Fix natura fusewood casing texture
			* Remove inventory string in treat bag GUI
			* Fix incorrect bounding box for different dog sizes
			1.15.0.1 | 13th June 2019
			+ Untamed dogs (don't mistake dogs with wolves) can also be tamed with training treats
			+ When untaming a dog with collar shears it will drop it's pack puppy inventory
			+ Add two new dog textures
			+ Can now Fill bottles from dog bath
			+ Dogs now run to water when on fire
			+ Update zh_cn lang file (Thanks to mcBegins2Snow from github)
			+ Update zh_cn lang file (Thanks to kellixon from github)
			# Redone config file and options
			# Changed roaring whistle errors messages from chat messages to status update messsages
			# Improve last owner name tag (shift to see owner tag below dog name)
			# Change roaring gale chat messages to status messages
			# Improved follow AI
			* Fix not dismounting dog in water and not being able to stay underwater for long (swimmerdog)
			1.15.0.0 | 31st May 2019
			Requires forge 14.23.5.2826 or higher
			+ The whistle now has different modes (shift click to change mode), replaces command emblem and is also used for shepherd dog and roaring gale talent.
			+ Added whistle sounds
			+ Shepherd Dog Talent now works, use the shepherd whistle and dogs will round up animals so they follow you and stay at the back keeping them in check. Level 1 allows 1 animal to follow while level 5 allows 16 animals to follow.
			+ Wandering mode now works properly, if close enought to it's bowl will stay within 5 blocks, otherwise will continue to follow you until you get back to the bowl
			+ Added Dog Owner changer, will change any dog to be yours
			+ Using the doggy charm on a dog will spawn a tamed baby (creative only)
			+ Using a stick will on an incapacitated dog will tell you how to revive your dog
			+ Improved radar messages and it will now give info about dogs in other dimensions
			+ Added tooltips to creative collar and creative radar
			+ Added help message when using stick on incapacitated dogs
			* Removed command emblem - whistle has the command emblem features
			* Dogs no longer take damage when on 0 hunger
			# Changed versioning protocol
			# Reduce the general wander range from 10 to 7 blocks
			# Default config option for spawning with doggy charm is now false
			# Roaring gale talent now uses the Roaring whistle
			# Lots of under the hood changes
			# Changed most lang translation keys
			* Fixed format error in talents with description including a % symbol
			* Fixed warning message due to way DataParameter objects were registered
			* Can no longer attack a dog you are riding
			* Fixed crash on server startup
			1.14.2.451 | 29th April 2019
			+ Added config option so that puppies will get some levels from parents up to a max of 20.
			+ Added config option to disable dog bed being able to use mod planks to reduce the amount of beds
			* Set max stacksize of treat bag to 1 to fix item duplication bug
			1.14.2.438 | 9th April 2019
			+ Radar is now fully functional, will now inform you of the location of your dogs. Just remember to put a radio collar on them! Aesthetics and refinements to come :)
			+ Added creative radar, will let you know where your dogs are no matter if they have a radio collar on
			+ Added config option to disable dog skins and always use default (this is client only so will only affect you, other players can still use the textures)
			+ Added config options to disable the rendering of the pack puppy chest and wolf mount saddle
			# The first dt skin is now the default minecraft skin, so if you use a texture pack your dog will fit in better :)
			# Moved saddle and pack puppy chest texture to their own .png file
			# To open the pack puppy gui you now shift while holding nothing instead of holding a plank.
			# Updated Russian translation files with new translation (thanks to Just-random-user off github)
			* Fixed dogs still being susceptible to posion even above level 3 posion fang
			1.14.2.396 | 15th February 2019
			* Fixed crash with older versions and newer versions of CreativeCore
			/ Updated source code to MCP mappings stable_39
			1.14.2.382 | 10th December 2018
			# Renamed Doggy Settings to Dog Behavior settings
			# Moved Talents config category under Dog Behavior Category
			# Changed lang text for general settings category and dog behavior (former doggy settings) category
			1.14.2.381 | 10th December 2018
			* Fixed #114
			* Corrected PuppyEyes phrase 1 string error
			1.14.2.380 | 8th December 2018
			+ Added ability to toggle rather a dog whines when it is low on hunger
			* Removed empty General settings category until further notice
			* Fixed textues for Pack Puppy and Dog Bowl, #111
			1.14.2.379 | 6th October 2018
			* Fixed puppies running backwards forever, #110
			* Small amount of code cleanup
			1.14.2.321 | 6th August 2018
			* Fixed dogs suddenly disappearing on the server side, #106
			1.14.2.320 | 4th August 2018
			* Fixed dogs not following when the player is holding a bone, #104
			* Fixed issue with Roaring Gale not affecting certain mobs, #102
			# Made dogs check for master order items in either the active hand or the off hand, #102
			+ Dogs can now eat off the ground, #103
			1.14.2.319 | 1st August 2018
			* Fixed post initalization crash with newest version of CreativeCore #99
			* Fixed some bed casings from ExtraTrees not showing up
			# Changed casing name to match Foresty
			# Improve registery logging
			* Removed Dendrology support
			1.14.2.318 | 1st July 2018
			* Fixed some bugs in #86, made the dog's legs move only when it is moving while being ridden.
			/ Beginning work on WorldSaveData in order to get the whistle to function
			1.14.2.317 | 31th May 2018
			* Fixed bug #65, made Fisher dog talent and water bath work again!
			* Fixed item interaction bug
			+ Added genders! Which are configurable
			+ Added dog basic info, will show the dog's health, gender (if true), speed, age, and owner!
			+ Added Roaring Gale talent
			/ Updated to latest version of Forge: 14.23.4.2705

	Extra Alchemy (extraalchemy-0.5.3.jar --> extraalchemy-forge-1.12-build11-0.5.4.jar):
		extraalchemy-forge-1.12-build11-0.5.4.jar:
			Changelog on [GitHub](https://github.com/zabi94/ExtraAlchemy/commits/master)

	ForgeEndertech (ForgeEndertech-1.12.2-4.5.0.0-build.0435.jar --> ForgeEndertech-1.12.2-4.5.2.0-build.0459.jar):
		ForgeEndertech-1.12.2-4.5.2.0-build.0459.jar:
			4.5.2.0
			* added: missing logo
			* implemented: IPole interface
			* implemented: WorldPredicate functional interface
			* made: some refactoring

		ForgeEndertech-1.12.2-4.5.1.0-build.0454.jar:
			4.5.1.0
			* added: IBounds.approxTo method for quick approximation between different bounds
			* added: "maxBlocksInMultiblock" config parameter (thanks to NullMagic1)
			* implemented: Ordered interface for better comparison of comparable classes
			* improved: Percentage class to implement Ordered interface
			* improved: CommonMath.Approx class

	Ice and Fire:  Dragons in a whole new light! (iceandfire-1.8.4-1.12.2 --> iceandfire-1.9.1-1.12.2):
		iceandfire-1.9.1-1.12.2:
			-Added Summoning Crystals, Items that can be used to teleport dragons anywhere in the world and find lost dragons.
			-Cyclops and Stage 2+ dragons can now walk over fences
			-Made mausoleums rarer by default
			-Updated Cyclops textures
			-Updated Dread Knight Horse textures
			-Updated Hydra textures
			-Made dragon nests craftable
			-Made all mob skulls convertible into bone meal
			-Hippogryphs are now capped to require 3-7 rabbits feet to tame
			-Made dragons animate slower when sleeping
			-Increased cyclops target detection
			-Made sea serpents break leaves when treed
			-Improved stone statue render
			-Fixed tamed dragon holding owner in mouth when riding
			-Fixed dragon armor rendering on other dragons, incorrectly, etc.
			-Fixed dragon armor render lag
			-Fixed dragon wing spots flickering/disappearing
			-Fixed invisible hydra model when turned to stone
			-Fixed stray pixel on fire dragonsteel dragon armor
			-Fixed dragons being able to destroy dreadwood and dreadstone
			-Fixed dragon fire/frost destroying blacklisted blocks
			-Fixed dread stone model console error
			-Fixed dread spawner spawning pigs
			-Fixed dread mobs targeting stone statues
			-Fixed hydra arrows not working from dispensers
			-Fixed dragons killed while flying still in flying pose
			-Fixed several network packet server exploits
			-Fixed dragon corpses still holding prey
			-Fixed dragon dropping little experience
			-Fixed dragon untaming
			-Fixed levitating dragon corpses
			-Fixed dread mobs preferring animal targets to players
			-Fixed dragon wing flapping noises not being played
			-Fixed dread mobs being converted into absolute giants
			-Fixed gorgon temples not spawning
			-Updated Korean Translations
			-Updated Chinese Translations

		iceandfire-1.9.0-1.12.2:
			-Added Hydras, monstrous, poisonous, multi-headed snakes that can only be killed using fire.
			-Added Dread Liches, rare necromancers who spawn in cold biomes
			-Added Dread Beasts, Thralls, Ghouls, Knights, and Scuttlers, all servants of the Dread Lich
			-Added Mausoleum structure
			-Added Dreadstone and Dreadwood blocks
			-Added custom code events for ice and fire mobs griefing
			-Added wandering cyclops spawns
			-Added config for explosive dragon breath
			-Sirens no longer lock player’s vision
			-Made all mobs’ idle animations smoother
			-Bumped default troll spawn rate
			-Fixed dragons waking up and detecting surface players
			-Fixed riding dragons causing armor to go invisible
			-Fixed odd player rendering bugs and all render conflicts with other player model mods
			-Fixed dragon armor not rendering properly on dragons
			-Fixed Ice dragon crashing in twilight forest dimension
			-Fixed dragons not mating
			-Fixed issue with LivingDropsEvent not firing
			-Fixed piston crashing Dragon Forge
			-Fixed death worm looking crash
			-Fixed hippogryph inventory crash
			-Fixed pixie jar crash
			-Fixed misspelling on title splash text
			-Fixed crash caused by EntityDragonFireCharge and EntityPlayerMP
			-Fixed crashes related to internal core mod
			-Fixed OneProbe error on dedicated servers
			-Fixed myrmex swarm crash
			-Fixed mymrex not putting items in cocoons
			-Fixed undescriptive text for baby dragon dismount
			-Fixed tick loop crash relating to chests
			-Fixed RenderModCapes causing lag
			-Fixed dragons untaming
			-Fixed dragon horn disappearing before releasing dragon
			-Fixed giant death worm shrinking
			-Fixed arrow cheesing with sleeping dragons
			-Fixed OP easter egg integration
			-Fixed escorting dragons not flying until way too far away
			-Fixed crash with myrmex royal
			-Fixed hippogryph and amphithere floating while not moving wings while being ridden
			-Updated chinese translations

	Improved Backpacks (ImprovedBackpacks - 1.4.1.0 --> ImprovedBackpacks - 1.5.0.0):
		ImprovedBackpacks - 1.5.0.0:
			Added config oprion to disable backpack placing
			Fixed crash with clicking to a new backpack in inventory
			Optimized data syncronization at placed backpack
			Fixed server lags caused by placed backpack

	Inventory Pets (InventoryPets-1.12-2.0.3 --> InventoryPets-1.12-2.0.4):
		InventoryPets-1.12-2.0.4:
			Inventory Pets
			Release Notes 2.0.4 (for 1.12.x)
			Updates:
			* You can now use Shift-Click to move stacks of items with Chest pet, Double Chest pet, and Feed Bag (credit: payonel, Lictor000)
			* Updated Simplified Chinese language (credit: 1048139283)
			* Off-hand items (like torches) will no longer be placed when trying to activate any pet in your hotbar (like Chest Pet), (credit: mxnmnm)
			* Added Daleth, Stormbringer GTX, and thecodymaverick to the in-game Patreon Inventory Pets rewards (Purplicious Cow Head/Helm and T-Shirt) - Thank you for the support!
			Bug Fixes:
			* Enchanting Table pet finally works as intended (credit: Bacondk)
			* Torch Pet now only consumes coal nuggets when Torch successfully placed
			* Fixed the Update Message to accurately reflect the current version (credit: PulzHF)
			* Riding a tameable mob with the saddle pet no longer removes AI when you dismount (credit: MetroNight)
			* Fixed missing tooltip for Chicken Pet (credit: PiordaNautor)
			* Wither Pet now eats Soul Sand from Feed Bag (credit: ShadowFr33ze)
			Compats:
			* Light Ore and Shade Ore from Thaumic Gadgets no longer infinitely dupable with the Loot Pet (credit: runescapejon)
			* Harvest Craft items now compatible as pet foods via OreDictionary, fixing issues with Spider, Cheetah, Chicken, Sheep, and Cow pets

		InventoryPets-1.12-2.0.4:
			Inventory Pets
			Release Notes 2.0.4 (for 1.12.x)
			Updates:
			* You can now use Shift-Click to move stacks of items with Chest pet, Double Chest pet, and Feed Bag (credit: payonel, Lictor000)
			* Updated Simplified Chinese language (credit: 1048139283)
			* Off-hand items (like torches) will no longer be placed when trying to activate any pet in your hotbar (like Chest Pet), (credit: mxnmnm)
			* Added Daleth, Stormbringer GTX, and thecodymaverick to the in-game Patreon Inventory Pets rewards (Purplicious Cow Head/Helm and T-Shirt) - Thank you for the support!
			Bug Fixes:
			* Enchanting Table pet finally works as intended (credit: Bacondk)
			* Torch Pet now only consumes coal nuggets when Torch successfully placed
			* Fixed the Update Message to accurately reflect the current version (credit: PulzHF)
			* Riding a tameable mob with the saddle pet no longer removes AI when you dismount (credit: MetroNight)
			* Fixed missing tooltip for Chicken Pet (credit: PiordaNautor)
			* Wither Pet now eats Soul Sand from Feed Bag (credit: ShadowFr33ze)
			Compats:
			* Light Ore and Shade Ore from Thaumic Gadgets no longer infinitely dupable with the Loot Pet (credit: runescapejon)
			* Harvest Craft items now compatible as pet foods via OreDictionary, fixing issues with Spider, Cheetah, Chicken, Sheep, and Cow pets

	JourneyMap (journeymap-1.12.2-5.7.0 --> journeymap-1.12.2-5.7.1):
		journeymap-1.12.2-5.7.1:
			JourneyMap 1.12.2-5.7.1 for Minecraft 1.12.2
			Requirements:
			* Java 8
			* Minecraft 1.12.2
			* Forge 14.23.5.2768
			General Information:
			* See [http://journeymap.info/]() for information about how to install and use this mod, rules about inclusion in modpacks, translation, etc.
			* See [http://journeymap.info/Support]() for information on getting technical support.
			* Implements [JourneyMap API v1.12-1.4]()
			CHANGELOG (2020-03-29-16:08:52):
			5.7.1
			* Api Fix

	LibraryEx (LibraryEx-1.12.2-1.1.1.jar --> LibraryEx-1.12.2-1.1.2.jar):
		LibraryEx-1.12.2-1.1.2.jar:
			Fixed biome data being unable to be disabled

	NetherEx (NetherEx-1.12.2-2.1.1.jar --> NetherEx-1.12.2-2.1.5.jar):
		NetherEx-1.12.2-2.1.5.jar:
			Added es_es translations
			Fixed crash with mods that provide an incorrect value for the players hand

		NetherEx-1.12.2-2.1.4.jar:
			Added a recipe for nether brick fence gates
			Added zh_cn translations
			Added new ru_ru translations
			Updated ru_ru translation keys
			Fixed plains biome generating if BOP is not installed
			Fixed custom quartz ore not being able to be silk touched
			Fixed blue fire not rendering in first person
			Fixed lingering clouds spawning with the burning fire effect
			Fixed entities ignoring all fire damage when in an obsidian boat
			Fixed entities being able to sit in an obsidian boat while under water
			Fixed obsidian boat items burning in lava
			Fixed black salamander armor using wrong texture
			Optimized entity freezing and unfreezing

		NetherEx-1.12.2-2.1.3.jar:
			Fixed an issue that could cause Blue Fire to spread infinitely
			Changed Blue Fire so that the initial block won't extinguish unless it is on a burnable block

		NetherEx-1.12.2-2.1.2.jar:
			Fixed mobs not spawning when the Nether is not overridden

	Quark (Quark-r1.6-178.jar --> Quark-r1.6-179.jar):
		Quark-r1.6-179.jar:
			* Fixed massive log spam caused by a bad packet

	Random Loot Mod (Randomloot 1.7.3 --> RandomLoot 1.7.4):
		RandomLoot 1.7.4:
			* Squashed every bug I could reproduce from github issues.

	RandomPatches (RandomPatches 1.12.2-1.21.0.0 --> RandomPatches 1.12.2-1.21.0.3):
		RandomPatches 1.12.2-1.21.0.3:
			Fixed the login timeout patch.

		RandomPatches 1.12.2-1.21.0.2:
			Fixed LiteLoader not working.

		RandomPatches 1.12.2-1.21.0.1:
			Fixed a crash that occurs on older versions of Minecraft when the potion glint patch is disabled.

	RandomTweaks (RandomTweaks 1.12.2-2.7.1.0 --> RandomTweaks 1.12.2-2.8.0.1):
		RandomTweaks 1.12.2-2.8.0.1:
			The Night Vision configuration options are no longer enabled when Potion Core is installed, as they conflict with the Reach effect.

		RandomTweaks 1.12.2-2.8.0.0:
			The randomized ages animal list can now be configured to be a whitelist instead of a blacklist.
			Fixed void island spawn points.
			Added an option to disable Jump Boost from affecting stepup.

	Reborn Core (RebornCore-1.12.2-3.19.2.522-universal.jar --> RebornCore-1.12.2-3.19.3.524-universal.jar):
		RebornCore-1.12.2-3.19.3.524-universal.jar:
			(modmuss50) #releaseBuild
			(modmuss50) more fixes, this is giving me a headace.
			(modmuss50) Fixes and upgrade path
			(modmuss50) Revert "Revert "Blockstates logic is back in block""

	Rustic (rustic-1.1.2.jar --> rustic-1.1.3.jar):
		rustic-1.1.3.jar:
			* added config option to treat olive oil blacklist as a whitelist instead
			* fixed a typo in the almanac
			* sided interaction with condensers for improved automation support
			* improved crafttweaker integration for condenser recipes (will break existing scripts)

	Signpost (signpost-1.12-1.06.1.jar --> signpost-1.12.2-1.08.3.jar):
		signpost-1.12.2-1.08.3.jar:
			Fix 1.08.3
			Fixed waystone recipe not available in OWNER mode
			Fixed [Waystones](https://minecraft.curseforge.com/projects/waystones) not listed when their chunk is not loaded
			Please backup your maps, report any bugs and have fun :D

		signpost-1.12.2-1.08.2.jar:
			Fix 1.08.2
			Fixed a village generation crash

		signpost-1.12.2-1.08.1.jar:
			Fix 1.08.1
			* fixed some stuff (surprise)
			* switched to mc 1.12.2

		signpost-1.12-1.08.jar:
			Version 1.08
			Added generation of signposts and waystones in vanilla villages
			Added "/signpost list" command
			Some bug fixes
			Some code refinement
			Please backup your maps, report any bugs and have fun :D

		signpost-1.12-1.07.2.jar:
			Fix 1.07.2
			Fixed GUI cycle speed
			Some bug fixes
			Please backup your maps, report any bugs and have fun :D

		signpost-1.12-1.07.1.jar:
			Fix 1.07.1
			Disabled waystone count logging
			Fixed dropped waystone with model bug
			Please backup your maps, report any bugs and have fun :D

		signpost-1.12-1.07.jar:
			Version 1.07
			Supports waystones from the [Waystones](https://minecraft.curseforge.com/projects/waystones) mod as destinations.
			Please backup your maps, report any bugs and have fun :D

	[ANGRY PIXEL] The Betweenlands (The Betweenlands v3.5.7 --> The Betweenlands v3.5.10):
		The Betweenlands v3.5.10:
			Changes:
			* Added short cooldown to Ring of Recruitment shield generate ability
			Fixes:
			* Fixed Primordial Malevolence crash
			* Fixed Ring of Recruitment shield generate ability being able to damage non-recruited enemies

		The Betweenlands v3.5.9:
			Changes:
			* Added new shield ability to Ring of Recruitment to be more fitting as a drop from the Primordial Malevolence
			Fixes:
			* Fixed Harlequin Toad not spawning properly

		The Betweenlands v3.5.8:
			Changes:
			* Added fuel value to weedwood stick
			* Small cave gen optimization by Kojoley, thanks.
			* Updated zh_CN localization, thanks mcBegins2Snow.
			Fixes:
			* Fixed dungeon door rune combination skipping every second symbol when cycling
			* Fixed dataparameter using incorrect class
			* Fixed dual sulfur furnace losing inventory when inserting multiple smeltable items at once
			* Fixed edge plant placement crash
			* Fixed beam origin block missing particle texture

Removed:
- Land Manager
- The Eight Fabled Blades
- Totemic

Generated using [ChangelogGenerator 2.0.0-pre3](https://github.com/TheRandomLabs/ChangelogGenerator).

 

Download the mod pack using our launcher here: LINK

Banned Items: HERE!

Daily Reward: HERE!

Donate to support us: HERE!

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Adventuring and exploration, looting and fighting

rad.craftersland.net

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