UN_Owen Posted July 17, 2017 Share Posted July 17, 2017 These things lag more than ender quarries by a massive margin as they load literally every chunk in its border wheras ender quarries only load 2 (mining and the original) Lotta people wondering why this hasn't already happened, and every time I pass one I think that if it stops touching a box it'll crap up the server pretty hard. The cost difference is negligible in expert mode as BC quarries require 7 of 9 components in common. This bans lag. EDIT: QuartWitch notes that they are required as part of RFtools quarry cards. I recommend making it unplacable but still craftable. Link to comment Share on other sites More sharing options...
MoistWetBread Posted July 17, 2017 Share Posted July 17, 2017 I agree, something needs to be done to improve TPS Link to comment Share on other sites More sharing options...
Hell Posted July 17, 2017 Share Posted July 17, 2017 I've had big issues with them on a private server I run, I read that changing the "timeout-time" setting on spigot.yml to 9000 could help. But I agree their lagginess is unacceptable. Link to comment Share on other sites More sharing options...
Founder brunyman Posted July 17, 2017 Founder Share Posted July 17, 2017 Hi, banning the quarry will not reduce lag, we do profile the server allot and the lag reasons are some heavy bases with lots of machines in a single chunks or insane setups and draconic spawners, quarrys are fine Link to comment Share on other sites More sharing options...
Henk Posted July 17, 2017 Share Posted July 17, 2017 You heard the man. T/C Link to comment Share on other sites More sharing options...
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