up, seems to happen at CERTAIN server restarts, as of
22./23. October and after like BoboCZ wrotes. (I play at this server since ~ Nov 10th)
30.Nov, ~ 3:00 GMT (my rollback request in Support Forum, and Rollback request Phildaphil, lost gene database!), I remember that ingame he told me, that he also lost wire connections and controller programs)
31.12.2018 between 1:00 and 10:31 GMT.
May be together with mod actualisation?????
I searched in net/other forums and found this information: (https://github.com/McJtyMods/XNet/issues/301)
If MEKANISM blocks causing their load order to be shifted and XNET dosn't load at the wrong time thereby perceiving nothing being available to the XNET Controller and when game loads controller is blank.
Resolution is to destroy all wires and connectors on XNET and rebuilding it entirely to correct issue (until server restart). Therefore making this unusable in a server environment.
As far as i know, we dont have mekanism mod (?), but maybe something else causes same behavior,:
boot order shifting,
xnet , wire coil connections, gene database (what else????) are missing something what should have been loaded before!,
and so running into errors. So its logic, that a claim rollback does not help.
For xnet i found some commands(?), /xnetdump, /xnetrebuild or /xnetcheck , but dont know what they do, are they usefull now to rebuild things in a base?