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GreeneLeader

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GreeneLeader last won the day on May 12 2019

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  1. I agree. After 10 months the server is due for a wipe. At the very least I would like to see a poll to gauge interest in a wipe.
  2. I think that the server is getting to the point where a wipe would be helpful. While there is still a fair bit of land open for building, there are many huge to large bases whose owners haven't been online for months. Also at times the lag gets rather bad but I can't say that it is related to the old bases. It has been around 9 and a half months since the last wipe for DW 1.12 (which looks like it was in September 2018) which is about the time that normally passes between wipes. So I think that since there are a couple of other posts in the forum it would be nice to see a poll asking if the community thinks it is time for a wipe on the DW20 1.12 server.
  3. When is the wipe going to happen? I wanted to start playing but I don't want to start if the server is just going to get wiped.
  4. Recently there has been a lot of server lag. While it might be annoying lag is a part of FTB but server restarts seem to mitigate it. I think that adding a vote restart function would help so that when enough players on the server decide that there is too much lag they can vote and possibly get a restart (rather than waiting for a GM or for a scheduled one). Some features I think should be included are: - Only 30% of the people on the server have to vote for a restart for it to happen with a minimum requirement of 2. (Necessary as many people aren't active in chat or go afk) - Timer that prevents vote induced restarts from happening within 30 minutes of each other. - The 30 minute timer could be bypassed if 75% of the people online vote (for those rare times when a second restart is needed) - A method to vote against the restart. Voting against would remove one of the 'for' votes from the current total. (Against votes would expire after 30 minutes or when the person goes offline) I think this would be a great way for the community to take a more active role in lag control while also removing part of the load from the GMs.
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