flamefurno Posted August 1, 2017 Posted August 1, 2017 In the new dw1.10 server you need crystal clusters for a tier VI blood altar, but the recipe for them aren't implemented yet. I found the recipe they want to add, so I suggest adding them to the shop or add a custom recipe for them since there is no way to progress any further in Blood Magic because of this. The recipe I found they wanted to add is:activation crystal, emerald block, activation crystal lapis block, beacon, lapis block diamond block, archmage orb, diamond block Thanks in advance, Seragus
Founder brunyman Posted August 1, 2017 Founder Posted August 1, 2017 does someone have experience so we add this to our script? This is the example i have: recipes.addShaped(<minecraft:dragon_egg>*1,[[null, <draconicevolution:dragon_heart>], [<draconicevolution:awakened_core>, <ore:egg>, <draconicevolution:awakened_core>], [null, <draconicevolution:dragon_heart>]]);
Yusixs Posted August 1, 2017 Posted August 1, 2017 Apparently for damage values it's ":", not a ".", so confused about this. Anyways I made the code and tested it on a test server and it works recipes.addShaped(<bloodmagic:BlockCrystal>*1,[[<bloodmagic:ItemActivationCrystal:1>, <minecraft:emerald_block>, <bloodmagic:ItemActivationCrystal:1>], [<minecraft:lapis_block>, <minecraft:beacon>, <minecraft:lapis_block>], [<minecraft:diamond_block>, <bloodmagic:ItemBloodOrb:4>, <minecraft:diamond_block>]]);
Founder brunyman Posted August 5, 2017 Founder Posted August 5, 2017 ok, changes done, it should load after next server restart, thanks allot!
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