ohnolookwho Posted April 11, 2018 Posted April 11, 2018 I'm affected by a pretty serious problem that makes botania automation extremely problematic. On average every 2ish weeks all my mana pool sparks vanish entirely (happened twice so far), alongside all their spark augments. This does not affect corporea sparks, which look the same but are functionally completely different, only mana sparks disappear. This is extremely crippling, since it stops all mana transfer in a system, halting all reliant setups and "machines". To compare, it's an equivalent of losing all energy pipes in your entire base and while easier to replace, I feel you should know about this and perhaps look into it. Sidenote: Mana spreaders don't do good enough job I'm afraid - they make setups even bulkier than normal and cant be used for many things, such as Dominant spark Terra Shatterer charging, or large mana mirror setup. With total of around 100 mana pools throughout the entire base, replacing each spark and augment is tedious at best. Apparently at least one other player had this problem.
ohnolookwho Posted April 12, 2018 Author Posted April 12, 2018 It happened again, when I was kicked out for 10 minutes of inactivity - all sparks gone.
ManYouForgot Posted April 12, 2018 Posted April 12, 2018 This has been discussed before here The antilag clears them if there is more x amount in the world. And this is combined with other players that have them. Maybe more should be allowed in the world in the configuration? @brunyman
ohnolookwho Posted April 12, 2018 Author Posted April 12, 2018 Thanks, I failed at search. Does this apply to corporea sparks too, once they reach high enough numbers? Im using them for automation, currently 40, if the server limit is 100, I feel like the entire botania automation goes down the drain. Literally, since the only way to move items will be water channels and hopperhocks. Also correct me if I'm wrong, but 100 sparks will hardly cause as much lag as a giant 1000 chunks pyramid or a machine setup smelting 20 items per second per electric furnace.
Founder brunyman Posted April 13, 2018 Founder Posted April 13, 2018 I did some changes to they should no longer get removed, if they still get removed please reply here and let me know
ohnolookwho Posted April 13, 2018 Author Posted April 13, 2018 I'll test it now with around 50 sparks. Did you do anything to corporea sparks limit? I had a strange situation where I logged in and around 7 out of 40 sparks were missing, alongside few item frames. Bit odd.
ohnolookwho Posted April 13, 2018 Author Posted April 13, 2018 The sparks vanished, so nothing changed I'm afraid. @brunyman
ohnolookwho Posted April 17, 2018 Author Posted April 17, 2018 So far I've tested with 70 sparks and they haven't disppeared. Will write if that changes. Thanks for help.
Recommended Posts
Archived
This topic is now archived and is closed to further replies.