ohnolookwho Posted April 24, 2018 Posted April 24, 2018 Hey, Is there any chance we could have biomes o' plenty enabled for next world gen? About a half of current world consists of mushrooms and deserts (http://inf.craftersland.net:8120/) and thats honestly a bummer. Is biomes disabled for a reason? From what I understood, there are two ways of achieving this but I'm not very experienced with servers. First is to pre-load the world with biomes o' plenty in single player, second is to enable biomes o' plenty generation in the config file for the world, then check if it worked (file is generated post-gen so world has to be re-generated).
Manager ManYouForgot Posted April 25, 2018 Manager Posted April 25, 2018 Would agree next wipe would be nice if BoP is working correctly. Last 2 wipes it hasn't been present in world gen.
Founder brunyman Posted April 27, 2018 Founder Posted April 27, 2018 Was it present in world generation before?
ohnolookwho Posted April 27, 2018 Author Posted April 27, 2018 Afaik, BoP is disabled for multiplayer generation by default (so to answer your question, unless you manually fixed it last time it probably wasnt), but when disabled BoP is present in the modpack it surrounds all oceans with mushroom biome, as it is currently on the server. I've seen this before on other servers except the ones where BoP was correctly initialized. Even if you opt in for no Biomes o'plenty, my request is only that the mushroom overload is addressed because its just plain ugly and effectively reduces map size by about a half.
Founder brunyman Posted April 27, 2018 Founder Posted April 27, 2018 ok, I think we can add it in the server.proprieties config on next server wipe
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