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Biomes 'o plenty and next wipe


ohnolookwho

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Hey,

Is there any chance we could have biomes o' plenty enabled for next world gen? About a half of current world consists of mushrooms and deserts (http://inf.craftersland.net:8120/) and thats honestly a bummer. Is biomes disabled for a reason?

From what I understood, there are two ways of achieving this but I'm not very experienced with servers. First is to pre-load the world with biomes o' plenty in single player, second is to enable biomes o' plenty generation in the config file for the world, then check if it worked (file is generated post-gen so world has to be re-generated).

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Afaik, BoP is disabled for multiplayer generation by default (so to answer your question, unless you manually fixed it last time it probably wasnt), but when disabled BoP is present in the modpack it surrounds all oceans with mushroom biome, as it is currently on the server. I've seen this before on other servers except the ones where BoP was correctly initialized.

Even if you opt in for no Biomes o'plenty, my request is only that the mushroom overload is addressed because its just plain ugly and effectively reduces map size by about a half.

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