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Enable Tech Reborn RF compatibility


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Hello there, 

I know you can enable the rf compatibility in tech reborn mod config, I think improve the gameplay, because it will make the fusions much better, cause u can only take 8k eu/t. so there is no need of a max size fusion. Also for the conversion in late game it would be nice to use an adse for convert and store energy, don't metter if it is rf or eu. You also can use a much better wiring managemen in case of aesthetics, cause u can't hide ic2 cables.

I would like hear your opinons.

@brunyman @EPICfighters @Henk

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On 2/7/2021 at 5:12 AM, kaliber110 said:

Hello there, 

I know you can enable the rf compatibility in tech reborn mod config, I think improve the gameplay, because it will make the fusions much better, cause u can only take 8k eu/t. so there is no need of a max size fusion. Also for the conversion in late game it would be nice to use an adse for convert and store energy, don't metter if it is rf or eu. You also can use a much better wiring managemen in case of aesthetics, cause u can't hide ic2 cables.

I would like hear your opinons.

@brunyman @EPICfighters @Henk

Max fusion size is just to make the helium plasma faster it's not for power

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And I have more than 1k hours on the pack and believe me there's no reason for plus if we change the configs it will still output rf equal to the 8k eu otherwise it's called cheating 

So I would say no but other staff members might agree

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