iim_wolf Posted April 2, 2021 Share Posted April 2, 2021 How many times have you tried to place a chunkloader but says you already reached the maximum number even if you don't have all of them placed? I bet a lot. Well, here, the fantastic iim_wolf, will explain how to remove the "corrupted" chunkloaders which aren't actually physically placed. First of all, you need to execute the /bcl list command which will show you all the chunkloaders that you currently have placed. This is the currently menu that will be shown after this command. As you see in the photo above, one of the chunkloaders isn't loaded, this can happen when you have a chunkloader in a dimension that has been reset. For example you have a chunkloader in an RFTool Dimension and somehow the dimension gets corrupted and you have to create it again, well, with that you will lose the chunkloader with no chance to manually break it. The only way to get rid of this chunkloader is by using the edit menu, which will appear as an inventory when you click the [Edit] button at the start of every chunkloader line. This menu shows your current amount of chunks your chunkloader is loading and the current option you can upgrade to: (1x1, 3x3, 5x5, 7x7, 9x9) and the important part, where you can remove your chunkloader: the redstone torch. When you press the redstone torch your chunkloader will get deleted and your balance updated with the correct amount of chunkloaders available you have. I hope this guide helped remove the corrupted chunkloader. If it doesn't, you can ask to a staffer in our discord channels (project ozone 3 or technical support). Have fun. - iim_wolf Link to comment Share on other sites More sharing options...
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