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  • Founder
Posted

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Server address:  rad.craftersland.net

 

Server update to modpack version 1.45 is complete. It's a medium update with mods added, removed and some updated! This update is available for download on CurseForge and our CraftersLand Launcher.

 

Changes:

  • Added 4 mods 
  • Removed 1 mods
  • Updated 8 mods
  • Updated configs and scripts
  • Maintenance complete

 

Official changelog:

Spoiler

=====================
RAD 1.44 --> RAD 1.45
=====================

Added:
- Eye of Dragons
- Mob Spawner Control
- Sharing Tome
- Tips

Updated:
	Ancient Spellcraft (AncientSpellcraft-1.1.2.jar --> ancientspellcraft-1.1.3.jar):
		ancientspellcraft-1.1.3.jar:
			Version 1.1.3 changelog
			Fixed
			* Fixed crash when a Devoritium Door was placed
			* Fixed a crash with Spirit Ward
			* Fixed issues with players getting forced into 3rd person view because of the Eagle Eye spell
			* Fixed a crash when a mob had the Eagle Eye effect
			* Fixed an issue with the Scribing Desk where ancient spells were not craftable if they only required two components
			* Fixed a crash with the Time Knot spell on servers
			Added
			* Added missing tooltip for Eagle Eye spell
			* Added more possible food items for the Cornucopia artefact
			Changed
			-Metamagic spells cannot be applied to the Pendant of Eternity anymore

	Entity Culling (EntityCulling-1.12.2-3.0.1.jar --> EntityCulling-1.12.2-4.1.1.jar):
		EntityCulling-1.12.2-4.1.1.jar:
			v1.12.2-4.1.1:
			* disabled slow culling by default
			* several improvements and fixes to culling and rendering

		EntityCulling-1.12.2-4.0.5.jar:
			v1.12.2-4.0.5:
			* Fixed query initialization using unsupported opengl feature

		EntityCulling-1.12.2-4.0.4.jar:
			v1.12.2-4.0.4:
			* Updated opengl queries to check supported opengl version

		EntityCulling-1.12.2-4.0.3.jar:
			v1.12.2-4.0.3:
			* Fixed cache accessing incorrect bits
			* Updated cache to be slightly more efficient

		EntityCulling-1.12.2-4.0.2.jar:
			v1.12.2-4.0.2:
			* Fixed shadows being culled when they shouldn't be and vice versa
			* Updated forge to 1.12.2-14.23.5.2855
			* Updated cache size to be configurable
			* Lowered default cache size

		EntityCulling-1.12.2-4.0.0.jar:
			It is recommended to delete your old config file!
			v1.12.2-4.0.0
			* improved raytracing algorithm
			* improved raytracing cache
			* reduced raytracing target points per entity
			* added opengl based occlusion culling
			* added optifine shadow config options

	Mystical World (mysticalworld-1.12.2-1.9.2.jar --> mysticalworld-1.12.2-1.9.4.jar):
		mysticalworld-1.12.2-1.9.4.jar:
			* Fix urgent issue causing crash when run on its own (rather than with Roots).
			* Nope, I have no idea. Some weird race condition that I fixed by refactoring All The Things.

		mysticalworld-1.12.2-1.9.3.jar:
			* Clams are now a source of pearls! They spawn in watery biomes. When "mature" they will spawn bubble particles (or ender particles if they contain an ender pearl).
			* A new tool called the Pearleporter allows you to extract pearls from clams without killing them, making them a renewable resource.
			* Pearl fences & fence gates have been updated to use pearls instead of sticks.
			* Salads have been back-ported from 1.16.4.
			* Huts no longer spawn with a spawner, and the loot table used in huts and barrows is now custom to Mystical World meaning less loot overall.
			* Huts now always spawn with a lit basement and a bed.
			* Entity spawn types (Creature vs Monster) are now configurable for Nether monsters (Hell Sprouts, Lava Cats) due to non-Vanilla biome/world generator issues.
			* Spirit beetles and spirit deer have been removed in favor of direct application of effect. This should dramatically reduce entity lag that they sometimes cause.
			* Pearl blocks now deconvert back into pearls.
			* Pearl block sounds are now correct.
			* Slime puddles have been replaced with slime eggs. Frogs will place a single egg when they reach their timer cooldown, and the next time they reach it, they'll search for a nearby egg to increase its count instead of placing another puddle. This should reduce dramatic spam of slime blobs in the world. Uses similar turtle egg models.
			* Assorted seeds now give you 4 seeds.
			* Lurker has been removed.
			* Silkworms are by default immortal and territorial but all of these values can be configured.
			* JER integration was improved slightly.
			* Hell sprouts are now manually set to variant 0 when rendering to prevent them displaying with the wrong skin.
			* Some default values for ore spawns have changed.
			* Lead recipe involving a clay ball is now included by default.
			* Requires latest MysticalLib

	MysticalLib (mysticallib-1.12.2-1.9.0.jar --> mysticallib-1.12.2-1.10.0.jar):
		mysticallib-1.12.2-1.10.0.jar:
			* Support for changes in Mystical World.
			* Support for future changes in Roots 3.1.
			* Bowl-based stacking foods.
			* ListRandomItemWithPrice is more sensitive to output stack size.

	Unique Crops (uniquecrops-1.12.2-0.2.4.jar --> uniquecrops-1.12.2-0.2.5.jar):
		uniquecrops-1.12.2-0.2.5.jar:
			v0.2.5:
			* add old diamond/gold/iron blocks
			* make abstract barrels and totemhead blocks be rotatable
			* make hourglass block conversion appear more random
			* fix custom particle renderer not having gl push/pop. I don't know if it'll do anything though; you know who you are

	Unique Enchantments (Unique Enchantments V1.12.2-1.9 --> Unique Enchantments-1.12.2-1.9.0):
		Unique Enchantments-1.12.2-1.9.0:
			1.9.0 Patch is now out. Sorry that it took so long. I was stuffed to the roof with projects that needed work and didn't really know the order of things that needed to be done. But now with most of the projects being done I have a bit more free time to work on things. Just to announce the next patch comes out within the next 4-5 weeks. Its already planned out fully.
			Changelog:
			Version 1.9.0:
			* Changed: uniqueenchantments command is now renamed to uniquee and only reloads the configs. (And is fully gone in 1.14 or newer)
			* Added: Config for min & max levels.
			* Added: Death's Odium has now a way to deal losing health. After a neardeath experience (Totems best friend) dealing a lot of damage in a short amount of time will regain your health.
			* Changed: Phönix Blessing got a small nerf. Instead of 60 seconds of LvL1 regen you get 30 seconds of LvL2 regen.
			* Changed: Nature's Grace "Base Healing" was changed from 0.2 to 0.6 and "Per Level" got changed from 0.4 to 0.2. (Numbers represent halfhearts so level 3 would heal 1 half heart per trigger)
			* Changed: Cloudwalker is now a toggle instead of a hold.
			* Changed: Icarus Ages base consumtion was changed from 2 to 24 and will cap out at 4. (Consumption / level is the formular)
			* Changed: Ares Blessing durability taken per damage was changed from 2 to 6
			* Changed: FastFood gains were doubled.
			* Changed: Swift Blade comparason speed was changed from 1.6 to 1.2
			* Changed: Spartan Weapon damage modifier was changed from 0.1 to 0.075
			* Changed: Sage's Blessing now makes also a bit more hungry now, everytime xp was buffed.
			* Changed: Bone Crusher now ignores helmets, due to mods using Helmets to mark their skeleton types.
			* Fixed: Crash potential with Berserker.
			* Changed: Ender Marksmen allows arrows to hit Endermen.
			* Changed: Alchemist's Grace was changed from the ground up and also works while mining.

	YUNG's Better Mineshafts (Forge) ([1.12.2] YUNG's Better Mineshafts v2.2 --> [1.12.2] YUNG's Better Mineshafts v2.2.1):
		[1.12.2] YUNG's Better Mineshafts v2.2.1:
			Added support for using more modded blocks in the variants.json file, including Quark.
			Join us on Discord!
			[](https://discord.gg/rns3beq)

	[ANGRY PIXEL] The Betweenlands (The Betweenlands v3.7.2 --> The Betweenlands v3.7.3):
		The Betweenlands v3.7.3:
			Additions:
			* Added subtitles
			Changes:
			* Several music tracks have been remastered
			* Aspect can now be directly squeezed out of Aspectrus Fruit into vials in the Mortar with greater speed and yield compared to infusing them
			Fixes:
			* Fixed a potential memory leak and location data is now cached properly to reduce disk accesses while loading worlds

Downgraded:
	Level Up! Reloaded (levelup2-1.2.6.jar --> levelup2-1.2.3.jar):
		levelup2-1.2.6.jar:
			Add config options

		levelup2-1.2.5.jar:
			Test build for tile entity caching of furnaces and brewing stands for faster serverside performance

		levelup2-1.2.4.jar:
			Fix level sync bugs for real this time

Removed:
- NoFov


 

Download the mod pack using our launcher here: LINK

Banned Items: HERE!

Daily Reward: HERE!

Donate to support us: HERE!

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Adventuring and exploration, looting and fighting

rad.craftersland.net

  • 4 weeks later...
  • brunyman unfeatured and unpinned this topic

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