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Scriding

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  1. Like
    Scriding got a reaction from unknown1234 in 7 Segment Clock (IRL time)   
    This is a clock that displays the time IRL.  It uses a program I made to grab the time and spit it out in a 7 segment display.  I have it showing 12 hour format EST but you can change the program slightly to get any timezone and/or 24 hour format.  
     
     

    I am using pistons but you can hook it up to lights such as Project-Red Lamps if you don't want the piston noise.  Use Rednet cables and copy the layout with the same colors on each side.  You can scale it up by adding more blocks for each color/segment.  
     
     

    Do the same for both sides with the same layout and colors.  Connect them to an Advanced Computer on the right and left sides (with the computer facing the front of the display).
     
     

    Open up the Computer and type:
    pastebin get 4nRg9CHU json          (this downloads the API used in the program)
     
     

    Next, type: 
    pastebin get 2DNvbwUA startup
    You should now have a working clock in 12 hour EST format. 
     
     

    In order to change the time zone, go to http://worldtimeapi.org/timezone/ and click on your timezone. 
    Click on the JSON link (as circled in red) and copy the URL.
     
     

    Edit the startup program and paste the URL in the http.request("    ")
    Save the program and restart.  You should now have changed the timezone.
     

    In order to get the time in 24 hour format, comment out or delete the 3 lines at the top of the picture.  
     
     

    To get the blinking colon in the middle I used a simple timer with a Programmable Rednet Controller.  Use rednet cables on the white channel connected to the top of it.
    Copy the settings in the picture.
     
     
     
     
    Feel free to message me in game or on discord if you have any problems.
    Here are links to everything:
    https://imgur.com/a/POPo5ze
    https://pastebin.com/4nRg9CHU
    https://pastebin.com/2DNvbwUA
    http://worldtimeapi.org/timezone/
     
  2. Like
    Scriding got a reaction from Ness27 in 7 Segment Clock (IRL time)   
    This is a clock that displays the time IRL.  It uses a program I made to grab the time and spit it out in a 7 segment display.  I have it showing 12 hour format EST but you can change the program slightly to get any timezone and/or 24 hour format.  
     
     

    I am using pistons but you can hook it up to lights such as Project-Red Lamps if you don't want the piston noise.  Use Rednet cables and copy the layout with the same colors on each side.  You can scale it up by adding more blocks for each color/segment.  
     
     

    Do the same for both sides with the same layout and colors.  Connect them to an Advanced Computer on the right and left sides (with the computer facing the front of the display).
     
     

    Open up the Computer and type:
    pastebin get 4nRg9CHU json          (this downloads the API used in the program)
     
     

    Next, type: 
    pastebin get 2DNvbwUA startup
    You should now have a working clock in 12 hour EST format. 
     
     

    In order to change the time zone, go to http://worldtimeapi.org/timezone/ and click on your timezone. 
    Click on the JSON link (as circled in red) and copy the URL.
     
     

    Edit the startup program and paste the URL in the http.request("    ")
    Save the program and restart.  You should now have changed the timezone.
     

    In order to get the time in 24 hour format, comment out or delete the 3 lines at the top of the picture.  
     
     

    To get the blinking colon in the middle I used a simple timer with a Programmable Rednet Controller.  Use rednet cables on the white channel connected to the top of it.
    Copy the settings in the picture.
     
     
     
     
    Feel free to message me in game or on discord if you have any problems.
    Here are links to everything:
    https://imgur.com/a/POPo5ze
    https://pastebin.com/4nRg9CHU
    https://pastebin.com/2DNvbwUA
    http://worldtimeapi.org/timezone/
     
  3. Like
    Scriding reacted to iim_wolf in 7 Segment Clock (IRL time)   
    Such a nice project, well done Scriding
  4. Like
    Scriding reacted to Henk in Buycraft Unstuck Feature   
    It was actually working as intended, but with some VPN hopping they got past that.
    There's not a whole lot to do when offering a free package like this to prevent people from doing this, but I further limited it so it can now only be done once per IP and once per username every 12 hours. Should be less annoying.
  5. Like
    Scriding reacted to YourFavDev in Server account protection.   
    Hey guys, I hope you are doing well.
    Regarding to last incidents of account breaching, I was thinking on best way to protect accounts, and I came with idea of 2FA (2 Factor Authentication).
    What does it mean?
    When person is entering server, besides entering his login password, he will gonna have enter unical on time use authentication code that he could receive by email or any other way.
    How its could work?
    When person enter in server, he needs to enter his password to login, and besides that, after entering password, player will need to enter unical authentication code that could be used on one time and could be received my email or any other sort of communication way.
    When he finish playing and comes back after some time, he will be requested to enter password and 2FA again (Next time 2FA should be other code), etc.
    Soo every time player logs in, he/she will be requested to enter 2FA code.
    Will it work?
    As I know for now, they only breaching into craftersland server accounts, and not email accounts etc, soo 2FA will prevent them to enter cause they will no be able to receive 2FA, cause only owner of account will receive 2FA code.
    This option can be optinal for player, who wants can set it and who don't wants does not have to set.
     
    Please tell what you think about it in comments.
    (And please, do not suggest me to just make server password "stronger", it is and was already strong enough)
  6. Like
    Scriding reacted to brunyman in Time for a WIPE on Tekkit Server? Vote and decide!   
    Is it time for a WIPE? We got several WIPE requests since February I think the map still has some room for new players but there is some lag during traffic hours. Vote in the pool above and decide, this will be a fast vote pool.
    The last server WIPE was on 6 October 2019, about 6 months ago.
    The reset will get us new map seeds, fresh start for all, all data reset except ranks and less lag. We will provide a download link of the existing overworld map.
     
    Check server stats here:  http://minecraft-mp.com/server/14938/stats/
    And Live Map here:  http://tekkit.craftersland.net:25800/#
     
    Vote in the pool above and let us know what to do next. Thanks!
     
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