Jump to content

Banksia Slayer

Members
  • Posts

    56
  • Joined

  • Last visited

  • Days Won

    1

Everything posted by Banksia Slayer

  1. Sorry. Don't have discord as yet. Does this forum have direct messaging? I'm in Australia, so I'm usually on the server around 10am - 2pm GMT, that's evening for me.
  2. Awesome. Will you need me to be on the server at the same time to find the problem, or can you investigate regardless?
  3. Hello it's me again. Somethings happened to spawn again, it's really been wrecked this time. Not sure how, but it looks like someone ripped into it with a quarry multiple times. No sure how though. Never a dull moment in this server. Would attach screenshots but the website is insisting they're too big.
  4. Having tried some things. I can give some additional info. As you may already know, the slowness is from a drop in the number of server ticks per second. I've been measuring this, and it actually gets worse the longer I'm logged in. Starting at the usual 20, the tps quickly drops to around 15, and continues to decrease to around 6 tps after about 10 minutes or so. If I log out and re-connect, this trend is reset. So it would look like I'm somehow putting serious load on the server, just be being on, and it seems to accumulate. Still no idea what could do this, normally my base would be the main suspect. But we've tested that again. If other players visit my base while I'm logged out, no such lag occurs.
  5. Hello It's me again. Your chief bug-catcher. It now appears that whenever I'm on the server, it slows down, all machines and mobs are running in slow motion (players still move at normal speed, makes killing mobs easy). Looks like some kind of lag. Any idea what could cause this. I initially thought it something in my base, but leaving my base doesn't seem to help (no chunks in my base are force-loaded), wherever I go the Server's still slow, even leaving my backpack behind doesn't help, but Server recovers as soon as I leave. Is there some kind of data associated with me that could slow down the server like this?
  6. OK, thanks for clarifying. So that means that any other teleport system we add in the dimension will be deleted when it's reset: that complicates things. Do you know roughly how often these dimensions are reset? Are we talking days, weeks, or months? I still don't understand why the matter recievers are broken when the Friday data reset happens, but Bruny's changes didn't fix that. I'll have to make another train, see if they still get deleted.
  7. Sorry I've just realised I didn't say what Server I'm in. It;s the DireWolf20 1.19 server, and the data reset doesn't appear to have changed. The same stuff has been reset. Has something not worked or were you forced to revert to the previous settings? On a positive note, that RFtools dimensions appear to no longer be protected, so at least we are able to set up different teleporters to retain access to them. Do these dimensions that we can create get reset like the Nether does? Edit: Integrated Dynamics data is no longer reset, so something has changed. Immersive Engineering and RFtools were still reset, not sure about Create.
  8. Cool. Thanks for following this up. Even if you only excluded the rftools and create mods from the reset, that would be most of the problem solved. The other mods you mentioned all have alternatives you can use, but no other mod has trains, and the fact that the rftools dimensions seem to be protected means you can't set up an alternative scheme for reaching them. For what it's worth, I think resetting Refined Storage is definitely a good idea. As recorded on an earlier post, I've discovered the hard way what happens when you don't reset Refined Storage (I used external storage to avoid the weekly reset, my base got more and more laggy until one day all my stuff was gone). Clearly RS has big problems, in the week before my stuff deleted, about half of my teleports to my base would crash the server. It is disappointing to hear that Immersive Engineering has such a design flaw, but there are plenty of alternatives for energy transport. If resetting data on that mod is necessary to avoid lag, I can use different wires. Better than causing unnecessary lag for everyone. Integrated dynamics is one to watch. As far as I'm aware, only myself and one other player have used it for storage. It's possible it might have similar problems to RS - but let's hope not. I'll keep you posted. I've been experience unusual lag for the last few days, all my machines and mobs are moving/running in slow-motion. But it's not just in my base, so the source is difficult to confirm. Thanks for the help.
  9. Hello While you are probably aware that the server resets Refined Storage once a week (sometime on Friday I think), a bunch of other things are also being affected. I've already posted about the Immersive Engineering wires being deleted - that wasn't such a big problem, hardly anyone uses them. But there's a bunch of other things affected, such as the monodirectional controllers from integrated dynamics and - more importantly - the matter receiver from RFtools. Both blocks don't work until they are broken and re-laid. But in the case of the matter receivers that generate in the Rftools dimensions, this means there's no longer a way to access the dimension. I've now discovered an even bigger headache: my Train (from Create) has been deleted. If this happens weekly, this makes a major (and really cool) feature of that mod quite difficult to use. I guess my question is: is there any way to make the server more selective in what data it resets, or are the current settings an essential part of the Server maintenance?
  10. Yeah, the fact that drawers and chests got wiped is unusual, some of the drawers themselves had been destroyed. But at this point, enough time has passed that a rollback would be more trouble than it's worth I think. In the time since then I've replaced the important stuff, replaced my refined storage system with an integrated dynamics setup - quite interesting -, built a train, and generally done enough work that a rollback would do more harm than good. I'd rather not do all that again. Now that it's gone, I realise how much refined storage was lagging my base. It's possible I've discovered the reason why RS systems are reset weekly in the first place.
  11. Good luck. I've had to do that a few times. If you've seen my post about the arrow ball - that was really bad. Took me ages to escape. In the end, I somehow got away by punching in the /spawn command then logging out. Somehow the server was confused enough to teleport me to spawn before it knew I'd left. But Masaki's base isn't as bad, you should be able to get away. In my experience, the /spawn command is your best hope. It would be nice to know what block is causing the problems there. Is it just the huge crop harvesting setup? Who knows.
  12. Hello I can confirm he is crashing the Server. I recognise that base. It is claimed by a player named Masaki. I got trapped there for a while as well, was able to warp to spawn after several attempts. Was not able to see which block might be the problem.
  13. OK so there have been a few more twists. I was able to use the Excavator in the Nether, where the mineral veins were working normally, until one day all the veins disappeared. All the locations where I located mineral veins now said no minerals were present, just like in the Overworld. However, when the Nether was reset yesterday, the mineral veins re-appeared. I can once again locate them. So it looks like there's some server bug that empties all the veins or something, and the reset in the Nether brings them back (The End also gets reset, but wouldn't have veins in the first place). The other possibility would be that the mineral veins were all mined remotely, but I don't know of any machine (or command) that could do this.
  14. Hello I've been using a refined storage system with items stored externally in Drawers, chests and an Item Vault. For the last few months this appeared to avoid the problems with Refined Storage, but not any more. Sometime in the last 24 hours all my external storage is wiped: the chests are empty, the drawers are empty. Some of the drawers have been destroyed - no idea how. But the crafting patterns are still fine somehow, and the (surviving) drawers still have their upgrades. Is it possible to roll-back my base to before this disaster? If you can do that. I should have the resources to change my storage to something more stable. However, since the market upstairs from spawn is currently blocked off, getting the logic presses for AE2 may be impossible. Hope you can help, this is quite a costly setback.
  15. I've found a chunk that causes crashes the server when loaded, and I think I've discovered why. In the screenshot I've attached, you can see what looks like an infinite ball of arrows up in the tree ahead, it's shedding a few. Not sure how it got there, but it's causes major problems. Is it possible to reset that chunk or something? I'm basically locked out of the server now, as logging in again loads that chunk. You can see my coordinates in the attached screenshot. I assume the arrow ball wasn't naturally generated. PS, there are a lot of force-loaded chunks piling up from players who haven't been active for a long time. Is there a way you can reset that force-loading, so these zombie chunks aren't wasting server memory?
  16. I've built the Amadron Tablet (from pneumaticraft repressurized), as it appears to be the only way to get a key item for progressing to the mods more advanced stuff. But the delivery drones it uses aren't working. When I place an order, the drones spawns, but just sits there, hovering until it runs out of power. Is the drone AI for Pneumaticraft disabled on this server? I'm in the Direwolf 1.19 server.
  17. Anyone know what's happened to the spawn area? It seems to be missing a few things, and a doorway. Not being able to get to the market area upstairs is a bit inconvenient. Anyway, is this change a bug or a feature?
  18. Are we talking about the same server here? I'm in the Direwolf 1.19 server, and so far, I've made the survey tools, and found no traces of any mineral vein in the overworld, having tried dozens of locations in a number of areas. Same result in the Mining Dimension. However, I find veins easily in the Nether. Will try the Twilight Forest next.
  19. Ok. I'm back in the server. My original theory was right I think. I've removed the Heat Frame, and so far, so good. I've discovered it "makes" one more block of ice after the bucket is removed, so was still going when I thought it wasn't. I've no idea why one of my floodlights became obsidian. Hopefully that's unrelated.
  20. OK I was wrong. The server's crashing again. It's not the heat frame. It got to be the Floodlights (from Immersive Engineering). The problem is reduced when they're unpowered, but it's still crashing the server if I approach my base on foot. I'll see if I can get back in and remove the offending block. Know any other blocks that are good for lighting a large area? Sorry for the spam but given the severity of the problem, thought you might want to know the exact cause.
  21. OK I guess I've just been unlucky then. I tried more than a dozen different chunks and none had anything. I'll have another go at prospecting.
  22. The problem's gone now, I don't understand why. I still suspect the heat frame, which is still there, but hard to be sure. However, one of my floodlights has been replaced by a block of obsidian. Was that you Veber? It's interesting that another player has described the same problem, although he blames the Shape Builder, which I wasn't using.
  23. I can't get in to obtain exact coordinates (obviously). Fortunately I took a few screenshots of my base at times, and I've used them to figure it out (hopefully). So I think it's located at 80, 139, 648. (It could be 649 on the z coordinate, not exactly sure) I know there are other ways to make ice. I'll get on it once I'm not destroying the server. My apologies to the other players affected.
  24. OK the problem is back. I think the Heat Frame semiblock (or associated heat mechanic) from the Pneumaticraft Repressurized mod may be the cause. I've been using one to produce ice, at the time of my first reply the bucket that feeds it was gone. Once I replace the bucket and the cold frame started working again, the crashing started again. Since my Heat Frame setup was only built yesterday, this would explain why the problem is now. If I can get back in again. I'll attempt to remove the heat frame, and hope this fixes the problem. If I can't, is there a way to remove a block type remotely?
  25. Update: The problem appears to have gone away now. I don't know why. One small thing has changed in my base - one of my LV wires has burnt out, not unusual, those wires have a current limit, which I must have exceeded. Why it didn't do so earlier, and whether this is related to the server crashing, are both unknown to me. But it seemed like the server was only crashing when only part of my base was chunkloaded. I encountered something similar elsewhere on the map, but I never found out when was there, I now avoid that area. Let's hope that problem doesn't come back.
×
×
  • Create New...

Important Information

By using this site you agree to the following Terms of Use, Guidelines and Privacy Policy. We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.