Jump to content
MC Eternal server update to version 1.6.2.3!

Recommended Posts

Posted

So there is an issue with Advanced rocketry, where is no moon or any other planets to go.There is no moon in the rocket itself "select dst" section just an earth.As far as i know there should be a moon when you first time build a rocket to begin with.

Posted

And Also space station dosnt create new world whenever you creat new space station container everyone in server gets fatal error and when you try to send it up in space everbody agian get fatal error and the world what should be created up there dosnt exists.

  • 2 weeks later...
  • Founder
Posted

we are already running the stable recommended mod pack version

 

The problem is AdvancedRocktery being design to work fine with forge only and bugs in sponge forge, I did more patches to the mod and now it works, seems fine

  • 2 weeks later...
Posted

Few things are still broken with rocketry cant find single planet wasted almost 3K data to research also tried with artifacts just i was able to find litherite i have planet id chip but i cant use till i went to Etech Conglomerate solar system.

 

Just found this error message in logs file
https://pastebin.com/uNw2xbRZ

Posted

Maybe turning off B:planetsMustBeDiscovered=false on both server side and client side can help reaching further just a suggestion.

 

https://github.com/FTBTeam/FTB-Continuum/issues/304

 

I did some research and found AR is broken in many way.

  • 4 weeks later...
Posted

Exactly what Thakurz found, quote from that topic:

"For anyone looking into this in future, a workaround I've found so far is to set 'B:planetsMustBeDiscovered' to false, the key being to do so in both the server and client configs. Admittedly, this makes all planets visible, but given that it's just an RNG grind to find them and you still need the artifacts to warp to them, I think it's an acceptable shortcut."

Posted
On 11/16/2018 at 8:00 AM, brunyman said:

we are already running the stable recommended mod pack version

 

The problem is AdvancedRocktery being design to work fine with forge only and bugs in sponge forge, I did more patches to the mod and now it works, seems fine

 

Can we get some feedback on latest suggestions?

  • 2 weeks later...
Posted (edited)

Mining on Asteroids: (25.Jan.2019)

Seems that there is a bug too, I made 2 missions now, will try more the next days.

Good news: Rocket comes back!

(Rockets which you send to put sattelites up dont come back!)

Bad news: Rocket does not bring any material back home!

Bug??

 

Update: Rocket brings stuff back, but does not show it in its GUI, the pictures, where should be chests are simply empty, but if you klick the empty places, you can see the chests, filled with stuff.

 

Also there is a problem with the Rocket unloader, the translation in German is very confusing, on both redstone controls the same text is written. Simply click the lower redstone control, until it looks black, then the 4 places in the unloader get filled.

The unloader is not pushing things in any inventory, you need to pull it somehow.

 

And: The yellow chip, used for asteroid mining is not in the rocket anymore, after it comes back.

Bug or mod intention? (One can make several same chips in the observatory, if not "search" is pressed again, but the yellow chip then needs to be filled with additional data in the astrobody. (Needs time).

 

Edited by Shejtana
was not server bug but visual bug
Posted

Bug/Server: If server is restarted during a mining missin on asteroid, the rocket does not come back, the mission timer runs forward or is recalculated after restart and shows a negativ time.

(On normal mining mission there is no negativ time! It runs down to 0, after this the rocket will be rendered and comes into atmosphere. Within the next ~20s the rocket comes slowly down and lands at start position. (Its a really nice visualisation.)

After server restart during mission Rocket not came back, rocket was not rendered, rocket was not "spawned" at launchpad. Rocket and stuff lost.

 

  • 3 years later...
Posted
On 1/24/2019 at 6:05 PM, Shejtana said:

Mining on Asteroids: (25.Jan.2019)

Seems that there is a bug too, I made 2 missions now, will try more the next days.

Good news: Rocket comes back!

(Rockets which you send to put sattelites up dont come back!)

Bad news: Rocket does not bring any material back home!

Bug??

 

Update: Rocket brings stuff back, but does not show it in its GUI, the pictures, where should be chests are simply empty, but if you klick the empty places, you can see the chests, filled with stuff.

 

Also there is a problem with the Rocket unloader, the translation in German is very confusing, on both redstone controls the same text is written. Simply click the lower redstone control, until it looks black, then the 4 places in the unloader get filled.

The unloader is not pushing things in any inventory, you need to pull it somehow.

 

And: The yellow chip, used for asteroid mining is not in the rocket anymore, after it comes back.

Bug or mod intention? (One can make several same chips in the observatory, if not "search" is pressed again, but the yellow chip then needs to be filled with additional data in the astrobody. (Needs time).

 

rockets that you send up to space stations come back if you put an earth chip in their guidance computer, they will drop off the space station, then come back.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...

Important Information

By using this site you agree to the following Terms of Use, Guidelines and Privacy Policy. We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.