Dynamitas Posted April 6, 2018 Posted April 6, 2018 IGN: ItsMeLuKaS Suggestion: Hi, I came up with an idea that players could set their own language of the server. Like if you're german and don't speak english very well, you could just do /language <language>. Players could volunteer to be a translator, because a google translator or a mod isn't accurate, one of the admins tried to use and show me the mod, but it translated wrong. It wouldn't translate players messages, only the information of the server, scoreboards and etc. Need of the suggestion: I think that it would be more convenient for others that don't speak english very well, they could set their native language for themselves and they would understand more. I volunteer to translate Lithuanian language if you would import this feature in the future.
Dynamitas Posted April 6, 2018 Author Posted April 6, 2018 If you have any questions here's my discord: ItsMeLuKaS#4971
Founder brunyman Posted April 6, 2018 Founder Posted April 6, 2018 its a nice idea but would be very hard to implement
Dynamitas Posted April 7, 2018 Author Posted April 7, 2018 12 hours ago, brunyman said: its a nice idea but would be very hard to implement I could help with the development maybe? And if there's nothing to do you can try to implement this feature.
kageswithane2 Posted April 22, 2018 Posted April 22, 2018 Maybe someone could code a mod just for translating chat
RandomNukes Posted April 22, 2018 Posted April 22, 2018 23 minutes ago, kageswithane2 said: Maybe someone could code a mod just for translating chat those already exist and are less accurate than google translate
akaElite Posted April 23, 2018 Posted April 23, 2018 I don't know if this is possible, but could you code one where it connects to google translate, translates it, then sends back to the server?
Founder brunyman Posted April 23, 2018 Founder Posted April 23, 2018 This is very complex, remember that a chat messages is sent too all players, to make this work you have to cancel that and create your own handlers to send the messages differently to each player
akaElite Posted April 25, 2018 Posted April 25, 2018 On 4/23/2018 at 4:09 AM, brunyman said: This is very complex, remember that a chat messages is sent too all players, to make this work you have to cancel that and create your own handlers to send the messages differently to each player Yeahhh... I'm starting to see why that may be a problem now
TheO0032 Posted April 30, 2018 Posted April 30, 2018 A client mod would really help. The client would detect player messages and translate them before everything else happens. We could also make specific channels for each language. You could set your language to whatever language you speak, and meet up with others who use the same language. That channel would be the default chat (once you swap the channel, you simply chat in it and don’t need commands to chat in it. The global chat could either be used for English, or not used at all - any message would be responded to by a bot - “please select your language with /Lang <language>” in all common languages.
Recommended Posts
Archived
This topic is now archived and is closed to further replies.