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quagma

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Everything posted by quagma

  1. bad doggo

    Wolf removed. When discovered, it had no name on it, for some reason. Topic closed.
  2. bad doggo

    I am reasonably certain that it is not a glitch, and they were saying so merely to mess with you. Who was saying that they couldn't see it, if I may ask?
  3. Balance refunded, as well as your extra town blocks, which have been added to your town Swagger. Topic closed.
  4. ¿Do You Want To Play?

    Granted, but now you have infinite cats, and the universe fills up with cats, and everything collapses under the infinite mass of cats. I wish for a decent cup of hot chocolate.
  5. (Unban) King_Sombra

    @brunyman There is a very good reason that this player was supposed to be banned, for griefing spawn. He was banned for placing a dimensional door at tekkit spawn, going in the door, filling it with boss mobs, and trying to lure people in to have them die so he could take their stuff. He knew the door was at spawn, and told players to go in spawn door. It also takes a few steps to set up a door. It was also by the vote crates, a location you have to walk up to from the default spawn point. To set one up requires going to two different places, marking them with a device, and then setting up a door in both locations. If they were tp'd to spawn, they would have been teleported to the spawn point. However, the door's location was directly in the middle of the vote crate chests, a fair distance away from spawn. He could not have been randomly tp'd to spawn in the middle of creatively placing it. The only things that can do that are staff, and there were no staff online who could force teleport him to the location, or would have wanted to. He also encouraged other players to go into the door at spawn, telling them where it was, how to go in, and saying it was full of good stuff and loot, when it actually had giant creepers that would kill them if they weren't in creative or had very good power armor on. He also admitted to griefing it more than once, having hacked clients more than once. The IP was banned as well, due to the very large number of alts that King_Sombra_ has and has used. Griefing spawn means a perm ban for all their accounts, and it's far easier to ban the ip than to ban each new account as it shows up. I banned him for bypassing spawn protection, and for griefing spawn with malicious intent, as well as abusing his creative. Here is my evidence gallery https://imgur.com/a/GyljY IN short, this unban request should never have been accepted, and should have been denied. The reason I had not yet responded to this post was because I was still compiling my evidence into an easy to comprehend collection.
  6. ¿Do You Want To Play?

    Granted, but only for fish. Humans are still war like. I wish I was stretchy and moldable like sillyputty.
  7. Change Another Citys Rules

    Town deleted. you are now free to expand. Also of note, try placing some of those items in other dimension, such as the twilight forest. Also, this is my 1,600th post. Let us know if you still need help?
  8. Change Another Citys Rules

    What items are you trying to place?
  9. Town Tax

    Topic is requested to be closed, so... Topic closed.
  10. Shopkeeper shops for the players

    We used to have them, however, there was an issue: Players kept killing the shopkeepers, making it so that people couldn't sell things. We found it was easier, and took up less space, and resulted in fewer deaths, to have the player market plugin, where they click on a sign to sell things, in the market area of the spawn.
  11. ¿Do You Want To Play?

    Granted, but everybody thinks you are the worlds biggest jerk, and you will never feel love or loved again, and you also have all of Ricks depression and insanity, and pessimistic outlook on life. ALL of it. I wish I had a cleaning robot to do my chores for me.
  12. Town Tax

    Well, that sounds like it creates more issues than it solves. We are already having trouble with economy as it is, with inflation, devaluing of prices, and selling creative items. This might make things a little worse, as competition to have the most money grows rampant. However, we already search for and detect old towns. For example, if a town nearby hasn't had anybody in it online in a month, then you can make a topic on the forums to get it removed. This isn't a raid server, though, and protection is there for a reason. There's a reason we've worked hard on removing as many protection bypasses as possible. Let's say, for example, that you ran out of money and didn't notice. You've got lots of $$$ in your balance, but you never put any of it in the town bank. This might be because you don't know town bank exists, or it might be because you were too busy playing the modpack to do so. You log in one day, and BAM! All your hard work, which took weeks, and ages, is now gone. Someone stole it, all because you forgot to put money in your town bank. It's problematic partly because INF is an expert modpack. This means it's much much harder to play, and get resources, and build even the most basic of items, such as a bucket. This devotion means people get pretty upset when they lose their stuff, and because of an oversight on their end as well? That just makes it even worse. Town taxes have been suggested before, and most people don't actually want them. That in and of itself, that we don't tax towns, actually attracts people to the server. Not to mention, whenever old towns are found, players tell staff, and staff remove the town. Not just the protections, but the entire town itself is regenned. This is to prevent raiding and from advancing in the modpack too fast. Overly quick advancement, via getting end game items, or things not quite in your progression tree just yet, means that you less idea of what you are doing, since you've also skipped a lot of steps by getting ahead of yourself. This makes players confused on what they are doing, and oftentimes, they just give up because they got lost. Yes, INF is supposed to hard, but not that hard. Not to mention creative items, which can be crafted in this pack. In other words, taxes make things harder than they need to be in an already very difficult pack.
  13. The new Chunk Loading System

    There is an easy way to fix that problem. If you still want to use the wireless terminal, but not have random bits disappear all the time, you can use the following setup: A word of warning, though: You won't be able to autocraft from the wireless terminal if you use this set up. Only pull things in and out of the terminal. The disappearing wires and bits occur when the network spans over multiple chunks while also having a security terminal attached to it, which it does in multiple modpacks and servers. The new chunkloading system has nothing to do with it. Hopefully this helps.
  14. These hardcore packs are nearly impossible to maintain on a multiplayer server experience, due to the fact that they are prebuilt maps designed for five or fewer people, and no more than ten, total. They are practically a survival adventure map with a story, and there is no way to maintain the same experience for all players who log in. It comes with more problems than it solves. As said before, it's not a very popular map, perm bans you when you lose all your lives, and would require extra server space that would take the ones already in the plans. When you see youtubers playing those packs with their friends, they take precautions not quite possible with the number of players we've got. It might technically be possible on a whitelisted server, but what are you going to do when the people finish playing, not every body will be at the same point. We are willing to look at other suggestions you may have, but hardcore, although fun, is unsustainable in the long run.
  15. [Rollback Request]

    Yes, your town can be rolled back, just be patient, and the server owner will roll it back. What time zone is the time you want it rolled back to?
  16. Nothing

    Topic Closed.
  17. My base was griefed

    Please edit your post to follow this template to make it easier for the server owner to roll it back: Also moved to Tekkit Technical Support.
  18. ¿Do You Want To Play?

    Granted, but nobody will ever believe a thing you say. I wish I could had telekinesis.
  19. ¿Do You Want To Play?

    Granted, but you are also a ghost. I wish I had super speed.
  20. ¿Do You Want To Play?

    Granted, but now you are invincible to emotions as well, and can no longer feel any feelings. I wish for infinite money.
  21. ¿Do You Want To Play?

    Granted, but you don't get a space suit or spaceship. You just get shot to the moon via cannon. I wish I could see into the future.
  22. Inventory Clear

    Moved to Tekkit Technical Support. You need your inventory cleared, and that can only be done either if you are online, or if the server owner wipes your player data.
  23. Quagma Inktober Challenge

    Much like last October, where I challenged myself to draw something every day (The Skeleton War, found https://forum.craftersland.net/topic/16556-the-skeleton-war/ ), this year it's Inktober! Inktober is about using ink to draw something every day. This hones your artist skills, and gives the motivation to draw. You can find my art, comics, and each new post on https://superheroesonly.weebly.com/ So let's get started, shall we? DAY 1: https://superheroesonly.weebly.com/comicblog/inktober-day-1 plus imgur link for those who don't want to go to my website:
  24. Ground Item Remove Warning

    It's not the sort of thing were it waits a certain amount of time and removes all the dropped items on the server, it's where it starts counting from the moment you personally drop the items, it's an item by item basis. It's not a global effect. The server keeps track of entities, and when the tps gets too low, it will start removing all items on the floor.
  25. Question regarding a rule.

    You see, the reason for this rule is because people keep finding ways to remove the tags to give the items to people. And since there is no way for us staff to tell the difference, it's far better to restrict all trading and economy use from them, than to have creative items spread through the server.
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