AurelTheDark Posted May 5, 2018 Share Posted May 5, 2018 Hello craftersland staff and community, today I want to ask you a small suggestion to eliminate the kits in the capture of the wool please take into account my note, they are too annoying and OP, people can not play in peace when another is killing him each time by the swords OP the potions and those things that the kit brings, Personally and many users have complained in the game that there are kits? Please, convert the minigame again as before, please, it's pretty ugly with kits. Thank you very much! Link to comment Share on other sites More sharing options...
HowYouLikeThatBP Posted May 5, 2018 Share Posted May 5, 2018 jajajajajajajajjajaja Link to comment Share on other sites More sharing options...
HowYouLikeThatBP Posted May 5, 2018 Share Posted May 5, 2018 rank users payed for this, this is annoying lol Link to comment Share on other sites More sharing options...
AurelTheDark Posted May 5, 2018 Author Share Posted May 5, 2018 Just now, _RayOfLight said: rank users payed for this, this is annoying lol You say it because you also use those weas, carcinogenic Link to comment Share on other sites More sharing options...
HowYouLikeThatBP Posted May 5, 2018 Share Posted May 5, 2018 It would be something totally ridiculous, many people struggled for these advantages, whether or not people ranked. I agree that the kits have been the causes of many bans, such as spawnkill, but this should not get to the point of removing them completely, at best make a rule of moderation of them as they did with the ender pearl, although it is obvious which is better without any modification, only to those who got that illegally, that's right. :* Link to comment Share on other sites More sharing options...
Lexylelelele Posted May 5, 2018 Share Posted May 5, 2018 I think that armor/weapon kits should be removed too. Instead, we could leave potions for the donators (and players). Link to comment Share on other sites More sharing options...
MarceLOL Posted May 5, 2018 Share Posted May 5, 2018 8 hours ago, _RayOfLight said: rank users payed for this, this is annoying lol Yeah, but if we remove op kits and leave some kits exclusive for donors, they will still have the advantage they had paid for. So there wouldn't be any problem. Link to comment Share on other sites More sharing options...
AurelTheDark Posted May 5, 2018 Author Share Posted May 5, 2018 8 hours ago, _RayOfLight said: It would be something totally ridiculous, many people struggled for these advantages, whether or not people ranked. I agree that the kits have been the causes of many bans, such as spawnkill, but this should not get to the point of removing them completely, at best make a rule of moderation of them as they did with the ender pearl, although it is obvious which is better without any modification, only to those who got that illegally, that's right. I do not complain about the donators, I only complain that everyone can use them, and they are too powerful Link to comment Share on other sites More sharing options...
Jiimmy_04 Posted May 5, 2018 Share Posted May 5, 2018 I think the kits should be made just for people with Rank, if not, they should make the kits more expensive. Link to comment Share on other sites More sharing options...
MeJorge Posted May 6, 2018 Share Posted May 6, 2018 We could stay stuff like water, snowballs, blocks, arrows and food to people without rank and the others to people with rank, but not stuff that can break the games too much like notchs, enchants or armor. For example, there are blocks of iron or gold IN the game, so these armors aren't necessary. Link to comment Share on other sites More sharing options...
AurelTheDark Posted May 6, 2018 Author Share Posted May 6, 2018 3 hours ago, MeJorge said: We could stay stuff like water, snowballs, blocks, arrows and food to people without rank and the others to people with rank, but not stuff that can break the games too much like notchs, enchants or armor. For example, there are blocks of iron or gold IN the game, so these armors aren't necessary. Yea Link to comment Share on other sites More sharing options...
Guest Posted June 11, 2018 Share Posted June 11, 2018 In my opinion it would be a bad idea to remove the kits that we have right now. -1 Link to comment Share on other sites More sharing options...
Twynics Posted June 27, 2018 Share Posted June 27, 2018 On 5/5/2018 at 5:09 AM, AurelTheDark said: Hello craftersland staff and community, today I want to ask you a small suggestion to eliminate the kits in the capture of the wool please take into account my note, they are too annoying and OP, people can not play in peace when another is killing him each time by the swords OP the potions and those things that the kit brings, Personally and many users have complained in the game that there are kits? Please, convert the minigame again as before, please, it's pretty ugly with kits. Thank you very much! Personally, I disagree with this. I think it would be a very bad move as kits are the soul way some players get kills (sad as it is I know). I think instead, if they implemented a 30m cooldown, it would be a much better idea. Link to comment Share on other sites More sharing options...
FreeFallFTW Posted June 27, 2018 Share Posted June 27, 2018 If it was a 30m cooldown between kits,you would only use them once per match,say you get thrown in the void,that's it.I think simply they should just cost more Link to comment Share on other sites More sharing options...
Twynics Posted June 27, 2018 Share Posted June 27, 2018 41 minutes ago, FreeFallFTW said: If it was a 30m cooldown between kits,you would only use them once per match,say you get thrown in the void,that's it.I think simply they should just cost more I think once per match sounds fine, taking into consideration that they could stack with diamond armour and pots once a match. Costing more really isn’t going to make a significant impact as it’s extremely easy to get coins anyway (enter pearl over and get two wools, pearl back) Link to comment Share on other sites More sharing options...
MarceLOL Posted June 27, 2018 Share Posted June 27, 2018 Higher prices, nerfed kits (with this I mean to remove level II potions and level III, IV enchants), and make the most op kits exclusive for donators Link to comment Share on other sites More sharing options...
Twynics Posted June 27, 2018 Share Posted June 27, 2018 Just now, MarceLOL said: Higher prices, nerfed kits (with this I mean to remove level II potions and level III, IV enchants), and make the most op kits exclusive for donators That’s your 1001st post well done! I think that sounds good and would work well but a cool down is generally needed because even strength I pots can kill really easily. Link to comment Share on other sites More sharing options...
Guest Posted June 27, 2018 Share Posted June 27, 2018 Do not remove the kits, it's a bad idea, as @Twynics said, Ye, increasing the price would be good, but don't remove anything.\ My opinions: Removing kits -10 Increasing Prices +1 Giving them a cooldown -1 Thanks, Wolf- Spoiler 666 posts Link to comment Share on other sites More sharing options...
MarceLOL Posted June 27, 2018 Share Posted June 27, 2018 When I say expensive, I mean really expensive, because actually if you buy one, the money you make with a single pot is at least x5 of what it cost, it's ridiculous. x15 if you are sponsor. (ty for congratulating me :v) Link to comment Share on other sites More sharing options...
MeJorge Posted June 27, 2018 Share Posted June 27, 2018 But the prices don't matter, ranked people give money to non-ranked people and both of them can buy things becouse of their skill/kits + the money they were given + the money they already have + (maybe something we don't know that isn't truly legal). So prices don't really matter becouse it won't change much, just new people won't be able to fight aggainst a full diamond, that's why i recommend my souliton: On 6/5/2018 at 12:28, MeJorge said: We could stay stuff like water, snowballs, blocks, arrows and food to people without rank and the others to people with rank, but not stuff that can break the games too much like notchs, enchants or armor. For example, there are blocks of iron or gold IN the game, so these armors aren't necessary. I think it's a good idea, non-ranked people wouldn't be so op, only if ranked people give them their stuff, but if there isn't anyone with rank, the match would be "legal" and if there isn't really op things, if someone come with iron/diamond from the wool, strength 2, speed and fire resistance, 3 persons may defeat him if they are moderately good, and there's still the chance to throw people to the void (thing that's unable when someone have lag/enders). Link to comment Share on other sites More sharing options...
FreeFallFTW Posted June 27, 2018 Share Posted June 27, 2018 Removing kits - some players will stop playing.We need to find a balance between that.I say strenght pots to only be lvl 1 and way way more expensive (basically what marce said).And if they were once a match,you will die at one point.Prices should be increased a lot more to the point where you cannot make profit from them. E.G full diamond 1.5k gold Link to comment Share on other sites More sharing options...
MeJorge Posted June 28, 2018 Share Posted June 28, 2018 Why would people leave if we remove full diamond? If they can't play with kits, it's their problem. I'm not saying that noobs have to leave, i'm saying that they should improve without kits, becouse most minigames (in general, not only in this server) don't have kits. Link to comment Share on other sites More sharing options...
Guest Posted June 28, 2018 Share Posted June 28, 2018 8 hours ago, MeJorge said: Why would people leave if we remove full diamond? If they can't play with kits, it's their problem. No, no, no, no. If people leaves it's a BIG problem. We can't make this server even dead. My suggestions (for prices) are: Spoiler 16x Snowballs - 5 coins - Sharpness (I - 25 Coins, II - 50C, III - 100C, IV - 250C) 1x Water Bucket - 10 coins - Fire Aspect (I - 30C, II - 30C [Same thing, so same price]) 64x Wooden Planks - 15 coins - Knockback (I - 50C, II - 150C [KB is op] 1x Lava Bucket - 15 coins - Unbreaking (I think that everything should be unbreakable) 16x Cooked Porkchop - 10 coins - Power (I - 25C, II - 50C, III - 100C, IV - 300C) 64x Iron Bars - 10 coins - Punch (I - 150C, II - 300C) 1x Full Chain Armor - 100 coins - Flame (I - 50C) 1x Full Iron Armor - 250 coins - Thorns (I - 10C, II - 25C, III - 50C) 1x Full Diamond Armor - 1.500 coins - Protection (I - 50C, II - 75C, III - 100C, IV - 215C) 1x Diamond Sword - 500 coins 1x Strenght Pot I - 75 coins 1x Strenght Pot II - 200 coins Thanks a lot 1x Speed Pot I - 15 coins Wolf- 1x Speed Pot II - 30 coins 1x Jump Boost Pot I - 5 coins 1x Jump Boost Pot II - 15 coins 2x Instant Health Pot I (Splash) - 25 coins 2x Instant Health Pot II (Splash) - 60 coins 2x Golden Apples (Normal) - 25 coins 2x Notch Apples - 300 coins 1x Harming Pot I (Splash) - This should be removed. It doesn't do damage at all. 1x Harming Pot II (Splash) - ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ 2x Poison Pot I (Splash) - 100 coins 2x Poison Pot II (Splash) - 150 coins 16x Web - 20 coins 2x Ender Pearls - 1.000 coins 32x Ladder - 50 coins 64x Arrows - 50 coins EDIT: Everything that I wrote (except the answer for MeJorge's reply) was hidden in a spoiler thing, to avoid spam. Wolf- Link to comment Share on other sites More sharing options...
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