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Henk

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Posts posted by Henk

  1. If players rule break with worldedit they will be punished, simply, I don't see how regular use of worldedit is in anyway bad. And it's a perk that we have offered the chance for sponsors and sponsor+'s to get for a very long time, some might even have bought the rank for that purpose alone. I think it would be very unfair to those players to take away their permissions without any real reason.

     

    It's as if we were to remove creative from all of our donator ranks as well, it would be an outrage.

     

    Sorry, but I disagree on with this suggestion

  2. From what I can see as of the 1.6.4 version it appears to only be an admin permission, that allows us to look into other player's markets. Since per their bukkit page there is no permission node for using /market mail, and even attempts at "guessing" the permissions node was not successful. Sorry guys, unless someone is able to shed some light on this, then I can't actually do this suggestion.

    Also, as for actual market signs and market mail signs.. Those signs are actually hardcoded to those coordinates at spawn, so you could have any sign there and it would still act as these market signs. So they do not act like essentials signs, where you just type some gibberish and poof, you have a trashcan.. or whatever :P

    Meaning that we couldn't give permissions for players to add signs in their own base, since we would have to manually place everyone ourselves. 

  3. Rank transferred

     

    You didn't have tp on tekkit, therefore not granted. But we also don't grant force tp to donators, because we have received a lot of complaints from players about people force tping to them without consent, that's the point of tpa. So- just letting you know ahead of time.. that would be denied. 

     

    And vanish is no longer being given, since that would also allow you to hide from the our staff, hence why it's removed.

     

    You did get worldedit, near, and tp cooldown removal though,

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  8. Every now and then :P

     

    We cycle thru sponge, network and bukkit, and each application takes about a month in total. The open period, the under review period, and the period after the application is done before I open another one. I don’t like chaining applications together and always have one open for a set of servers- mostly because we don’t need it, but also because if they are ”always” open i think players will easily overlook them too. If there is only ”one state” of applications, compared to if now when there’s a second state which is this kind of ”inbetween period”

  9. I didn’t think I would be saying this, but I agree with swimsam.

    Modded is an unstable place, and we can’t just restrict any item that has a risk of becoming corrupt and crashing the server. Heck, any block or item can become corrupt.

     

    And for the record, it’s not always huge 300ish tesseracts machines that become corrupt.

    And I don’t think it would be practical or even work if we per say would have a rule against placing more than X blocks of item Y.

    Because while it is kind of sad, most players don’t pay much attentions to the rules and mostly just assume it’s common sense stuff- which for the majority it is.

    So having something - excuse me - absurd like this in the rules would mean it would get missed by so many.

     

    It’s as if instead changed our current restrictedItems plugin to no longer remove banned items that appear in your inventory and also tell you about it. But instead you would be punished for owning it, it wouldn’t be practical and the players would hate it.

     

    And if the only purpose of doing this would be to prolong the wipe cycle to something like 8-9 montjs instead of 6, then I would also disagree with that. I think 6 months is a perfectly fine lenght of time for a wipe, as by that time we actually have players almost begging for a wipe. Not because of any instability, but more so because they feel ”done” and want to start over.

     

    Sure, what you are suggesting could technically work if we would make a custom plugin limit you to certain amounts of blocks. Like we have for chunkloaders, but it’s far from perfect and has a few ways of getting around it. And people would try to get around it. It is also a lot more effort than it’s worth- as i mentioned earlier, just overall decreasing wouldn’t do a whole lot to prevent this issue. Sure, less would mean slightly less crahses, but usually the issue isn’t - for example, the tesseract - the tesseracts fault. It doesn’t have to be anyone’s fault, or anyTHING’s fault.

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