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MrE

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  • Content Count

    41
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About MrE

  • Rank
    Carpenter

Profile Information

  • Gender
    Male
  • Location:
    Motherland Sweden
  • Interests
    Procrastinating

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1,316 profile views
  1. Tl;dr at bottom. Rule #2 states simply: [2] No Bug Abuse/exploiting Bugs: 1st offense = 3 days ban. 2nd offense = 5 days ban. 3rd offense = 7 days ban. 4th offense = 10 days ban. Includes but is not limited to bypassing any punishment, glitching, HB or smoke in spawn etc. Also includes bypass of punishment, except ban Now thats is very informative but vague at the same time (imo). But where does the line go? What, in the eyes of the CL moderators and admins, counts as a bug/exploit? Imagine a scenario like this: A player is trying to build a very large base, and has decided on a palette consisting of Iron blocks and green concrete . Now because of the sheer size of the players planned base he is going to need a metric %&#¤ton of resources. The simple solution? Automatic farms. An iron farm is very interesting because it technically "abuses" a bug/exploit/glitch to spawn tons of iron golems, who are subsequently slaughtered. What originally used to be a game mechanic used in large villages is now used to farm large amounts of iron. Is this then technically a "bug abuse"? Concrete isnt a very farm-able block, so to speak, but nonetheless certain machines have been designed and tested that ease this process. Tnt duplicators, who utilize a glitch to dupe a singular block of tnt, raining it down on the unsuspecting concrete blocks below. This is obviously a straight up violation of rule #2, although i suppose you can replace the duplicator with a dispenser, but this gets very expensive. Though even if you somehow solve all of the above concrete machines troubles, you still need to actually make the green concrete. This means you need tons of cacti for all the green dye. Fastest way of achieveing this? Zero-Tick farms. A zero tick farm works somewhat like this: "Sugarcane has 16 growth stages and bamboo has 8 which are normally randomly incremented based on the random tickspeed. When you push the block beneath the plant at 0 ticks, it stays in the same place but forces it to increment the growth stage counter. There are also 2 pistons on each side to cause the 0 tick effect. This machine works incredibly fast making the bamboo or sugarcane grow fast" Yet again an example of using something easily achievable ingame (zero tick pulses) or a game mechanic to speed up an ingame process. Is this an exploit/bug/glitch? Im gonna assume the ridiculously large amounts of xp generated by the easily fuelable furnaces used in the cacti-smelting is allowed since brunyman himself linked a video in Tutorials showing off how you can make a furnace xp farm, utilizing the fact that furnaces give xp for smelting items and the other fact that hoppers can feed and empty furnaces of their contents, so absurd amounts of xp can build upp and collected afterwards, using multiple furnaces. This can be done ad infinitum. Tl;dr : Can you make autofarms, super furnaces, zero tick farms, and other miscellaneous machines that use game mechanics for everything BUT their intended purpose? Limiting playstyles kinda removes bits of the sandbox element from the game.
  2. Your Name: Xx_MrE_xXCoordinates: 1259, 89, 227Time/Date (Post a time/date when everything was fine): Approx. 19:00 (UTC+2)Description of Issue: I had fun playing but decided i had to log off to do other things, when i log in today and go to my /home, i spawn a bit away from my base, nothing in my inventory.Screenshots (Optional): This was unexpected so i dont really have a screenshot (Servers sb2) Thanks
  3. Your Name: Xx_MrE_xXItem Name + ID + Amount: Inferium Seeds tier 4, ID 7500, Amount 5Coordinates: 1271 99 259Description of Issue: Planted my inferium seeds, made some inferium, then when i log back on today all the seeds are gone. I want them back thanksScreenshots (Optional): Servers stoneblock 2 btw thanks
  4. Worldedit works now thanks! /thru doesnt work yet (says u dont have permission) but its nothing i cant live without, its just /thru no biggie ?
  5. Account Name: Xx_MrE_xX Rank: Sponsor+ Requested Commands: /thru and WorldEdit Reason for Request: I transfered over to Sky Adventures but /thru and WE didnt even tho i put it in special perms in my rank transfer post. Im not mad at staff, they just do their job and i should be grateful for all the good staff CL has. Thanks MrE
  6. Account Name: Xx_MrE_xX Rank: Sponsor+ Requested Commands: /thru and WorldEdit Reason for Request: i would like /thru to easily navigate through the base i currently reside in. I would like world edit (copy, schematics, drain, fill e.t.c) to easily help my fellow town mates with construction of various buildings (filling in ugly quarry holes et.c) Thanks in advance - MrE
  7. This is actually really helpfull! I've long wanted to understand atomic science a bit better so thanks i guess? ?
  8. Fun thing. I found ur lab once, think i set a home there lol.
  9. Thanks Henk Köttbulle
  10. So i recently bought Sponsor+ on the tekkit server and im a bit confused, i read the benefits on the buycraft and all but i thought id have access to /thru. When i try to run it it says "You are not permitted to do that, are you sure youre in the right mode?" I've tried the command in both creative and survival. So in conclusion, is it an error or is it a command ill have to request? Thanks in advance.
  11. When i bought my Prem+ rank a couple of weeks ago it said that ranks were upgradable nad yesterday when i checked the Sponsor+ rank was on sale. I coudnt find that much information about upgrading a rank, it still says it costs 69.99 40 euro. Am i missing something or am i just dumb in general?
  12. Thanks :) Now i just gotta transfer my Premium+ from tekkit to Direwolf hah
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