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AtomicGrog

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  1. Thanks
    AtomicGrog got a reaction from karpouzas69 in (For sake of Server) Rebalance DML Diamonds & Drop Rates   
    A little background first:
    1. A key low/med/later tier power source in game is the 'NumisMatic Dynamo', it runs on Diamonds, for which the obvious source is Deep Mod Learning (DML). However to get the diamonds, a semi complicated piece piece of cobblestone processing, ender pearl liquifying and other trickery takes place to get the DML Pulsating Polymer Clay. Net effect is a bunch of DML Mob Simulators (Sims) with Enderman and Shulker Data Models inside. Setups of around 40-50 sims for diamond production is common case.
    2. In addition to the Diamond production players also use DML to produce a widely varied set of source materials automatically starting with Iron Ingots and inclusive of blaze rods, sulfur etc. etc.
    In short DML has become the equivalent Void miner of Rev, the Hoppers of SF4 and the Sieves of SF2.5/3 etc.
    ...
    Where does this lead to? 100+ DML Simulators is now becoming common place. For power and materials and without the likes of a void miner/sieves irreplaceable. They are i'm informed low load but that's a relatively short minded view. In addition to the Sims there's also cables/pipes/conduits associated with them as well as power to generate to run them
    My suggestion to reduce server load/impact is to:
    (1) Increase the Diamond Drops from 6 to 12 per pristine pearl.
    Diamonds have no significant value in-game by the time you are running DML and are quite abundant in veins with an appropriate scanner.
    To do this the DML config file (deepmoblearning,cfg) would have a section updated:
        # Shulker
        S:shulker <
            minecraft:shulker_shell,6,0
            minecraft:diamond,12,0
         >
    (2) Increase the pristine pearl drop rate across the whole of DML in a linear manner. Ie 5%, 10%, 20%, 30% becomes 15%, 30%, 60%, 90%.
    Net impact would be a reduction in need across the board to run DML, in many cases a single Sim would suffice for many types.
    To do this the same DML config file would have a section updated to:
    "pristine matter chance" {
        I:tier1=15
        I:tier2=30
        I:tier3=60
        I:tier4=90
    }
    (3) A staff recommendation of 50 sims/player max.
    Considering that diamond production will be 6 times faster, the typical 40-50 shulker sims could be less than 10. And others improved by a factor of 3 the only real hurdle players would need to tackle would be the number of model types of which there are 15. Removing 10 for diamonds, another say 5 for ender pearls (for power production) leaves plenty for the remainder with a healthy few left for extra 'spurts' of material when needed.
    ...
    I've tested the above changes in solo, to see if the graphics and production outputs align to config - they do. However i'd also noticed that if deployed server side only that the GUI will reflect the wrong numbers, but I don't see this as a significant issue, its drop rates, not a craft screen being manipulated.
    All in all this isn't likely to be a server saver. But it's a step in the right direction considering the TPS issue we have.
  2. Like
    AtomicGrog got a reaction from unknown1234 in help chunk loading   
    There’s a chunk loader (search for something like ‘chunk loading ward’) for this. It will keep chunks loaded until next server restart.
    Of note: the villager in the recipe needs to be ‘contracted’ ie you offer a contract to a villager, if he accepts them grab him in a lasso, if he doesn’t move into the next...
    from experience I’d say you have approx a 1 in 3 chance of the contract being accepted. 
  3. Cookie
    AtomicGrog got a reaction from Vampiremaster in New modded server? Vote for the modpack you like!   
    Yup its an all in a bit like Rev in that respect.
  4. Like
    AtomicGrog got a reaction from RandomNukes in [Presentation] AtomicGrog/Paul   
    Name: Paul

    IGN: AtomicGrog
     
    Age: 56 soon (choke one that :p)
     
    Crafter's Land Servers you play: Actively SF4, in total SF2.5/3/4, SB2, will change weekly/monthly
      Location: Sydney Australia (but it a Brit :p)
      A short description of yourself:
    Old, using games to pass my evenings away, local TV is crap. Have a very technical background, historically I’ve stripped engines, repaired gearboxes, managed systems, tested communications radio equipment, laid floors, built computers (from bare board upwards), had a 3D prInter for 5+ years etc. was part of team debugging Linux tcp/ip stack in 80s.
    Have wife, 2 kids (older than most here... 17 and 23), 2 dogs.
    I like to help others, will almost always speak my mind and typically suffer consequences afterwards but won’t normally be first to volunteer for pain.
    Could go on...
    Hobbies and interests:
    Computer games, but I enjoy them more for their technical content than their presentation. Ideal game for me would be one that would need fixing  fixing things is my #1 hobby
    RC cars, have an upgraded Traxxis 4x4, don’t use it too much as I have a habit of wrecking it.
    Stuff around the house, latest toy is a cement mixer.
    Discord / Skype Name: AtomicGrog/Reserved but obvious
  5. Like
    AtomicGrog got a reaction from Lancelot in [Presentation] AtomicGrog/Paul   
    Name: Paul

    IGN: AtomicGrog
     
    Age: 56 soon (choke one that :p)
     
    Crafter's Land Servers you play: Actively SF4, in total SF2.5/3/4, SB2, will change weekly/monthly
      Location: Sydney Australia (but it a Brit :p)
      A short description of yourself:
    Old, using games to pass my evenings away, local TV is crap. Have a very technical background, historically I’ve stripped engines, repaired gearboxes, managed systems, tested communications radio equipment, laid floors, built computers (from bare board upwards), had a 3D prInter for 5+ years etc. was part of team debugging Linux tcp/ip stack in 80s.
    Have wife, 2 kids (older than most here... 17 and 23), 2 dogs.
    I like to help others, will almost always speak my mind and typically suffer consequences afterwards but won’t normally be first to volunteer for pain.
    Could go on...
    Hobbies and interests:
    Computer games, but I enjoy them more for their technical content than their presentation. Ideal game for me would be one that would need fixing  fixing things is my #1 hobby
    RC cars, have an upgraded Traxxis 4x4, don’t use it too much as I have a habit of wrecking it.
    Stuff around the house, latest toy is a cement mixer.
    Discord / Skype Name: AtomicGrog/Reserved but obvious
  6. Like
    AtomicGrog got a reaction from Ness27 in [Presentation] AtomicGrog/Paul   
    Name: Paul

    IGN: AtomicGrog
     
    Age: 56 soon (choke one that :p)
     
    Crafter's Land Servers you play: Actively SF4, in total SF2.5/3/4, SB2, will change weekly/monthly
      Location: Sydney Australia (but it a Brit :p)
      A short description of yourself:
    Old, using games to pass my evenings away, local TV is crap. Have a very technical background, historically I’ve stripped engines, repaired gearboxes, managed systems, tested communications radio equipment, laid floors, built computers (from bare board upwards), had a 3D prInter for 5+ years etc. was part of team debugging Linux tcp/ip stack in 80s.
    Have wife, 2 kids (older than most here... 17 and 23), 2 dogs.
    I like to help others, will almost always speak my mind and typically suffer consequences afterwards but won’t normally be first to volunteer for pain.
    Could go on...
    Hobbies and interests:
    Computer games, but I enjoy them more for their technical content than their presentation. Ideal game for me would be one that would need fixing  fixing things is my #1 hobby
    RC cars, have an upgraded Traxxis 4x4, don’t use it too much as I have a habit of wrecking it.
    Stuff around the house, latest toy is a cement mixer.
    Discord / Skype Name: AtomicGrog/Reserved but obvious
  7. Like
    AtomicGrog got a reaction from Timur in FTB SkyAdventures server RESET for protection update? Vote and tell us what do you think.   
    Hasn't the pack been somewhat replaced by Odyssey? maybe worth polling the current users to see if they're likely to move on anyway.
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