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BabelUno_

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  1. Like
    BabelUno_ reacted to MiniTermi77 in Christmas Santa Rank Winner! 2021   
    Hi dear crafters!
    Following our post, (where players must upload their videos to demostrate that they didnt cheated the lobby parkour) we are happy to announce the winner of the Christmas Santa Rank of this year!
    Congratulations to @Lunarticofor an amazing time record  and for winning the rank! We'll contact with you right now!
    Congrats too @Adriiibrand @ElAlesiMC for beeing 2nd and 3th position with very good times too! (Pepito was not included because he didn't sent a video) For reward u win 6 vote and 3 legendary keys! The keys are already is your Crate Key Vault!
    http://www.craftersland.net/modpack/images/news/51%20-%20Christmas/1.mp3


    CraftersLand Christmas Wallpaper!
    Download Here! 
     
    From all the Network Staff Team we wish you Merry Chritsmas and a Happy New Year!
    Enjoy! ^^
  2. Like
    BabelUno_ reacted to brayden2003pig in General Feedback on Assassin's Craft   
    Hello, This is likely to be a long one, and a little un-categorized, but I hope some general feedback can help.

    Getting straight into it:
    Loot & Economy
    Here I'll be addressing what I think are the most concerning things, particularly Loot, Progression, and Balancing across the Economy of Assassins Craft.
    For an Overview, the main points are:
    -Loot Balancing between Locations
    -Item Cost vs. Utility

    To start,

    Loot Balancing between Locations
    This part will go over how disjointed loot is across the many chests and dungeons that dot the map.
    The main two Issues I have are:

    -Imperium vs. The rest of the map
    Imperium upon its introduction was probably a very cool idea, and in hindsight, it probably was or at least could have been.
    The problem with Imperium is that the loot tables there are so rich, so good, that one chest's worth could easily be equal Tens if not HUNDREDS of chests elsewhere, like Camelot and The various smaller towns around the map.
    This leads to the idea of "Why would I go anywhere else when Imperium is not only close, but extremely profitable?"
    On top of the raw resources Imperium gives you, there are also the special dungeons in it which give you items you can exchange for even MORE loot, just outside of the city with its vendors.
    Issue established, there is a fairly simple solution on paper, but it might not be so simple in practice.

    Apply the same loot incentive and accessibility to the rest of the map.
    How? Well, it's relatively simple (on paper.) There is already a "Special shop" within the spawn of the server, which could quite easily serve as the Equivalent of the "Treasure Trader" In Imperium, except in the main city.
    With this, Rare items could be implemented across the Desert City similar (or equal, it doesn't really matter;) in value to the things like the "Soldier's Sword," or the "Miner's Pickaxe."
    The clear purpose of this would be to equalize the loot vacuum that is Imperium, and give people more reasons to hunt down chests in the Desert City.
    This kept in mind, I also think that in order to actually "equalize" the loot, Imperium's loot needs to be nerfed.
    However, I think the way to go about this is not to nuke the whole of Imperium's loot, but rather to tone it down relative to Distance.
    (This is kind of a point within a point,) but referring back to the "Loot Incentive and Accessability" phrase, the "Accessability" part plays a large part in how good Imperium is relative to the rest of the map.
    The gates of Imperium are ~200 or so blocks away from spawn. Let's compare that Carnia, with an ASTOUNDING 1300 BLOCKS away from spawn.
    Who in their right mind would EVER travel 1300 blocks to Carnia, only to find a half a dozen AT BEST Iron ingots in the chests there, when they could get 4x that at Imperium? Unless someone is colossally bored, nobody.
    However, I understand that the Grapple Hooks and Elytras both exist making such a distance trivial to traverse, so I propose that the distance be made more dangerous. Monster spawners should dot the forest path, and the ceiling of the map should be lowered (with barriers,) such that Elytra flight cannot be so greatly abused without risk or knowledge of slamming headfirst into a barrier wall.
     And so, I propose that Loot amount & value be balanced relative to distance from spawn.
    While maintaining the value of Imperium, but bolstering the value of other places, I also suggest that the rare items such as the mentioned "Soldier's Sword" be reduced in commonality among the loot tables of the chests, and be increased in value.


    -Why does coal exist?
    Given the giant brick of Text above, I'm going to attempt to keep this section the smaller of the two.
    Coal, in its current state, is nearly entirely useless. Everything you would seek to buy both early and lategame cost literal thousands of coal to purchase. When the loot tables that do contain coal almost exclusively contain coal, (Such as the current Desert City's chests,) It ends up leaving said chests not even an afterthought to open when that is all you can expect to get, and will EVER get.
    To use an example, (and this will be extreme, but it will serve the point;) A diamond helmet currently costs $153600 ingame currency.
    Each piece of coal is equal to $1. That means you would need 153,600 pieces of coal to buy a diamond helmet. Putting this into perspective more on how bad the loot is in the chests across the world, Let's say you got 16-32 coal per chest (Which you currently typically don't.) The average of that is 24. Dividing 153,600 by 24 nets you 6400 chests (on average,) to be opened in order to get a diamond helmet. The reason this is an important comparison is because coal is almost entirely useless as a loot reward from a chest as a result of it.
    And so, I propose coal be Entirely removed from loot tables.
    Coal still has an opportunity to have a place in the world and its economy - Villager Trades. We already have trades that require coal, such as potions and food.
    Simply relegate coal to the banker NPC, so that when people DO need such trades with villagers, they can simply take however much $ they have out in coal, and then use it to buy what they need.


    Item Cost vs. Utility
    This section will go over and compare the difference between an item's cost and the actual effect it has.
    To start, Items in the spawn shop cost WAY TOO MUCH for what you get out of them.
    A single, Unenchanted bow costs $32768! EIGHT GOLD INGOTS for an UNENCHANTED BOW! Seriously, it's too high.
    I propose it be changed to $16384.

    Sword cost scaling I actually think is relatively fine, though.
    Armor
    Armor price scaling relative to the actual improvements you receive is pretty ludicrous, and has no consistent scaling.
    For reference, the line helmets goes from $128, to 2048, to 20480, to 153600! That's a 16x, then 10x, then a 7.5x increase in price!
    This price inflation scales similarly with the other options;
    Chest - 512, 5120, 61440, then 409600! 10x, 12x, then a 6.6x.
    Leg - 256, 4096, 51200, then 307200! 16x, then 12.5x, then 6x.
    Boot - 128, 1024, 20480, then 153600! 8x, then 20x, then 7.5x. 
    I don't believe the items themselves should be this expensive, Enchanting should simply be harder to access or more expensive to use.
    Enchanting as a whole could be made more part of the economy than it currently is - Lapis could become a currency you care about obtaining, that is either bought from shops or found in particular dungeon chests.

    Crackshot Plugin Guns
    The damage on these are either extremely terrible or way, way, way, way more than it needs to be.
    Take for instance a decently rolled Rifle, which does 20+4+15 critical damage. 39 damage in one hit! 39!
    This is simply too high. On top of being a ranged weapon, Rifles both make bows entirely irrelevant, but they power creep the rest of the guns by miles.
    If it is meant to be this way, then the reload speed of the alternatives must be greatly increased to accommodate it.
    Considering all of that, the lower damage and speed, objectively WORSE crackshot weapons need to be made cheaper, and ammo more expensive.
    I propose these changes:
    Hidden gun - $1024, increase reload speed to max it can be
    Flintlock - $20480, increase reload speed and range
    Musket - %65356, Icrease reload speed
    Rifle - Keep price, greatly reduce damage reduce damage (Greatest should be like, 25.)

    Grappling hook
    If the idea is to give all players a grappling hook for free at the start, why is the grappling hook still $40960?
    I get that you shouldn't be able to lose it, considering you can't drop it; But.. its still entirely possible to lose.
    I propose reducing the price to $16384.


    Concluding
    This is a really long post I'm sure, but it's better to get out at one point than never.
    I can probably think of a few things to improve, we can always use more dungeons, more loot, more things to do and more gear to get.
    Anything I think of after the fact I will comment under this post.
    Thanks for reading, I hope this feedback is well heard.
  3. Like
    BabelUno_ reacted to TaquitoLover in Streamer Rank Proposal   
    Hi, thank you very much for the opportunity. Nice to be part of the server ❤️
    Greetings.

     

  4. Thanks
    BabelUno_ reacted to Jimmel in Assassin's Craft Spawn Update!   
    Hi everyone!
    After a very long time, we've finally been able to get a new spawn building for the Assassin's Craft server. It took a little longer than expected to set it all up and there are still plenty of details for our Build Team to work on over the course of the next few days, but it's there for all of you to enjoy. Honestly, we think it looks absolutely stunning!

    Click here for more pics.
    This is only the first part of our remodelling plan for AC. Coming up, we've got a variety of new buildings and areas for players to explore across the main city. It's gonna be epic, so stay tuned 😄
    As always, big thanks to our Mod & Architect @MiniTermi77 and the rest of the Build Team, as well as @ASOOD and @iim_wolf for helping us out! You guys rock.
    See you on the server!
  5. Like
    BabelUno_ reacted to Cursed in [Network Pure Survival] Event [P +]   
    Good esteemed craftersland players of all servers, this is aimed both at users who play mod servers, as well as those who still play network today. In Pure survival I have created a mushroom like those of the mushroom biome, but with blocks of wool and pink glass, and it has some posters, whoever finds it will get the Premium + rank for 4 months for the server that they want.
     
    The rules are easy, when you find the mushroom put a protection block to take it, on the mushroom there is a sign with my discord with which you can communicate with me and proceed to the rank transfer.
     
    These are the 3 clues that I will give:
    - No nether
    - No END
    - Not Oceans or Underground
     
     
    GOOD LUCK PLAYERS!!!
     
  6. Like
    BabelUno_ reacted to TaquitoLover in Streamer Rank Proposal   
    Hello I'm Taquito, a player a little old server which I think I've been playing since 2012/2013, before I called me bananaboy900 (I know I like to call me as food xD) after buying a premium account I decided to call me Taquito and return to the server that gave me so many hours of fun, not only in assasin craft but also in Hiipo plot, I always liked the theme that have given the server and after a while without knowing the return and I'm having a great time
    Right now I'm doing live on the Twitch platform. Also I want to ask if it is not too much trouble the Streamer rank, which I had already been told to ask for it just yesterday. 
     
    Twitch.tv/TaquitoElChingon

     

    Hola soy Taquito, un jugador un poco viejo del servidor el cual creo que llevo jugando desde el 2012/2013, antes me llamaba bananaboy900 (lo se me gusta llamarme como comida xD) después de comprarme una cuenta premium decidí llamarme Taquito y regresar al servidor que tantas horas de diversión me dio, no solo en assasin craft si no también en Hiipo plot , siempre me a gustado la temática que le han dado al servidor y después de un tiempo sin saber de el regreso y me la estoy pasando muy bien....
    Ahora mismo estoy haciendo directos por la plataforma de Twitch. Así mismo quiero pedir si no es mucha molestia el rango Streamer, el cual ya me habían dicho que lo pidiera justo el día de ayer. 
    Mi canal de twitch.

    Twitch.tv/TaquitoElChingon



  7. Haha
    BabelUno_ reacted to ToledoMejia in [Inventory Rollback Request]ToledoMejia   
    Your Name: ToledoMejia
    Coordinates: Spawn
    Time/Timezone/Date (Post a time/date when everything was fine): About 45 minutes ago. 
    Description of Issue: I recently acquired the rank Sponsor +, however out of curiosity I put the command / gm 1, and my keys were put with my tag and now I cannot claim them.
    Screenshots (Optional):
    https://prntscr.com/1zu10th 
    https://prntscr.com/1zu0wuq
  8. Thanks
    BabelUno_ reacted to Jimmel in [Transfer][Net:Ps] SoyPatoZombie7   
    Rank transfer done.
  9. Thanks
    BabelUno_ reacted to iCekkaZ in [Hacked Client AC]   
    User punished. Thanks for the report
    T/C
  10. Like
    BabelUno_ reacted to brunyman in Community Forum IPB 4.6.8 Update!   
    Time for a big Forum platform update as well as a theme update. The 4.6.8 brings a lot of fixes, you can see all of them below.
     
    IPB Changes:
    Theme changes:
     
     
    The community is everything, thanks for being part of it!
  11. Thanks
    BabelUno_ reacted to MiniTermi77 in [Hacked Client AC]   
    Player punished following the rules, thx for the reporting! I let u some vote keys as a signal of thankfull ^^.
     
    T/C.
  12. Thanks
    BabelUno_ reacted to Jimmel in [Hacked Client AC]   
    Banned, T/C.
  13. Haha
    BabelUno_ got a reaction from JebacBydgoszcz in [Hacked Client AC]   
    Network Server (AC, Pure, CTW, etc.) : AC
     
    In-Game Nickname : BabelUno_
     
    Nickname of the one you are complaining about : AFAQ_CHANNA
     
    Description of the situation : Fly pvp, hacket client, aura, auto click.  (Maybe x-ray)
     
    Screenshots/Video Proof (Required) : https://vimeo.com/641616587
     
    Players that can confirm your situation (If applicable) : SebiUwU
  14. Thanks
    BabelUno_ reacted to Jimmel in [Change Prefix]   
    Prefix change complete.
    In the process, the two current prefixes were used in combination with this Network Premium rank, which has been removed from Krozzzx upon BabelUno_'s request.
  15. Cookie
    BabelUno_ got a reaction from Cursed in [Change Prefix]   
    In-game Name: BabelUno_
    Ranks*:  Sponsor +
    Current Prefix: [L][GANTE]
    New Prefix: [FancyPrefix][MagicPower Prefix]&4BabelUno_
    Proof of Ownership (Optional): 
  16. Like
    BabelUno_ reacted to Jimmel in [Change Prefix]   
    The new prefixes both cost twice as much as your current ones.
    Am I missing something here?
  17. Like
    BabelUno_ reacted to MiniTermi77 in The Stables OPEN their gates!!   
    Welcome to the Stables!
    After having the stables completely inaccessible to the public, we have decided to make a reform allowing entry and adding parkours. We have also decorated it and everyone can visit it!!

                       
    As u know guys, i like a loot the EasterEggs so... Try and find it all!!
     
    Made by The Builder Team
     
    All your possitive comments give me more encouragement to continue building! And to finish this I want to say....
                    We need more builders in the Builder Team, would u want to apply?
  18. Like
    BabelUno_ got a reaction from MiniTermi77 in Quartz Update - First part   
    OMG 
    THE HYPE IS REAL
     
    Get ready 😏
  19. Cookie
    BabelUno_ got a reaction from iiTzArismaltor_ in Quartz Update - First part   
    OMG 
    THE HYPE IS REAL
     
    Get ready 😏
  20. Cookie
    BabelUno_ reacted to unknown1234 in Direwolf20 1.16 Griefing Problems   
    @brunymanI got a great suggestion to look into the recent problem with griefing going on the server 
     
  21. Sad
    BabelUno_ reacted to N3co_ in In memory of the pandas   
    Sad to hear 😧 but incorrect section. Can a forum moderator move the topic to General-Vanilla servers. 
  22. Like
    BabelUno_ got a reaction from ImNotPanda in In memory of the pandas   
    What cruelty, your message touched my heart  💔
  23. Sad
    BabelUno_ reacted to ImNotPanda in In memory of the pandas   
    (Network Server) (Assassin Craft)
    In memory of the pandas who were cruelly killed with grenades in a no-pvp zone
    In memory of _ImNotPanda_ a loyal bamboo lover
    Postscript: He was killed twice the same day.

  24. Cookie
    BabelUno_ got a reaction from Matix1000 in [Pvp AC]   
    What's up, me again
    I wanted to propose a nerf in the rifle, this item makes the pvp much faster and a little more boring, But why?
    Simple, with a simple headshot bearing shadow armor and helmet
    of diamond, "The most powerful armor"
    He removes 11 hearts "rifle 20 + 6 + poison" / Long range"  and without any armor is an instant death.
    Example of the first rifle : https://vimeo.com/556401285
    There are several types of combinations but this is the strongest and I feel that it unbalances the pvp strongly.
    What could be done?
    Easy, lower 2 to 4 power points to each existing rifle.
     
     
  25. Like
    BabelUno_ got a reaction from N3co_ in New Updates! VIP Chest and New Chill zone behind the spawn, 1st part.   
    I got out on the first tryI got out on the first try 😅
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