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Henk

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Everything posted by Henk

  1. In order for our and your convenience, please copy paste this template and fill in the information when making your refund request topic.For your topic name, use [Refund Request]*YourName* Your Name: Item Name + ID + Amount: Coordinates: Description of Issue: Screenshots (Optional): Notice! If you are caught lying in your refund request, any further refund requests made by you will be denied unless you provide screenshotted proof of you having the items.
  2. Please make the title of your post [Buycraft Issue]*name* In game name: Proof of Purchase: Description of Issue: Date/Time of Purchase: Items/Rank Bought: Screenshots (Optional): Any other important information: Proof of purchase includes: PayPal Receipts, Transaction ID, and The Confirmation Email you received Credit to akaElite for providing the template
  3. Every now and then We cycle thru sponge, network and bukkit, and each application takes about a month in total. The open period, the under review period, and the period after the application is done before I open another one. I don’t like chaining applications together and always have one open for a set of servers- mostly because we don’t need it, but also because if they are ”always” open i think players will easily overlook them too. If there is only ”one state” of applications, compared to if now when there’s a second state which is this kind of ”inbetween period”
  4. Can u enable ur dms on here?

  5. I didn’t think I would be saying this, but I agree with swimsam. Modded is an unstable place, and we can’t just restrict any item that has a risk of becoming corrupt and crashing the server. Heck, any block or item can become corrupt. And for the record, it’s not always huge 300ish tesseracts machines that become corrupt. And I don’t think it would be practical or even work if we per say would have a rule against placing more than X blocks of item Y. Because while it is kind of sad, most players don’t pay much attentions to the rules and mostly just assume it’s common sense stuff- which for the majority it is. So having something - excuse me - absurd like this in the rules would mean it would get missed by so many. It’s as if instead changed our current restrictedItems plugin to no longer remove banned items that appear in your inventory and also tell you about it. But instead you would be punished for owning it, it wouldn’t be practical and the players would hate it. And if the only purpose of doing this would be to prolong the wipe cycle to something like 8-9 montjs instead of 6, then I would also disagree with that. I think 6 months is a perfectly fine lenght of time for a wipe, as by that time we actually have players almost begging for a wipe. Not because of any instability, but more so because they feel ”done” and want to start over. Sure, what you are suggesting could technically work if we would make a custom plugin limit you to certain amounts of blocks. Like we have for chunkloaders, but it’s far from perfect and has a few ways of getting around it. And people would try to get around it. It is also a lot more effort than it’s worth- as i mentioned earlier, just overall decreasing wouldn’t do a whole lot to prevent this issue. Sure, less would mean slightly less crahses, but usually the issue isn’t - for example, the tesseract - the tesseracts fault. It doesn’t have to be anyone’s fault, or anyTHING’s fault.
  6. Disabled, tell anyone who bought these kits to contact bruny or me and we'll get them a coupon code to buy something else
  7. Ranks have no affect on it, probably just a weird coincidence. The chunkloaders are affected though if the server is running slowly. So hopefully next time you test they will be working just fine again
  8. We don't grant this command, since there is no separate permission to determine if you are setting the level to yourself, or somebody else. Same way that we don't allow /give (others) Actually, I'm almost positive that it doesn't even have a permission node and is "OP only" as that's how Mod's tend to sort out "permissions", they rarely deal with nodes. Requesting commands are sponsor and above Unless you are actually not requesting a command for yourself, and instead is asking for this to be applied on you. That I can do- Done. For any future players wanting to set your monk level manually, there is now a €1 package on the buycraft store that lets you pick any level you want. If you so want to reset your progress back to 1, or cap yourself out at 20. Your choice- http://craftersland.buycraft.net/category/1105833
  9. Makes sense, I switched the username around to Adriiibr and reactivated it.
  10. It is not recognizing your player, you might have to be online for it.
  11. Adriibr was your new name, right? reactivated
  12. I would love to pump out servers on a conveyor belt, but we always need to take some time to step back and look at what we have before jumping into developing a new server. Like how ever since continuum released we've made a bunch of updates to Network, pushing it to 1.13.2, and releasing ACv2. We have also done a bunch of balancing on the modded servers with the focus on reducing lag and fixing old issues. If we were to keep pushing out server after server, we wouldn't have time to do things like this behind the scenes, and while it's intended for the average player not to notice the work that we do, it is absolutely necessary that it's done or that's when you first will notice it As of right now there are no plans for a new modded server and which pack we will use is yet undetermined. In the past we had planned servers based on the popularity, like how a Continuum server was planned before Revelations even released. A few modpacks that we are currently looking at would be Skyfactory 4 - yet to be released - and Sky Adventures. If FTB in the meantime releases another full fletched modpack that gains a lot of popularity then that would of course be another candidate. We will see. StoneBlock isn't completely out of the question and would still get considered, but I'm not going to make that decision now. Besides, we usually put a modpack into development for atleast a month, sometimes two. So to publish a new servers is also a lot of work.
  13. Your problem is that you either don't use a 64-bit version of Java, or you simply don't have 4gb of ram on your computer. in that case you need to lower it.
  14. Hello, there was a small typo in the config that made is look for NETHER_BRICK, instead of NETHER_BRICKS, the difference here is that the first one is the "ingot" looking brick, which can't be placed down. and the other one is the block. Typo corrected, tested and works again!
  15. no-can-do, sorry. If we grant this for you everyone will want their previous base moved to the new wipe, and that simply renders a wipe useless. There should be a download link for it on the forum if you want to enjoy it in singleplayer
  16. quest 296 is a dummy quest which is intended to act as an "or" gate, meaning that it should be automatically completed when either the Implosion compressor or the rolling machine are completed to then unlock the remaining quests. Which is why it is hidden, as it's meant to be automatic, however the auto complete doesn't seem to work properly, so I added the quest to the first quest page in the bottom right so that you, or anybody else, could manually complete it if it meets the requirements I mentioned. Changed the "placeholder item" to a 16k drive, as I felt it was fitting. "fixed" this by adding three quest, for each item, that requires every crafting component and rewards the item. I don't know why these craftings don't work, but if you find other items from the same mod that don't work please let us know, cuz then there might be an issue with the crafting script. That is way more complex so I didn't want to dive into that unless we have to. As Crafttweaker(what creates the custom recipes) is very broken. One space wrong, one line incorrect.. and all crafting recipes break on the server It's not fun. These quests are meant to be repeatable, but as of this time they are not, BetterQuesting for some reason has issues with creating repeatable quests, but I've found a way around it in the past. I just need to sit down and figure it out again, but for now you can get 1 copy of every item. And horses, well, bruny did test it so I'll ignore that one.
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