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Official Craftersland's CTW Spawn Submission


Twynics

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Hello there, I have been working on this project for months (most spent inactively however). I feel it is long overdue that Craftersland Network CTW should receive a revamp of spawn. The photos are taken with shaders and if you would prefer to see the raw map I have left an alternate link below, although I believe they make the map much more aesthetically pleasing.

 

YpNxD1P.png

 

Album of Images

 

Download link for map

 

RAW images (No texturepacks or shaders)

 

If you want to download this map to view for yourself feel free to! To do this:

1. Click the download link and download it to your computer.

2. Unzip the file.

3. Follow this path

C:\Users\YOUR USERNAME\AppData\Roaming\.minecraft\saves

4. Place the file in here, load up minecraft and open the world!

5. Enjoy!

 

If Bruny is reading this and considering using this map, please note that regions have not been set, chunks pruned or plugins used other than worldedit. I have left blank signs on the wall for you to create clickable "join game" signs if you choose this map!

 

Should you have any queries please feel free to ask me!

Edited by Twynics
Update to image selection
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We will look at this when we update CTW to 1.12 instead of 1.8-1.12, since we need to rework the plugin that puts you into the game server. As today they are hardcoded in place meaning that we can't really move them at all or all of CTW breaks :D . And that makes it difficult to paste something in with worldedit if there are pieces so sacred ?

 

The update to CTW will happen together with the network-wide update when we fully release ACv2 and (unfortunately) shut down ACv1, and we are really close to that now.. only some bugfixes left.

 

Do note... that I'm not saying that we will add this build, I'm just saying that we will review and reconsider it when the time is right.

 

Personally, i think it looks great :P If anything, I'm not a big fan or the signs and names everywhere- I realise that as a builder you want to credit your work but I just think it looks forced and out of place- and I even think the same of the graveyard. While it is a cool idea to credit old staff members some of those have actually come back, like Bas, and some of them actually got kicked.. It's one side of Craftersland that you players don't really see :-)

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2 hours ago, Henk said:

We will look at this when we update CTW to 1.12 instead of 1.8-1.12, since we need to rework the plugin that puts you into the game server. As today they are hardcoded in place meaning that we can't really move them at all or all of CTW breaks :D . And that makes it difficult to paste something in with worldedit if there are pieces so sacred ?

 

The update to CTW will happen together with the network-wide update when we fully release ACv2 and (unfortunately) shut down ACv1, and we are really close to that now.. only some bugfixes left.

 

Do note... that I'm not saying that we will add this build, I'm just saying that we will review and reconsider it when the time is right.

 

Personally, i think it looks great :P If anything, I'm not a big fan or the signs and names everywhere- I realise that as a builder you want to credit your work but I just think it looks forced and out of place- and I even think the same of the graveyard. While it is a cool idea to credit old staff members some of those have actually come back, like Bas, and some of them actually got kicked.. It's one side of Craftersland that you players don't really see :-)

I will remove the signs and update the download link tomorrow. Thanks for the feedback, the news about your plans for the network server is very helpful.

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