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Time for the 5th Newsletter everyone!

We've had tons of progress this month, with a bunch of behind-the-scenes improvements and stability patches. As of the end of last month we expanded to our 5th Dedicated machine, which allowed us to allocate a bit more resources to the servers we currently host, so you might have noticed they have been running a bit more smoothly :-) There was also a big chunk of updated from the FTB team for our 1.12 servers.

 

There is also a huge project in the works behind the scenes... that should guys should hear more about very very soon.


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TOP VOTER WINNERS
 

A personal thank you to everyone who took the time to vote this past month, it's been truly impressive! And as always we see who won our little top voter competition. This month's results were very close and even ended with a tie on our Skyfactory 3 server between Iluminouss & The_little_mob, but don't fret guys :-) You both will be receiving the Top voter rank! And congratulations to GalliumYttrium for his second successive win! 

What's also extra terrific is that The_little_mob became top voter on Skyfactory 3 as well as Infinity evolved! Round of applause for all you guys.

You guys will all receive your ingame ranks as soon as I can! The rank will have a 31 day expiry date on it, from the moment you receive the rank.

 

Direwolf20 1.12: MitMatch
Direwolf20 1.7: Tim_cookt1
Revelation: GAlliumYttrium

Skyfactory 3: Tie! Between Iluminouss & The_little_mob
Skyfactory 2.5: pisikopat115
Network: DeathDazDeg_NF
Infinity: The_little_mob
Tekkit: nubluva

Continuum: xRegency

 

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Fancy screens!

Thanks to the help of a returning staff member, @Danielkinz (and secretly thanks to @Jet_Mapex2 for bringing him out of the shadows ? ) He was able to perform a beautiful patch to one of our favorites mods; Extra Utilities 2. Now we are now able to display high resolution screens at our Sponge server(SF3, DW1.12, Rev and Cont) and so far have added all but SF3 

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FTB Continuum 1.4.1 1.5.2!
 

Continuum finally launched after some hardcore testing by our testing team, special thanks to @Towilloughby , @ShinyPorygon and @Terminator for your excellent testing! As well as @TheDauntlessOne for your extraordinary building abilities and terraforming. 

We are very happy with the launch of Continuum, it launched very stable and has been running very stable for the last few weeks. Knock on wood. And we've even gone thru a FTB update from 1.4.1 to 1.5.2! This update was huge as it updated the majority of the mods in the modpack, with this it also fixed some major lag issues that were far in the end-game.

With the launch of Continuum we also changed our Market plugin to UniversalMarket, this will soon before a staple of our 1.12 modded servers, as it is more user friendly than it's predecessor and more closely resembles GlobalMarket that we use on our 1.6.4 and 1.7.10 modded servers! 

To add this market plugin a wipe is required, hence why SF3 and Revelation are still on the old market plugin.
 

Changelog for Continuum, between 1.4.1 and 1.5.2

 

 

1.5.1 HOTFIX

**Fix Silicon Issues

Scripts Updated:
-Fixed sand-silicon recipe in efab
-Removed unification of silicon
-Changed IC2 basic circuit recipe to use Refined Storage silicon; closes #462 #463 #465

**Fix TechReborn ore spawning in the overworld

Mods Updated:
-RebornCore-1.12.2-3.10.1.335-universal.jar
-TechReborn-1.12.2-2.17.4.824-universal.jar

1.5.0 UPDATE

Mods Updated:
-FORGE 14.23.4.2759
-ActuallyAdditions-1.12.2-r140.jar
-AdvancedRocketry-1.12.2-1.4.0-101-universal.jar
-AppleCore-mc1.12.2-3.1.4.jar
-AutoRegLib-1.3-20.jar
-base-1.12.2-3.10.0.jar
-BetterQuesting-3.5.266.jar
-StandardExpansion-3.4.145.jar
-binnie-mods-1.12.2-2.5.0.168.jar
-Bookshelf-1.12.2-2.3.559.jar
-Charset-Lib-0.5.5.5.jar
-Chisel-MC1.12.2-0.2.1.34.jar
-chiselsandbits-14.24.jar
-CodeChickenLib-1.12.2-3.2.1.351-universal.jar
-CoFHCore-1.12.2-4.5.3.20-universal.jar
-CTM-MC1.12.2-0.3.2.18.jar
-CookingForBlockheads_1.12.2-6.4.61.jar
-efab-0.1.1.jar
-EnderStorage-1.12.2-2.4.5.135-universal.jar
-environmentaltech-1.12.2-2.0.15.1.jar
-extrautils2-1.12-1.9.2.jar
-FastWorkbench-1.12.2-1.5.3.jar
-fluxnetworks-1.12.2-3.0.16-11.jar
-foamfix-0.10.1-1.12.2.jar
-forestry_1.12.2-5.8.1.341.jar
-ForgeMultipart-1.12.2-2.5.0.71-universal.jar
-FTBGuides-1.0.2.22.jar
-FTBUtilities-5.3.0.50.jar
-FTBLib-5.3.0.51.jar
-ImmersiveEngineering-0.12-85.jar
-industrialforegoing-1.12.2-1.11.2-212.jar
-ironchest-1.12.2-7.0.46.831.jar
-JEHC-1.12.2-1.6.1.0.jar
-jei_1.12.2-4.12.0.216.jar
-LibVulpes-1.12.2-0.2.8-37-universal.jar
-mcjtylib-1.12-3.0.5.jar
-minetogether-1.10.2-2.1.3.jar
-modtweaker-4.0.14.jar
-moreoverlays-1.14-mc1.12.2.jar
-natura-1.12.2-4.3.2.62.jar
-NetherPortalFix_1.12.1-5.3.17.jar
-OreExcavation-1.4.129.jar
-oeintegration-2.3.4.jar
-p455w0rdslib-1.12-2.0.35.jar
-Pam's HarvestCraft 1.12.2z.jar
-Quark-r1.5-129.jar
-RebornCore-1.12.2-3.10.0.332-universal.jar
-refinedstorage-1.6.5.jar
-rftools-1.12-7.56.jar
-SimpleLogic-Gates-0.5.5.0.jar
-sonarcore-1.12.2-5.0.16-16.jar
-StevesCarts-1.12.2-2.4.23.115.jar
-TechReborn-1.12.2-2.17.3.815-universal.jar
-theoneprobe-1.12-1.4.24.jar
-topaddons-1.12.2-1.9.0.jar
-Translocators-1.12.2-2.5.1.77-universal.jar
-Traverse-1.12.2-1.6.0-69.jar
-UniDict-1.12.2-2.7b.jar
-valkyrielib-1.12.2-2.0.15.1.jar
-WR-CBE-1.12.2-2.3.1.29-universal.jar
-xnet-1.12-1.7.4.jar
-YABBA-1.1.2.26.jar

Configs:
-Hide refined storage covers from JEI
-Removed natura edibles (except Raw Imphide) from the raw meat food group fixing the berry recipes; closes #375

Scripts:
-Changed Quark chute recipe to advoid conflict with low fences; closes #441
-Reeabled Adv Storage block for efab as it should work as intended now
-Removed Flux Chest Plate from EFab due to NBT data issues; closes #419
-Removed copper casing from TiC Smeltery to fix copper exploit; closes #371
-Added recipe to empty oil from AA generator; closes #333
-Removed solder removal recipes as it was removed in last RS udpate

Quests:
-Made quest for Crafting CPU
-Fixed typo; closes #344
-Fixed another typo; closes #362
-Removed incorrect text from Arc Furnace quest; fixes #443
-Fusionarium set to not consume; fixes #433
-Moved Iron Man quest to not require Digital Upgrade

 

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Server IP (Cracked and premium): cont.craftersland.net

 

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MANAGEMENT TEAM UPDATES

 

We once again have some updates to our management team, unfortunately Yusixs has moved to a retirement status due to reasons I don't wish to enclose, it is his own decision and I think we all ought to respect that :-) He's been apart of staff for almost 2 years now and things that he has put into motion will always be here- like this newsletter. 

But because of this change to the management team we had to expand, as we are also launching our 8th modded server it was too much for bruny to run maintenance twice a week for. So we decided to bring a few staff members into the management team so that they can help out with rollback issues and more! Internally, and personally, I call them the "Elite team", but there isn't really a name for it... they are managers :-)

 

Allow me to Introduce...

 

@Manyouforgot - Infinity Evolved & Direwolf 1.7 Manager

@DragonLady - Tekkit & Direwolf 1.12 Manager

@EPICfighters - Continuum Manager

@Terminator - SF2 & SF3 Manager

@geri33 - Revelation Manager


I will still be here as well dealing with everything between heaven and earth, but I will also handle Network due it it's complexity.

 

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REVELATION UPDATE 2.5.0

Revelation went from being version 2.4.1 to a 2.5.0, and it follows the Continuum update in which it was mainly to update the majority of the mods the modpack has to offer. Bringing more stability to the pack and fixing individual bug issues 

 

If there are any bugs on the server, be sure to report them HERE

 

 

Changelog:

 

 

2.5.0 UPDATE

Mods Updated:
-FORGE 14.23.4.2759
-AutoRegLib-1.3-20.jar
-BloodMagic-1.12.2-2.3.3-101.jar
-Bookshelf-1.12.2-2.3.559.jar
-Botania r1.10-356.jar
-Chisel-MC1.12.2-0.2.1.34.jar
-chiselsandbits-14.24.jar
-conarm-1.12.2-1.1.1.jar
-CookingForBlockheads_1.12.2-6.4.61.jar
-deepresonance-1.12-1.7.2.jar
-dirt2path-1.8.0.jar
-EmbersRekindled-1.8.jar
-EnderIO-1.12.2-5.0.33.jar
-EnderCore-1.12.2-0.5.39.jar
-environmentaltech-1.12.2-2.0.15.1.jar
-etlunar-1.12.2-2.0.15.1.jar
-extrautils2-1.12-1.9.2.jar
-FastWorkbench-1.12.2-1.5.3.jar
-foamfix-0.10.1-1.12.2.jar
-FTBGuides-1.0.2.22.jar
-FTBUtilities-5.3.0.50.jar
-FTBLib-5.3.0.51.jar
-ImmersiveEngineering-0.12-85.jar
-industrialcraft-2-2.8.99-ex112.jar
-industrialforegoing-1.12.2-1.11.2-212.jar
-IndustrialWires-1.7-31.jar
-jei_1.12.2-4.12.0.216.jar
-KleeSlabs_1.12.2-5.4.11.jar
-mcjtylib-1.12-3.0.5.jar
-MCMultiPart-2.5.3.jar
-minetogether-1.10.2-2.1.3.jar
-modtweaker-4.0.14.jar
-NetherPortalFix_1.12.1-5.3.17.jar
-notenoughwands-1.12-1.7.1.jar
-p455w0rdslib-1.12-2.0.35.jar
-Pam's HarvestCraft 1.12.2z.jar
-platforms-1.12.0-1.4.6.jar
-Quark-r1.5-129.jar
-refinedstorage-1.6.5.jar
-refinedstorageaddons-0.4.2.jar
-rftools-1.12-7.56.jar
-rustic-1.0.9.jar
-shetiphiancore-1.12.0-3.5.8.jar
-Signals-1.12.2-1.3.12-23-universal.jar
-sonarcore-1.12.2-5.0.16-16.jar
-Soot-1.5.jar
-StevesCarts-1.12.2-2.4.23.115.jar
-Thaumcraft-1.12.2-6.1.BETA24.jar
-ThaumicJEI-1.12.2-1.5.3-20.jar
-lostcities-1.12-2.0.11.jar
-theoneprobe-1.12-1.4.24.jar
-twilightforest-1.12.2-3.8.654-universal.jar
-thuttech-1.12.2-6.1.4.jar
-thutcore-1.12.2-5.19.7.jar
-topaddons-1.12.2-1.9.0.jar
-Traverse-1.12.2-1.6.0-69.jar
-UniDict-1.12.2-2.7b.jar
-valkyrielib-1.12.2-2.0.15.1.jar
-Waystones_1.12.2-4.0.63.jar
-woot-1.12.2-1.4.4.jar
-xnet-1.12-1.7.4.jar
-nice-1.12-0.3.1.jar
-YABBA-1.1.2.26.jar

Mods Added:
-Integration Forging (Suggested by Mod Dev which adds mod support to Industrial Foregoing)

Mods Updated:

Configs:

Scripts:
-Added steel iron casing recipe using IC2 forge hammer; closed #114

 

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Server IP: rev.craftersland.net

 

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DIREWOLF20 1.12.2 UPDATE


Following the update of FTB Revelation and Continuum came the update of Direwolf20 1.12.2, and just like these update, this was mainly a maintenance update, but apart from the other modpacks this did bring a few exciting additions.

A Mod called "FastFurnace" was added and changes how Minecraft handels Furnace recipes, as there are tons of recipes out there that usese the furnace nowadays a new method had to be thought up, and that is what FastFurance does, instead of going thru the registry it instead caches the recipes for easy and quick access! This should help improve performance.

Apart from FastFurnace, another mod by the name " The Monk Mod " was added. A small mod by the creator behind Extra Utilities, which grants you extra powers upon reaching goals in the game. To learn more about the mod you should check out the video bruny recommended that covers this mod: HERE

 

But more notably... together with this update we did a full wipe of the server and ran some maintenance, adding the new market plugin I spoke of earlier. If you miss your house you had on the old server you can still download the map for singleplayer use HERE 
If you see any issue on the server however, please report it HERE

 

Changelog:

 

Notable Mentions:

  • Added FastFurnace - This mod improves game performance specifically to the Minecraft Furnace. This is acheived by caching furnace recipes to avoid the furnace from re-checking the entire game registry. Check out the mod page on Minecraft CurseForge to see more information.
  • Blood Magic is now beta
  • Building Gadgets introduced tool energy cost (Forge Energy) or durability (Repaired with a Diamond and can be enchanted with relevant enchantments), radial menu for mode select
  • Chisel brings back its Iron Bars
  • FoamFix for Minecraft is now distributed as a single mod - No longer do you have to download a seperate jar file to obtain the core-mod version of FoamFix. It's simply just a configuration change.
  • Refined Storage Addons removes the Infinite Wireless Transmitter - Don't be reporting bugs because you cannot access your RS System if you were using one of these.
  • Thaumcraft brings lots of bug fixes (as do other mod updates)

Mod(s) Added

  • FastFurnace by Shadows_of_Fire (1.1.0)
    • A performance upgrade for the furnace.
  • The Monk Mod by RWTema (1.4)
    • Channel your inner peace into power.

Mod(s) Updated

Configuration Changes

  • CodeChicken Lib 1.8+
    • Re-freshed configuration file
  • Ender IO
    • config/enderio/recipes/user/spawner.xml was created
    • The following mods' entities have been blacklisted from use with the Powered Spawner: Astral Sorcery, Blood Magic, Botania, GraveStone Mod, Forestry, Draconic Evolution, PneumaticCraft: Repressurized
    • Thaumcraft entities with the exception of the following are blacklisted in the Powered Spawner: Firebat, Pech, Spellbat, Wisp, Angry Zombie, Furious Zombie (#20)
    • Several of the Twilight Forest entities, such as bosses, have been disabled from being used with the Powered Spawner (NB: Cost of spawning the entities that are still enabled are subject to change in upcoming updates.)
    • Re-generated main configuration file
    • Re-disabled burn time tooltips and showing recipe button in EIO machines
    • Created config/enderio/recipes/user/misc.xml to disable conflicting recipes (#37)
  • Ender Storage 1.8+
    • Re-Generated config file
    • Set useVanillaEnderChestSounds to true
  • Extra Utilities
    • Disabled additionalVanillaRecipes to fix conflicting recipes (#37)
  • Environmental Tech
    • Disabled kyronite ore
    • Updated lightning rod power production to match the new default to stay consistent with the mod
  • FoamFix for Minecraft
    • Changed deduplicateModelsMaxRecursion to 9 as that is the new default
  • Refined Storage
    • Set hideCovers to true
  • Thaumic JEI
    • Disabled alwaysRecreateAspectFromItemStackFile to prevent it constantly generating a file every time you load up the game/world

Recipe Changes

  • 00_default.zs
    • Added Minecraft utility recipes - This fixes a cross-mod recipe issue between Extra Utilities 2 and Ender IO (#37)
    • Removed prismarine adjustments to Chisel groups since being fixed in Chisel itself
    • Adjusted wooden gear recipes to prevent conflicts with other stick-based recipes and being able to obtain an disabled item from AE2 (#49)

 

 

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GUIDES


Exchanging Storage System: Thanks to @ShinyPorygon for putting up a guide how to change between Refined Storage system to Applied Enegistics- This is something we still highly recommend as Refined Storage has had it's fair share of issues, most notably excessive lag and loss of drives due to mod updates. Switching it up is more than recommended! Don't worry, you'll learn how to manage the channels in no time, and actually you might even enjoy it. Personally, channels were my favorite additions to Applied Energistics 2.
Read full guide HERE

Making plates: And again thank you to @ShinyPorygon for writing a simple introdcution on how to make plates on the revelation server, as the process in doign this may differ between packs it is always helpful to have a place to go when you get stuck on something.

Read full guide HERE
 

(Any future guides will be showcased on this section of the newsletter in the future! Be sure to make great builds!) 
 

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MINETWEAKER, LAUNCHER AND FUTURE UPDATES!

MineTweaker
Some, or probably most of you guys have no idea what " Minetweaker " is and have never heard of it. For those guys, it is a mod on the server and client side that adds scripts to your modpacks. These scripts allow you to customize crafting recipes, tooltips, search options for NEI. It is very useful and it is what servers like Infinity Evolved Expert mode base their entire ideology on. Now, what are we going to do with Minetweaker?

Well, Minetweaker is very useful for us server managers too! As it allows us to change things that might not really work on a large scale like a server, or display useful information ingame that would be more accessible and user friendly. There is only one issue when it comes to MineTweaker, is that for it to run successfully - most of the time - it would have to be downloaded by the client or otherwise the entire mod would have to be reloaded when a new player logs online. (This is a bad idea, and the mod author stricly advices against this "If you value your World... ")

So in future updates of the Launcher, we will include these scripts so that you guys don't have to think about it one bit. We have started exploring this on our 1.7.10 server, Infinity Evolved. To get an idea on how the end results would look like, it would be something like this:

 

Tooltips:

Searching the NEI after installing the file above, with these Keywords below:

 

Banned

Spoiler

Items that have been removed/disabled on the server for various reasons refer to ingame tooltip.

 

Banned Item List Ingame:

Spoiler

Ou62Gki.png

Ingame Tooltip Example:

Spoiler

FI9yEG2.png

 

 

Restricted

Spoiler

Items that have a limited use/useless, such as no right click usage or has no purpose because of its associated item is banned.

 

Restricted Item List Ingame:

Spoiler

8rcxbCS.png

Restricted Ingame Tooltip

Spoiler

yGuzW56.png

 

 

But not only banned items would be viewable thru this, Craftersland actually add a bunch of custom crafting recipes that often to unnoticed due to you not being able to search it up thru NEI, but most of these have a forum post attached to them to explain how the craft is made. This would also be fixed with this sort of update, as the recipes are then viewable thru your NEI!

 

Custom

Spoiler

Items that we have added to the pack ourselves either through suggestions or fixes.

 

Custom Item List Ingame:

Spoiler

JuQO8WW.png

Custom Ingame Tooltip:

Spoiler

8JZo78O.png

 

 

 

We are looking to bring this to our 1.7.10 servers, as 1.6.4 doesn't have Minetweaker, and our 1.10 and 1.12 servers use a similar mod called CraftTweaker, but is much more unstable and not very user friendly to use. One small mishap and the entire mod goes under... bad idea to mess with :-)

 

 

PS...

The Forum now shows has a direct link to our launcher up at the top row, it's easy to miss ?

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