"This would give everyone the chance to get a nice spot on the map and try new strategies. It might also fix the economy and market prices so that people don't get to end-game in a few days. All this will probably get new people to the server so the player base rises back to what it was before the 1.10 server came out. "
Everyone gets a dirt block and a tree as a staring area so, that's the only spot on the map and if they want new strategies they can reset their island. It takes more than a wipe to fix the economy, it will be stable for a couple days yeah, but after that it will reverse, so until we can permanently fix it, that is not a reason to wipe. The start of dw20 1.10 didn't affect SF as it did with dw20 1.7, the playerbase is high.
" I personally think a wipe would be good. It would encourage players to come to the server again because they have things to do again. And make it less boring for the people that are "done" with their base. One of the reasons a lot of bases are abandoned is because the owner was "done" with his/her base and doesn't know what else to do anymore, because there is no challenge anymore. "
Considering you don't play on the server your personal opinion isn't as important as it would've been if you know how things worked on SF. Again people can abandon their bases as much as they want, it's an infinite map and unless they find starting from a server WIPE much more challenging than starting from an island WIPE, there still won't be a challenge.
"Some of the players haven't played in awhile because they have nothing else to do. They have reached top tier items and more. A wipe would make them restart and maybe have more players and more fun and maybe attract some new players.
I have the suspicion that although new players come they don't stick around after they realize the amount of time passed has made a negative effect: broken eco and bored endgame players. You just don't feel like you are on the same page. It's how I felt when I last joined, people were dumping free goods on me and there wasn't any spirit to progress. It's one of the reasons lots of mmos have seasons, so the players get a new restart. Most players won't quit on their own and delete their work, but if it comes naturally they might want to restart, especially if 100 other players are doing the same."
The points I made above apply here too, because it's pretty much the same idea, except the seasons. Yeah they have seasons, but at the same time they have seasonal rewards they have something that make the players wait for the next season, we don't and I see no way in which we can incorporate it at the moment.